release v0.21.24
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This commit is contained in:
commit
c6a7f6dabc
9
NEWS
9
NEWS
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@ -40,7 +40,7 @@ ver 0.22 (not yet released)
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* switch to C++17
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- GCC 7 or clang 4 (or newer) recommended
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ver 0.21.24 (not yet released)
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ver 0.21.24 (2020/06/10)
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* protocol
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- "tagtypes" requires no permissions
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* database
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@ -49,11 +49,14 @@ ver 0.21.24 (not yet released)
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- modplug: fix Windows build failure
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- wildmidi: attempt to detect WildMidi using pkg-config
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- wildmidi: fix Windows build failure
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* player
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- don't restart current song if seeking beyond end
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* Android
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- enable the decoder plugins ModPlug and WildMidi
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- enable the decoder plugins GME, ModPlug and WildMidi
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- fix build failure with Android NDK r21
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* Windows
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- enable the decoder plugins ModPlug and WildMidi
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- fix stream playback
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- enable the decoder plugins GME, ModPlug and WildMidi
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- work around Meson bug breaking the Windows build with GCC 10
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* fix unit test failure
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@ -170,6 +170,7 @@ thirdparty_libs = [
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libid3tag,
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libmodplug,
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wildmidi,
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gme,
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ffmpeg,
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curl,
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libexpat,
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@ -485,7 +485,8 @@ Querying :program:`MPD`'s status
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- ``songs``: number of songs
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- ``uptime``: daemon uptime in seconds
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- ``db_playtime``: sum of all song times in the database in seconds
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- ``db_update``: last db update in UNIX time
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- ``db_update``: last db update in UNIX time (seconds since
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1970-01-01 UTC)
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- ``playtime``: time length of music played
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Playback options
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@ -135,6 +135,18 @@ wildmidi = CmakeProject(
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version='0.4.3',
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)
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gme = CmakeProject(
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'https://bitbucket.org/mpyne/game-music-emu/downloads/game-music-emu-0.6.3.tar.xz',
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'aba34e53ef0ec6a34b58b84e28bf8cfbccee6585cebca25333604c35db3e051d',
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'lib/libgme.a',
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[
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'-DBUILD_SHARED_LIBS=OFF',
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'-DENABLE_UBSAN=OFF',
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'-DZLIB_INCLUDE_DIR=OFF',
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'-DSDL2_DIR=OFF',
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],
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)
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ffmpeg = FfmpegProject(
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'http://ffmpeg.org/releases/ffmpeg-4.2.3.tar.xz',
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'9df6c90aed1337634c1fb026fb01c154c29c82a64ea71291ff2da9aacb9aad31',
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@ -38,15 +38,19 @@
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#include <cassert>
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#include <cmath>
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#include <stdexcept>
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#include <string.h>
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DecoderBridge::DecoderBridge(DecoderControl &_dc, bool _initial_seek_pending,
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bool _initial_seek_essential,
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std::unique_ptr<Tag> _tag) noexcept
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:dc(_dc),
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initial_seek_pending(_initial_seek_pending),
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initial_seek_essential(_initial_seek_essential),
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song_tag(std::move(_tag)) {}
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DecoderBridge::~DecoderBridge() noexcept
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{
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/* caller must flush the chunk */
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@ -364,6 +368,10 @@ DecoderBridge::SeekError() noexcept
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/* d'oh, we can't seek to the sub-song start position,
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what now? - no idea, ignoring the problem for now. */
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initial_seek_running = false;
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if (initial_seek_essential)
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error = std::make_exception_ptr(std::runtime_error("Decoder failed to seek"));
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return;
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}
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@ -64,6 +64,11 @@ private:
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*/
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bool initial_seek_pending;
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/**
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* Are initial seek failures fatal?
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*/
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const bool initial_seek_essential;
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/**
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* Is the initial seek currently running? During this time,
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* the decoder command is SEEK. This flag is set by
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@ -112,6 +117,7 @@ private:
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public:
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DecoderBridge(DecoderControl &_dc, bool _initial_seek_pending,
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bool _initial_seek_essential,
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std::unique_ptr<Tag> _tag) noexcept;
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~DecoderBridge() noexcept;
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@ -80,6 +80,7 @@ void
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DecoderControl::Start(std::unique_lock<Mutex> &lock,
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std::unique_ptr<DetachedSong> _song,
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SongTime _start_time, SongTime _end_time,
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bool _initial_seek_essential,
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MusicBuffer &_buffer,
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std::shared_ptr<MusicPipe> _pipe) noexcept
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{
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@ -89,6 +90,7 @@ DecoderControl::Start(std::unique_lock<Mutex> &lock,
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song = std::move(_song);
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start_time = _start_time;
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end_time = _end_time;
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initial_seek_essential = _initial_seek_essential;
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buffer = &_buffer;
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pipe = std::move(_pipe);
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@ -112,6 +112,12 @@ private:
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public:
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bool seek_error;
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bool seekable;
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/**
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* @see #DecoderBridge::initial_seek_essential
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*/
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bool initial_seek_essential;
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SongTime seek_time;
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private:
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@ -383,12 +389,15 @@ public:
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* owned and freed by the decoder
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* @param start_time see #DecoderControl
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* @param end_time see #DecoderControl
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* @param initial_seek_essential see
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* #DecoderBridge::initial_seek_essential
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* @param pipe the pipe which receives the decoded chunks (owned by
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* the caller)
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*/
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void Start(std::unique_lock<Mutex> &lock,
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std::unique_ptr<DetachedSong> song,
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SongTime start_time, SongTime end_time,
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bool initial_seek_essential,
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MusicBuffer &buffer,
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std::shared_ptr<MusicPipe> pipe) noexcept;
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@ -22,7 +22,7 @@
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#include "util/Compiler.h"
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#include <forward_list>
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#include <forward_list> // IWYU pragma: export
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struct ConfigBlock;
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class InputStream;
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@ -422,6 +422,7 @@ decoder_run_song(DecoderControl &dc,
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dc.start_time = dc.seek_time;
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DecoderBridge bridge(dc, dc.start_time.IsPositive(),
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dc.initial_seek_essential,
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/* pass the song tag only if it's
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authoritative, i.e. if it's a local
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file - tags on "stream" songs are just
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@ -27,11 +27,11 @@
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#include "fs/Path.hxx"
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#include "fs/AllocatedPath.hxx"
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#include "fs/FileSystem.hxx"
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#include "fs/NarrowPath.hxx"
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#include "util/ScopeExit.hxx"
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#include "util/StringCompare.hxx"
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#include "util/StringFormat.hxx"
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#include "util/StringView.hxx"
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#include "util/UriExtract.hxx"
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#include "util/Domain.hxx"
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#include "Log.hxx"
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@ -40,7 +40,6 @@
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#include <cassert>
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#include <stdlib.h>
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#include <string.h>
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#define SUBTUNE_PREFIX "tune_"
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@ -83,11 +82,10 @@ gcc_pure
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static unsigned
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ParseSubtuneName(const char *base) noexcept
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{
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if (memcmp(base, SUBTUNE_PREFIX, sizeof(SUBTUNE_PREFIX) - 1) != 0)
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base = StringAfterPrefix(base, SUBTUNE_PREFIX);
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if (base == nullptr)
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return 0;
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base += sizeof(SUBTUNE_PREFIX) - 1;
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char *endptr;
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auto track = strtoul(base, &endptr, 10);
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if (endptr == base || *endptr != '.')
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@ -106,41 +104,46 @@ ParseContainerPath(Path path_fs)
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const Path base = path_fs.GetBase();
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unsigned track;
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if (base.IsNull() ||
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(track = ParseSubtuneName(base.c_str())) < 1)
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(track = ParseSubtuneName(NarrowPath(base))) < 1)
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return { AllocatedPath(path_fs), 0 };
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return { path_fs.GetDirectoryName(), track - 1 };
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}
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static AllocatedPath
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ReplaceSuffix(Path src,
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const PathTraitsFS::const_pointer new_suffix) noexcept
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{
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const auto *old_suffix = src.GetSuffix();
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if (old_suffix == nullptr)
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return nullptr;
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PathTraitsFS::string s(src.c_str(), old_suffix);
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s += new_suffix;
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return AllocatedPath::FromFS(std::move(s));
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}
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static Music_Emu*
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LoadGmeAndM3u(const GmeContainerPath& container) {
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const char *path = container.path.c_str();
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const char *suffix = uri_get_suffix(path);
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Music_Emu *emu;
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const char *gme_err =
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gme_open_file(path, &emu, GME_SAMPLE_RATE);
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gme_open_file(NarrowPath(container.path), &emu, GME_SAMPLE_RATE);
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if (gme_err != nullptr) {
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LogWarning(gme_domain, gme_err);
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return nullptr;
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}
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if(suffix == nullptr) {
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return emu;
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}
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std::string m3u_path(path,suffix);
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m3u_path += "m3u";
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const auto m3u_path = ReplaceSuffix(container.path,
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PATH_LITERAL("m3u"));
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/*
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* Some GME formats lose metadata if you attempt to
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* load a non-existant M3U file, so check that one
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* exists before loading.
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*/
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if(FileExists(Path::FromFS(m3u_path.c_str()))) {
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gme_load_m3u(emu,m3u_path.c_str());
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}
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if (!m3u_path.IsNull() && FileExists(m3u_path))
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gme_load_m3u(emu, NarrowPath(m3u_path));
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return emu;
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}
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@ -320,7 +323,7 @@ gme_container_scan(Path path_fs)
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if (num_songs < 2)
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return list;
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const char *subtune_suffix = uri_get_suffix(path_fs.c_str());
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const auto *subtune_suffix = path_fs.GetSuffix();
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TagBuilder tag_builder;
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@ -57,7 +57,7 @@ CurlRequest::CurlRequest(CurlGlobal &_global,
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easy.SetUserAgent("Music Player Daemon " VERSION);
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easy.SetHeaderFunction(_HeaderFunction, this);
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easy.SetWriteFunction(WriteFunction, this);
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#ifndef ANDROID
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#if !defined(ANDROID) && !defined(_WIN32)
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easy.SetOption(CURLOPT_NETRC, 1L);
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#endif
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easy.SetErrorBuffer(error_buffer);
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@ -20,8 +20,8 @@
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#ifndef MPD_AUDIO_FORMAT_HXX
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#define MPD_AUDIO_FORMAT_HXX
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#include "pcm/SampleFormat.hxx"
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#include "pcm/ChannelDefs.hxx"
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#include "pcm/SampleFormat.hxx" // IWYU pragma: export
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#include "pcm/ChannelDefs.hxx" // IWYU pragma: export
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#include "util/Compiler.h"
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#include <cstddef>
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@ -224,7 +224,8 @@ private:
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* Caller must lock the mutex.
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*/
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void StartDecoder(std::unique_lock<Mutex> &lock,
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std::shared_ptr<MusicPipe> pipe) noexcept;
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std::shared_ptr<MusicPipe> pipe,
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bool initial_seek_essential) noexcept;
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/**
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* The decoder has acknowledged the "START" command (see
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@ -367,7 +368,8 @@ public:
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void
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Player::StartDecoder(std::unique_lock<Mutex> &lock,
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std::shared_ptr<MusicPipe> _pipe) noexcept
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std::shared_ptr<MusicPipe> _pipe,
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bool initial_seek_essential) noexcept
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{
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assert(queued || pc.command == PlayerCommand::SEEK);
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assert(pc.next_song != nullptr);
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@ -379,6 +381,7 @@ Player::StartDecoder(std::unique_lock<Mutex> &lock,
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dc.Start(lock, std::make_unique<DetachedSong>(*pc.next_song),
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start_time, pc.next_song->GetEndTime(),
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initial_seek_essential,
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buffer, std::move(_pipe));
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}
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@ -636,7 +639,7 @@ Player::SeekDecoder(std::unique_lock<Mutex> &lock) noexcept
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pipe->Clear();
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/* re-start the decoder */
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StartDecoder(lock, pipe);
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StartDecoder(lock, pipe, true);
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ActivateDecoder();
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pc.seeking = true;
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@ -714,7 +717,8 @@ Player::ProcessCommand(std::unique_lock<Mutex> &lock) noexcept
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pc.CommandFinished();
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if (dc.IsIdle())
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StartDecoder(lock, std::make_shared<MusicPipe>());
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StartDecoder(lock, std::make_shared<MusicPipe>(),
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false);
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break;
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@ -985,7 +989,7 @@ Player::Run() noexcept
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std::unique_lock<Mutex> lock(pc.mutex);
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StartDecoder(lock, pipe);
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StartDecoder(lock, pipe, true);
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ActivateDecoder();
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pc.state = PlayerState::PLAY;
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@ -1025,7 +1029,8 @@ Player::Run() noexcept
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assert(dc.pipe == nullptr || dc.pipe == pipe);
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StartDecoder(lock, std::make_shared<MusicPipe>());
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StartDecoder(lock, std::make_shared<MusicPipe>(),
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false);
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}
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if (/* no cross-fading if MPD is going to pause at the
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|
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|
@ -30,7 +30,7 @@
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#ifndef STRING_FORMAT_HXX
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#define STRING_FORMAT_HXX
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#include "StringBuffer.hxx"
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#include "StringBuffer.hxx" // IWYU pragma: export
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#include <stdio.h>
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|
|
|
@ -98,6 +98,7 @@ thirdparty_libs = [
|
|||
liblame,
|
||||
libmodplug,
|
||||
wildmidi,
|
||||
gme,
|
||||
ffmpeg,
|
||||
curl,
|
||||
libexpat,
|
||||
|
|
Loading…
Reference in New Issue