// SPDX-License-Identifier: GPL-2.0-or-later // Copyright The Music Player Daemon Project #include "PlaylistPrint.hxx" #include "PlaylistFile.hxx" #include "PlaylistError.hxx" #include "queue/Playlist.hxx" #include "queue/Print.hxx" #include "protocol/RangeArg.hxx" #define SONG_FILE "file: " #define SONG_TIME "Time: " void playlist_print_uris(Response &r, const playlist &playlist) { const Queue &queue = playlist.queue; queue_print_uris(r, queue, 0, queue.GetLength()); } void playlist_print_info(Response &r, const playlist &playlist, RangeArg range) { const Queue &queue = playlist.queue; if (!range.CheckClip(queue.GetLength())) throw PlaylistError::BadRange(); if (range.IsEmpty()) return; queue_print_info(r, queue, range.start, range.end); } void playlist_print_id(Response &r, const playlist &playlist, unsigned id) { int position; position = playlist.queue.IdToPosition(id); if (position < 0) /* no such song */ throw PlaylistError::NoSuchSong(); playlist_print_info(r, playlist, {unsigned(position), position + 1U}); } bool playlist_print_current(Response &r, const playlist &playlist) { int current_position = playlist.GetCurrentPosition(); if (current_position < 0) return false; queue_print_info(r, playlist.queue, current_position, current_position + 1); return true; } void playlist_print_find(Response &r, const playlist &playlist, const QueueSelection &selection) { PrintQueue(r, playlist.queue, selection); } void playlist_print_changes_info(Response &r, const playlist &playlist, uint32_t version, RangeArg range) { const Queue &queue = playlist.queue; range.ClipRelaxed(queue.GetLength()); queue_print_changes_info(r, queue, version, range.start, range.end); } void playlist_print_changes_position(Response &r, const playlist &playlist, uint32_t version, RangeArg range) { const Queue &queue = playlist.queue; range.ClipRelaxed(queue.GetLength()); queue_print_changes_position(r, playlist.queue, version, range.start, range.end); }