output/shout: pass reference to Setup()
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c779fc37eb
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@ -59,7 +59,7 @@ class ShoutConfig {
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public:
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ShoutConfig(const ConfigBlock &block, const char *mime_type);
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void Setup(shout_t *connection) const;
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void Setup(shout_t &connection) const;
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};
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struct ShoutOutput final : AudioOutput {
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@ -230,40 +230,40 @@ ShoutOutput::Create(EventLoop &, const ConfigBlock &block)
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}
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inline void
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ShoutConfig::Setup(shout_t *connection) const
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ShoutConfig::Setup(shout_t &connection) const
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{
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if (shout_set_host(connection, host) != SHOUTERR_SUCCESS ||
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shout_set_port(connection, port) != SHOUTERR_SUCCESS ||
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shout_set_password(connection, passwd) != SHOUTERR_SUCCESS ||
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shout_set_mount(connection, mount) != SHOUTERR_SUCCESS ||
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shout_set_name(connection, name) != SHOUTERR_SUCCESS ||
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shout_set_user(connection, user) != SHOUTERR_SUCCESS ||
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shout_set_public(connection, is_public) != SHOUTERR_SUCCESS ||
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shout_set_format(connection, format) != SHOUTERR_SUCCESS ||
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shout_set_protocol(connection, protocol) != SHOUTERR_SUCCESS ||
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if (shout_set_host(&connection, host) != SHOUTERR_SUCCESS ||
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shout_set_port(&connection, port) != SHOUTERR_SUCCESS ||
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shout_set_password(&connection, passwd) != SHOUTERR_SUCCESS ||
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shout_set_mount(&connection, mount) != SHOUTERR_SUCCESS ||
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shout_set_name(&connection, name) != SHOUTERR_SUCCESS ||
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shout_set_user(&connection, user) != SHOUTERR_SUCCESS ||
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shout_set_public(&connection, is_public) != SHOUTERR_SUCCESS ||
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shout_set_format(&connection, format) != SHOUTERR_SUCCESS ||
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shout_set_protocol(&connection, protocol) != SHOUTERR_SUCCESS ||
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#ifdef SHOUT_TLS
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shout_set_tls(connection, tls) != SHOUTERR_SUCCESS ||
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shout_set_tls(&connection, tls) != SHOUTERR_SUCCESS ||
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#endif
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shout_set_agent(connection, "MPD") != SHOUTERR_SUCCESS)
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throw std::runtime_error(shout_get_error(connection));
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shout_set_agent(&connection, "MPD") != SHOUTERR_SUCCESS)
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throw std::runtime_error(shout_get_error(&connection));
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/* optional paramters */
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if (genre != nullptr && shout_set_genre(connection, genre))
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throw std::runtime_error(shout_get_error(connection));
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if (genre != nullptr && shout_set_genre(&connection, genre))
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throw std::runtime_error(shout_get_error(&connection));
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if (description != nullptr &&
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shout_set_description(connection, description))
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throw std::runtime_error(shout_get_error(connection));
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shout_set_description(&connection, description))
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throw std::runtime_error(shout_get_error(&connection));
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if (url != nullptr && shout_set_url(connection, url))
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throw std::runtime_error(shout_get_error(connection));
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if (url != nullptr && shout_set_url(&connection, url))
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throw std::runtime_error(shout_get_error(&connection));
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if (quality != nullptr)
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shout_set_audio_info(connection, SHOUT_AI_QUALITY, quality);
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shout_set_audio_info(&connection, SHOUT_AI_QUALITY, quality);
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if (bitrate != nullptr)
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shout_set_audio_info(connection, SHOUT_AI_BITRATE, bitrate);
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shout_set_audio_info(&connection, SHOUT_AI_BITRATE, bitrate);
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}
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void
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@ -274,7 +274,7 @@ ShoutOutput::Enable()
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throw std::bad_alloc{};
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try {
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config.Setup(shout_conn);
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config.Setup(*shout_conn);
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} catch (...) {
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shout_free(shout_conn);
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throw;
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