libmad has been unmaintained for a long time, and it fails to build on
Windows. I could go and fix libmad's broken configure script, but I
prefer to just assign MP3 decoding to FFmpeg for now.
Closes#228
This addresses two problems:
1. the libFLAC write callback had to send an error status to its
caller when SubmitData() returned a command; this disrupted libFLAC
and the resulting command could not be used for anything;
2. the libFLAC function FLAC__stream_decoder_seek_absolute() also
calls the write callback, but its result cannot be used, because
seeking is still in progress, so we lose all data from one FLAC frame.
By moving the SubmitData() call until after CommandFinished(), we
avoid losing this data. This fixes another part of #113
Instead of passing whole chunks to the MusicPipe and checking the
end_time after each chunk, truncate the last chunk if it would exceed
the end_time. This requires keeping track of the absolute PCM frame
number.
This fixes a problem with gapless CUE song transitions: a small part
of the following song was always played twice.
Closes#113
Due to rounding errors, a slightly negative value can be passed to
set_normalized_volume(), which will make the log10() call fail.
Actually, volume 0 is already failing because log10(0) is illegal. So
let's fix this by implementing two corner cases: <=0 and >=100.
Closes#212
There is a POSIX definition for sched_setscheduler(), but Linux does
not implement that; instead of changing the process's scheduler, it
only affects one thread. This has caused some confusion among
application developers and C library developers.
While glibc implements Linux semantics, Musl has made their
sched_setscheduler() function an always-failing no-op, causing the
error message "sched_setscheduler failed: Function not implemented".
http://git.musl-libc.org/cgit/musl/commit/src/sched/sched_setscheduler.c?id=1e21e78bf7a5c24c217446d8760be7b7188711c2
Instead of relying on the C library which may be unreliable here, we
now roll our own system call wrapper.
Closes#218
Android native code should be position-independent.
The NDK build scripts use "-fpic" instead of "-fPIC" for ARM, but that
doesn't work with FFmpeg's assembly code, because it requires
R_ARM_MOVW_ABS_NC which is unavailable with "-fpic".