input/async: use class DeferredCall
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829616534e
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@ -31,7 +31,9 @@ AsyncInputStream::AsyncInputStream(const char *_url,
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Mutex &_mutex, Cond &_cond,
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size_t _buffer_size,
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size_t _resume_at)
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:InputStream(_url, _mutex, _cond), DeferredMonitor(io_thread_get()),
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:InputStream(_url, _mutex, _cond),
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deferred_resume(io_thread_get(), BIND_THIS_METHOD(DeferredResume)),
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deferred_seek(io_thread_get(), BIND_THIS_METHOD(DeferredSeek)),
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allocation(_buffer_size),
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buffer((uint8_t *)allocation.get(), _buffer_size),
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resume_at(_resume_at),
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@ -141,7 +143,7 @@ AsyncInputStream::Seek(offset_type new_offset, Error &error)
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seek_offset = new_offset;
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seek_state = SeekState::SCHEDULED;
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DeferredMonitor::Schedule();
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deferred_seek.Schedule();
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while (seek_state != SeekState::NONE)
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cond.wait(mutex);
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@ -208,7 +210,7 @@ AsyncInputStream::Read(void *ptr, size_t read_size, Error &error)
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offset += (offset_type)nbytes;
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if (paused && buffer.GetSize() < resume_at)
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DeferredMonitor::Schedule();
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deferred_resume.Schedule();
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return nbytes;
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}
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@ -240,16 +242,24 @@ AsyncInputStream::AppendToBuffer(const void *data, size_t append_size)
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}
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void
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AsyncInputStream::RunDeferred()
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AsyncInputStream::DeferredResume()
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{
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const ScopeLock protect(mutex);
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Resume();
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if (seek_state == SeekState::SCHEDULED) {
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seek_state = SeekState::PENDING;
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buffer.Clear();
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paused = false;
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DoSeek(seek_offset);
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}
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}
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void
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AsyncInputStream::DeferredSeek()
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{
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const ScopeLock protect(mutex);
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if (seek_state != SeekState::SCHEDULED)
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return;
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Resume();
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seek_state = SeekState::PENDING;
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buffer.Clear();
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paused = false;
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DoSeek(seek_offset);
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}
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@ -21,7 +21,7 @@
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#define MPD_ASYNC_INPUT_STREAM_HXX
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#include "InputStream.hxx"
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#include "event/DeferredMonitor.hxx"
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#include "event/DeferredCall.hxx"
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#include "util/HugeAllocator.hxx"
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#include "util/CircularBuffer.hxx"
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#include "util/Error.hxx"
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@ -32,11 +32,14 @@
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* buffer, and that buffer is then consumed by another thread using
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* the regular #InputStream API.
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*/
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class AsyncInputStream : public InputStream, private DeferredMonitor {
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class AsyncInputStream : public InputStream {
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enum class SeekState : uint8_t {
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NONE, SCHEDULED, PENDING
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};
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DeferredCall deferred_resume;
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DeferredCall deferred_seek;
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HugeAllocation allocation;
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CircularBuffer<uint8_t> buffer;
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@ -162,8 +165,9 @@ protected:
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private:
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void Resume();
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/* virtual methods from DeferredMonitor */
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void RunDeferred() final;
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/* for DeferredCall */
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void DeferredResume();
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void DeferredSeek();
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};
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#endif
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