// SPDX-License-Identifier: GPL-2.0-or-later // Copyright The Music Player Daemon Project #include "Playlist.hxx" #include "db/Interface.hxx" #include "song/LightSong.hxx" #include "song/DetachedSong.hxx" static bool UpdatePlaylistSong(const Database &db, DetachedSong &song) { if (!song.IsInDatabase() || !song.IsFile()) /* only update Songs instances that are "detached" from the Database */ return false; const LightSong *original; try { original = db.GetSong(song.GetURI()); } catch (...) { /* not found - shouldn't happen, because the update thread should ensure that all stale Song instances have been purged */ return false; } assert(original != nullptr); if (original->mtime == song.GetLastModified()) { /* not modified */ db.ReturnSong(original); return false; } song.SetLastModified(original->mtime); song.SetTag(original->tag); db.ReturnSong(original); return true; } void playlist::DatabaseModified(const Database &db) { bool modified = false; for (unsigned i = 0, n = queue.GetLength(); i != n; ++i) { if (UpdatePlaylistSong(db, queue.Get(i))) { queue.ModifyAtPosition(i); modified = true; } } if (modified) OnModified(); }