111 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// SPDX-License-Identifier: BSD-2-Clause
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// author: Max Kellermann <max.kellermann@gmail.com>
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#include "net/AllocatedSocketAddress.hxx"
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#include "net/LocalSocketAddress.hxx"
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#include "net/ToString.hxx"
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#include <gtest/gtest.h>
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#include <sys/un.h>
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using std::string_view_literals::operator""sv;
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TEST(LocalSocketAddress, Path1)
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{
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	const char *path = "/run/foo/bar.socket";
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	LocalSocketAddress a;
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	a.SetLocal(path);
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	EXPECT_TRUE(a.IsDefined());
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	EXPECT_EQ(a.GetFamily(), AF_LOCAL);
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	EXPECT_EQ(ToString(a), path);
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	EXPECT_EQ(a.GetLocalRaw(), "/run/foo/bar.socket\0"sv);
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	EXPECT_STREQ(a.GetLocalPath(), path);
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	const struct sockaddr *const sa = a;
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	const auto &sun = *(const struct sockaddr_un *)sa;
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	EXPECT_STREQ(sun.sun_path, path);
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	EXPECT_EQ(sun.sun_path + strlen(path) + 1, (const char *)sa + a.GetSize());
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}
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TEST(LocalSocketAddress, Path2)
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{
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	static constexpr const char *path = "/run/foo/bar.socket";
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	static constexpr LocalSocketAddress a{path};
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	EXPECT_TRUE(a.IsDefined());
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	EXPECT_EQ(a.GetFamily(), AF_LOCAL);
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	EXPECT_EQ(ToString(a), path);
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	EXPECT_EQ(a.GetLocalRaw(), "/run/foo/bar.socket\0"sv);
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	EXPECT_STREQ(a.GetLocalPath(), path);
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	const struct sockaddr *const sa = a;
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	const auto &sun = *(const struct sockaddr_un *)sa;
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	EXPECT_STREQ(sun.sun_path, path);
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	EXPECT_EQ(sun.sun_path + strlen(path) + 1, (const char *)sa + a.GetSize());
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}
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TEST(LocalSocketAddress, Path)
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{
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	const char *path = "/run/foo/bar.socket";
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	AllocatedSocketAddress a;
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	a.SetLocal(path);
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	EXPECT_FALSE(a.IsNull());
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	EXPECT_TRUE(a.IsDefined());
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	EXPECT_EQ(a.GetFamily(), AF_LOCAL);
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	EXPECT_EQ(ToString(a), path);
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	EXPECT_EQ(a.GetLocalRaw(), "/run/foo/bar.socket\0"sv);
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	EXPECT_STREQ(a.GetLocalPath(), path);
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	const auto &sun = *(const struct sockaddr_un *)a.GetAddress();
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	EXPECT_STREQ(sun.sun_path, path);
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	EXPECT_EQ(sun.sun_path + strlen(path) + 1, (const char *)a.GetAddress() + a.GetSize());
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}
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#ifdef __linux__
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TEST(LocalSocketAddress, Abstract1)
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{
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	const char *path = "@foo.bar";
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	LocalSocketAddress a;
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	a.SetLocal(path);
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	EXPECT_TRUE(a.IsDefined());
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	EXPECT_EQ(a.GetFamily(), AF_LOCAL);
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	EXPECT_EQ(ToString(a), path);
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	EXPECT_EQ(a.GetLocalRaw(), "\0foo.bar"sv);
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	EXPECT_EQ(a.GetLocalPath(), nullptr);
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	const struct sockaddr *const sa = a;
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	const auto &sun = *(const struct sockaddr_un *)sa;
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	/* Linux's abstract sockets start with a null byte, ... */
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	EXPECT_EQ(sun.sun_path[0], 0);
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	/* ... but are not null-terminated */
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	EXPECT_EQ(memcmp(sun.sun_path + 1, path + 1, strlen(path) - 1), 0);
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	EXPECT_EQ(sun.sun_path + strlen(path), (const char *)sa + a.GetSize());
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}
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TEST(LocalSocketAddress, Abstract)
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{
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	const char *path = "@foo.bar";
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	AllocatedSocketAddress a;
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	a.SetLocal(path);
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	EXPECT_FALSE(a.IsNull());
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	EXPECT_TRUE(a.IsDefined());
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	EXPECT_EQ(a.GetFamily(), AF_LOCAL);
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	EXPECT_EQ(ToString(a), path);
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	EXPECT_EQ(a.GetLocalRaw(), "\0foo.bar"sv);
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	EXPECT_EQ(a.GetLocalPath(), nullptr);
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	const auto &sun = *(const struct sockaddr_un *)a.GetAddress();
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	/* Linux's abstract sockets start with a null byte, ... */
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	EXPECT_EQ(sun.sun_path[0], 0);
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	/* ... but are not null-terminated */
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	EXPECT_EQ(memcmp(sun.sun_path + 1, path + 1, strlen(path) - 1), 0);
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	EXPECT_EQ(sun.sun_path + strlen(path), (const char *)a.GetAddress() + a.GetSize());
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}
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#endif
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