mpd/src/PlaylistPrint.cxx

93 lines
2.0 KiB
C++

// SPDX-License-Identifier: GPL-2.0-or-later
// Copyright The Music Player Daemon Project
#include "PlaylistPrint.hxx"
#include "PlaylistFile.hxx"
#include "PlaylistError.hxx"
#include "queue/Playlist.hxx"
#include "queue/Print.hxx"
#include "protocol/RangeArg.hxx"
#define SONG_FILE "file: "
#define SONG_TIME "Time: "
void
playlist_print_uris(Response &r, const playlist &playlist)
{
const Queue &queue = playlist.queue;
queue_print_uris(r, queue, 0, queue.GetLength());
}
void
playlist_print_info(Response &r, const playlist &playlist, RangeArg range)
{
const Queue &queue = playlist.queue;
if (!range.CheckClip(queue.GetLength()))
throw PlaylistError::BadRange();
if (range.IsEmpty())
return;
queue_print_info(r, queue, range.start, range.end);
}
void
playlist_print_id(Response &r, const playlist &playlist,
unsigned id)
{
int position;
position = playlist.queue.IdToPosition(id);
if (position < 0)
/* no such song */
throw PlaylistError::NoSuchSong();
playlist_print_info(r, playlist, {unsigned(position), position + 1U});
}
bool
playlist_print_current(Response &r, const playlist &playlist)
{
int current_position = playlist.GetCurrentPosition();
if (current_position < 0)
return false;
queue_print_info(r, playlist.queue,
current_position, current_position + 1);
return true;
}
void
playlist_print_find(Response &r, const playlist &playlist,
const QueueSelection &selection)
{
PrintQueue(r, playlist.queue, selection);
}
void
playlist_print_changes_info(Response &r, const playlist &playlist,
uint32_t version,
RangeArg range)
{
const Queue &queue = playlist.queue;
range.ClipRelaxed(queue.GetLength());
queue_print_changes_info(r, queue, version,
range.start, range.end);
}
void
playlist_print_changes_position(Response &r,
const playlist &playlist,
uint32_t version,
RangeArg range)
{
const Queue &queue = playlist.queue;
range.ClipRelaxed(queue.GetLength());
queue_print_changes_position(r, playlist.queue, version,
range.start, range.end);
}