mpd/src/queue/PlaylistUpdate.cxx
2023-03-06 14:59:48 +01:00

57 lines
1.2 KiB
C++

// SPDX-License-Identifier: GPL-2.0-or-later
// Copyright The Music Player Daemon Project
#include "Playlist.hxx"
#include "db/Interface.hxx"
#include "song/LightSong.hxx"
#include "song/DetachedSong.hxx"
static bool
UpdatePlaylistSong(const Database &db, DetachedSong &song)
{
if (!song.IsInDatabase() || !song.IsFile())
/* only update Songs instances that are "detached"
from the Database */
return false;
const LightSong *original;
try {
original = db.GetSong(song.GetURI());
} catch (...) {
/* not found - shouldn't happen, because the update
thread should ensure that all stale Song instances
have been purged */
return false;
}
assert(original != nullptr);
if (original->mtime == song.GetLastModified()) {
/* not modified */
db.ReturnSong(original);
return false;
}
song.SetLastModified(original->mtime);
song.SetTag(original->tag);
db.ReturnSong(original);
return true;
}
void
playlist::DatabaseModified(const Database &db)
{
bool modified = false;
for (unsigned i = 0, n = queue.GetLength(); i != n; ++i) {
if (UpdatePlaylistSong(db, queue.Get(i))) {
queue.ModifyAtPosition(i);
modified = true;
}
}
if (modified)
OnModified();
}