Add an `always_off` option to outputs that causes them to never start
playback even if they're enabled.
This allows placeholder `null` outputs to be defined for the purpose
of having an external client react to the enabled state without the
side effects of real outputs. Like an external mixer, the client can
perform some action when an output is enabled.
Normally `null` outputs can be used for playback so it's possible for
MPD to continue playback silently if a problem occurs with all the real
outputs (or there are none enabled).
SonarLint reports the latter to be better:
std::scoped_lock basically provides the same feature as std::lock_guard,
but is more generic: It can lock several mutexes at the same time, with a
deadlock prevention mechanism (see {rule:cpp:S5524}). The equivalent code
to perform simultaneous locking with std::lock_guard is significantly more
complex. Therefore, it is simpler to use std::scoped_lock all the time,
even when locking only one mutex (there will be no performance impact).
Signed-off-by: Rosen Penev <rosenp@gmail.com>
This allows interrupting the output thread (for some plugins which
implement this method). This way, operations can be canceled
properly, instead of waiting for some external entity.
The former was deprecated with C++14.
According to the C++11 and C++17 standards, both files are identical.
Signed-off-by: Rosen Penev <rosenp@gmail.com>
Since we switched from autotools to Meson in commit
94592c1406, we don't need to include
`config.h` early to properly enable large file support. Meson passes
the required macros on the compiler command line instead of defining
them in `config.h`.
This means we can include `config.h` at any time, whenever we want to
check its macros, and there are no ordering constraints.
These attributes are printed in the "outputs" response, and the new
command "outputset" allows setting new values.
No attributes are currently implemented.