Deactivate the stream in Cancel(). This fixes stuttering after a
manual song change by refilling the whole ring buffer before
reactivating the stream.
Closes https://github.com/MusicPlayerDaemon/MPD/issues/1354
Clear not only MPD's ring buffer, but also libpipewire's buffers, to
avoid playing some audio from the previous song after a manual song
change.
Fixes part 1 of https://github.com/MusicPlayerDaemon/MPD/issues/1354
Removing the LockHasClients(); this code was copied from the "httpd"
output plugin, but unlike "httpd", the SnapCast output plugin does not
feed silence while paused, so we need to implement a delay to avoid
busy-looping the CPU.
As a side effect, this eliminates the suttering after resuming
playback, because the timer now gets reset even if there is a client.
Closes https://github.com/MusicPlayerDaemon/MPD/issues/1394
Since PipeWire 0.3.53, there is no control name anymore, therefore the
name check doesn't work anymore, breaking volume change events.
This obsoletes the crash bug fix in commit 2ee57f9b0d
If the PipeWire output has not yet been enabled and no thread_loop has
been created yet, a nullptr dereference in SetVolume() was possible
because nullptr was passed to pw_thread_loop_lock().
Even if the "wave_encoder" option is disabled (and no other encoder
plugins are enabled), forcefully enable the Wave encoder (if Snapcast
is enabled).
Closes https://github.com/MusicPlayerDaemon/MPD/issues/1500
Previous versions of MPD would, on parameter change, set the PipeWire
volume before clearing the restore_volume flag, causing the call to
short circuit and do nothing. Instead, clear the flag before the call.
Wasapi output plugin won't start playing after being paused
The cause is that the scope guard in the WASAPI work thread
(WasapiOutputPlugin.cxx, function WasapiOutputThread::Work(), in the
while (true) loop) is set up too 'late' in the execution. There is one
condition ("if (data_in_frames >= buffer_size_in_frames)") when it is
hit, the loop will continue without executing the scope guard. This
scope guard is responsible for emptying the buffer again, and if the
buffer is not emptied, the above mentioned condition will stay true.
Closes https://github.com/MusicPlayerDaemon/MPD/issues/1451