Fixes a busy loop in BufferingInputStream::RunThreadLocked() because
the method never learns that seeking is ignored, even though the HTTP
stream is already broken and can never be read; nobody cared to check
for errors.
Closes https://github.com/MusicPlayerDaemon/MPD/issues/1727
SonarLint reports the latter to be better:
std::scoped_lock basically provides the same feature as std::lock_guard,
but is more generic: It can lock several mutexes at the same time, with a
deadlock prevention mechanism (see {rule:cpp:S5524}). The equivalent code
to perform simultaneous locking with std::lock_guard is significantly more
complex. Therefore, it is simpler to use std::scoped_lock all the time,
even when locking only one mutex (there will be no performance impact).
Signed-off-by: Rosen Penev <rosenp@gmail.com>
The former was deprecated with C++14.
According to the C++11 and C++17 standards, both files are identical.
Signed-off-by: Rosen Penev <rosenp@gmail.com>
Since we switched from autotools to Meson in commit
94592c1406, we don't need to include
`config.h` early to properly enable large file support. Meson passes
the required macros on the compiler command line instead of defining
them in `config.h`.
This means we can include `config.h` at any time, whenever we want to
check its macros, and there are no ordering constraints.
This adds a bit of overhead, but also adds flexibility to the API,
because arbitrary triggers may be invoked from that virtual method
implementation, not just Cond::signal().
The motivation for this is to make the handlers more dynamic, for the
upcoming buffering class utilizing ProxyInputStream.
Fixes a problem with the "curl" input plugin: IsEOF() always returns
true because the "open" flag was cleared by
CurlInputStream::RequestDone() when end-of-stream was reached. This
flag stays false even when seeking to another position has succeeded.
This patch resets the "open" flag to true after seeking successfully.