bafde1900b
MPD usually has only one NFS connection, maybe two, so managing them in a tree seems like overkill, and since we want to get rid of Boost anyway...
82 lines
2.2 KiB
C++
82 lines
2.2 KiB
C++
/*
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* Copyright 2003-2022 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "Manager.hxx"
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#include "lib/fmt/ExceptionFormatter.hxx"
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#include "event/Loop.hxx"
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#include "util/DeleteDisposer.hxx"
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#include "util/Domain.hxx"
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#include "util/StringAPI.hxx"
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#include "Log.hxx"
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static constexpr Domain nfs_domain("nfs");
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void
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NfsManager::ManagedConnection::OnNfsConnectionError(std::exception_ptr &&e) noexcept
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{
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FmtError(nfs_domain, "NFS error on '{}:{}': {}",
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GetServer(), GetExportName(), e);
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/* defer deletion so the caller
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(i.e. NfsConnection::OnSocketReady()) can still use this
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object */
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manager.ScheduleDelete(*this);
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}
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NfsManager::~NfsManager() noexcept
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{
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assert(!GetEventLoop().IsAlive() || GetEventLoop().IsInside());
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CollectGarbage();
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connections.clear_and_dispose(DeleteDisposer());
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}
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NfsConnection &
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NfsManager::GetConnection(const char *server, const char *export_name) noexcept
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{
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assert(server != nullptr);
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assert(export_name != nullptr);
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assert(GetEventLoop().IsInside());
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for (auto &c : connections)
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if (StringIsEqual(server, c.GetServer()) &&
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StringIsEqual(export_name, c.GetExportName()))
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return c;
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auto c = new ManagedConnection(*this, GetEventLoop(),
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server, export_name);
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connections.push_front(*c);
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return *c;
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}
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void
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NfsManager::CollectGarbage() noexcept
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{
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assert(!GetEventLoop().IsAlive() || GetEventLoop().IsInside());
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garbage.clear_and_dispose(DeleteDisposer());
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}
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void
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NfsManager::OnIdle() noexcept
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{
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CollectGarbage();
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}
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