ad15ca7104
Don't let the "client" pass its own GCond. This was not used consistently.
340 lines
7.4 KiB
C++
340 lines
7.4 KiB
C++
/*
|
|
* Copyright (C) 2003-2013 The Music Player Daemon Project
|
|
* http://www.musicpd.org
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program; if not, write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#ifndef MPD_DECODER_CONTROL_HXX
|
|
#define MPD_DECODER_CONTROL_HXX
|
|
|
|
#include "decoder_command.h"
|
|
#include "audio_format.h"
|
|
|
|
#include <glib.h>
|
|
|
|
#include <assert.h>
|
|
|
|
enum decoder_state {
|
|
DECODE_STATE_STOP = 0,
|
|
DECODE_STATE_START,
|
|
DECODE_STATE_DECODE,
|
|
|
|
/**
|
|
* The last "START" command failed, because there was an I/O
|
|
* error or because no decoder was able to decode the file.
|
|
* This state will only come after START; once the state has
|
|
* turned to DECODE, by definition no such error can occur.
|
|
*/
|
|
DECODE_STATE_ERROR,
|
|
};
|
|
|
|
struct decoder_control {
|
|
/** the handle of the decoder thread, or NULL if the decoder
|
|
thread isn't running */
|
|
GThread *thread;
|
|
|
|
/**
|
|
* This lock protects #state and #command.
|
|
*/
|
|
GMutex *mutex;
|
|
|
|
/**
|
|
* Trigger this object after you have modified #command. This
|
|
* is also used by the decoder thread to notify the caller
|
|
* when it has finished a command.
|
|
*/
|
|
GCond *cond;
|
|
|
|
/**
|
|
* The trigger of this object's client. It is signalled
|
|
* whenever an event occurs.
|
|
*/
|
|
GCond *client_cond;
|
|
|
|
enum decoder_state state;
|
|
enum decoder_command command;
|
|
|
|
/**
|
|
* The error that occurred in the decoder thread. This
|
|
* attribute is only valid if #state is #DECODE_STATE_ERROR.
|
|
* The object must be freed when this object transitions to
|
|
* any other state (usually #DECODE_STATE_START).
|
|
*/
|
|
GError *error;
|
|
|
|
bool quit;
|
|
bool seek_error;
|
|
bool seekable;
|
|
double seek_where;
|
|
|
|
/** the format of the song file */
|
|
struct audio_format in_audio_format;
|
|
|
|
/** the format being sent to the music pipe */
|
|
struct audio_format out_audio_format;
|
|
|
|
/**
|
|
* The song currently being decoded. This attribute is set by
|
|
* the player thread, when it sends the #DECODE_COMMAND_START
|
|
* command.
|
|
*
|
|
* This is a duplicate, and must be freed when this attribute
|
|
* is cleared.
|
|
*/
|
|
struct song *song;
|
|
|
|
/**
|
|
* The initial seek position (in milliseconds), e.g. to the
|
|
* start of a sub-track described by a CUE file.
|
|
*
|
|
* This attribute is set by dc_start().
|
|
*/
|
|
unsigned start_ms;
|
|
|
|
/**
|
|
* The decoder will stop when it reaches this position (in
|
|
* milliseconds). 0 means don't stop before the end of the
|
|
* file.
|
|
*
|
|
* This attribute is set by dc_start().
|
|
*/
|
|
unsigned end_ms;
|
|
|
|
float total_time;
|
|
|
|
/** the #music_chunk allocator */
|
|
struct music_buffer *buffer;
|
|
|
|
/**
|
|
* The destination pipe for decoded chunks. The caller thread
|
|
* owns this object, and is responsible for freeing it.
|
|
*/
|
|
struct music_pipe *pipe;
|
|
|
|
float replay_gain_db;
|
|
float replay_gain_prev_db;
|
|
char *mixramp_start;
|
|
char *mixramp_end;
|
|
char *mixramp_prev_end;
|
|
};
|
|
|
|
G_GNUC_MALLOC
|
|
struct decoder_control *
|
|
dc_new();
|
|
|
|
void
|
|
dc_free(struct decoder_control *dc);
|
|
|
|
/**
|
|
* Locks the #decoder_control object.
|
|
*/
|
|
static inline void
|
|
decoder_lock(struct decoder_control *dc)
|
|
{
|
|
g_mutex_lock(dc->mutex);
|
|
}
|
|
|
|
/**
|
|
* Unlocks the #decoder_control object.
|
|
*/
|
|
static inline void
|
|
decoder_unlock(struct decoder_control *dc)
|
|
{
|
|
g_mutex_unlock(dc->mutex);
|
|
}
|
|
|
|
/**
|
|
* Waits for a signal on the #decoder_control object. This function
|
|
* is only valid in the decoder thread. The object must be locked
|
|
* prior to calling this function.
|
|
*/
|
|
static inline void
|
|
decoder_wait(struct decoder_control *dc)
|
|
{
|
|
g_cond_wait(dc->cond, dc->mutex);
|
|
}
|
|
|
|
/**
|
|
* Signals the #decoder_control object. This function is only valid
|
|
* in the player thread. The object should be locked prior to calling
|
|
* this function.
|
|
*/
|
|
static inline void
|
|
decoder_signal(struct decoder_control *dc)
|
|
{
|
|
g_cond_signal(dc->cond);
|
|
}
|
|
|
|
static inline bool
|
|
decoder_is_idle(const struct decoder_control *dc)
|
|
{
|
|
return dc->state == DECODE_STATE_STOP ||
|
|
dc->state == DECODE_STATE_ERROR;
|
|
}
|
|
|
|
static inline bool
|
|
decoder_is_starting(const struct decoder_control *dc)
|
|
{
|
|
return dc->state == DECODE_STATE_START;
|
|
}
|
|
|
|
static inline bool
|
|
decoder_has_failed(const struct decoder_control *dc)
|
|
{
|
|
assert(dc->command == DECODE_COMMAND_NONE);
|
|
|
|
return dc->state == DECODE_STATE_ERROR;
|
|
}
|
|
|
|
/**
|
|
* Checks whether an error has occurred, and if so, returns a newly
|
|
* allocated copy of the #GError object.
|
|
*
|
|
* Caller must lock the object.
|
|
*/
|
|
static inline GError *
|
|
dc_get_error(const struct decoder_control *dc)
|
|
{
|
|
assert(dc != NULL);
|
|
assert(dc->command == DECODE_COMMAND_NONE);
|
|
assert(dc->state != DECODE_STATE_ERROR || dc->error != NULL);
|
|
|
|
return dc->state == DECODE_STATE_ERROR
|
|
? g_error_copy(dc->error)
|
|
: NULL;
|
|
}
|
|
|
|
/**
|
|
* Like dc_get_error(), but locks and unlocks the object.
|
|
*/
|
|
static inline GError *
|
|
dc_lock_get_error(struct decoder_control *dc)
|
|
{
|
|
decoder_lock(dc);
|
|
GError *error = dc_get_error(dc);
|
|
decoder_unlock(dc);
|
|
return error;
|
|
}
|
|
|
|
/**
|
|
* Clear the error condition and free the #GError object (if any).
|
|
*
|
|
* Caller must lock the object.
|
|
*/
|
|
static inline void
|
|
dc_clear_error(struct decoder_control *dc)
|
|
{
|
|
if (dc->state == DECODE_STATE_ERROR) {
|
|
g_error_free(dc->error);
|
|
dc->state = DECODE_STATE_STOP;
|
|
}
|
|
}
|
|
|
|
static inline bool
|
|
decoder_lock_is_idle(struct decoder_control *dc)
|
|
{
|
|
bool ret;
|
|
|
|
decoder_lock(dc);
|
|
ret = decoder_is_idle(dc);
|
|
decoder_unlock(dc);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static inline bool
|
|
decoder_lock_is_starting(struct decoder_control *dc)
|
|
{
|
|
bool ret;
|
|
|
|
decoder_lock(dc);
|
|
ret = decoder_is_starting(dc);
|
|
decoder_unlock(dc);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static inline bool
|
|
decoder_lock_has_failed(struct decoder_control *dc)
|
|
{
|
|
bool ret;
|
|
|
|
decoder_lock(dc);
|
|
ret = decoder_has_failed(dc);
|
|
decoder_unlock(dc);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* Check if the specified song is currently being decoded. If the
|
|
* decoder is not running currently (or being started), then this
|
|
* function returns false in any case.
|
|
*
|
|
* Caller must lock the object.
|
|
*/
|
|
gcc_pure
|
|
bool
|
|
decoder_is_current_song(const struct decoder_control *dc,
|
|
const struct song *song);
|
|
|
|
gcc_pure
|
|
static inline bool
|
|
decoder_lock_is_current_song(struct decoder_control *dc,
|
|
const struct song *song)
|
|
{
|
|
decoder_lock(dc);
|
|
const bool result = decoder_is_current_song(dc, song);
|
|
decoder_unlock(dc);
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* Start the decoder.
|
|
*
|
|
* @param the decoder
|
|
* @param song the song to be decoded; the given instance will be
|
|
* owned and freed by the decoder
|
|
* @param start_ms see #decoder_control
|
|
* @param end_ms see #decoder_control
|
|
* @param pipe the pipe which receives the decoded chunks (owned by
|
|
* the caller)
|
|
*/
|
|
void
|
|
dc_start(struct decoder_control *dc, struct song *song,
|
|
unsigned start_ms, unsigned end_ms,
|
|
struct music_buffer *buffer, struct music_pipe *pipe);
|
|
|
|
void
|
|
dc_stop(struct decoder_control *dc);
|
|
|
|
bool
|
|
dc_seek(struct decoder_control *dc, double where);
|
|
|
|
void
|
|
dc_quit(struct decoder_control *dc);
|
|
|
|
void
|
|
dc_mixramp_start(struct decoder_control *dc, char *mixramp_start);
|
|
|
|
void
|
|
dc_mixramp_end(struct decoder_control *dc, char *mixramp_end);
|
|
|
|
void
|
|
dc_mixramp_prev_end(struct decoder_control *dc, char *mixramp_prev_end);
|
|
|
|
#endif
|