Commit Graph

16 Commits

Author SHA1 Message Date
Max Kellermann 9fb351a139 *Save, *State: use the OutputStream API instead of FILE* 2014-07-30 22:17:01 +02:00
Max Kellermann 4f83c60296 copyright year 2014 2014-01-13 22:31:55 +01:00
Max Kellermann abfbd55305 fs/Path: rename to AllocatedPath
The new class Path only holds a string pointer without being
responsible for allocation/deallocation.  The FileSystem.hxx library
accepts Path arguments instead of AllocatedPath, to avoid forcing
callers to allocate another string object.
2013-10-17 23:43:46 +02:00
Max Kellermann be2951b45f gcc.h: rename to Compiler.h 2013-10-15 09:21:59 +02:00
Max Kellermann b76a29a69a ConfigPath: return a Path object
Migrate all callers to use Path directly, instead of doing the
conversion in each caller.
2013-08-07 19:59:09 +02:00
Max Kellermann 98cbc0ea79 event/TimeoutMonitor: eliminate support for periodic events
No caller needs this.  Fixes use-after-free after returning from
Client::OnTimeout().
2013-04-08 23:14:07 +02:00
Max Kellermann dca1115196 StateFile: schedule timer only after a change
Save the state file 2 minutes after the last change.  This reduces the
disruptions by an idle MPD, and MPD can be paged out permanently until
it is used.
2013-04-08 23:11:36 +02:00
Max Kellermann 96882175f1 StateFile: move code to RememberVersions(), IsModified() 2013-04-08 23:11:36 +02:00
Max Kellermann 484841fc9e StateFile: make AutoWrite() private 2013-04-08 23:11:35 +02:00
Denis Krjuchkov 2bb751d9fa StateFile: use file system API, log in UTF-8 2013-02-02 20:52:04 +06:00
Denis Krjuchkov ef93cdf4a8 Path: move to fs subdirectory 2013-01-22 01:24:53 +06:00
Max Kellermann e5039c478a Path: new class "Path" wraps filesystem path strings 2013-01-18 15:34:01 +01:00
Max Kellermann d3a479b7fa event/TimeoutMonitor: wrapper for g_timeout_source_new() 2013-01-14 11:12:28 +01:00
Max Kellermann 92fb0e829a StateFile: convert to a class 2013-01-14 11:00:22 +01:00
Max Kellermann d536944beb Partition: new class, container for Playlist and PlayerControl
This is the beginning of multi-player support.  There will be support
for multiple Partition objects in one MPD process.
2013-01-05 02:43:00 +01:00
Max Kellermann b715e522cf db_save, state_file: convert to C++ 2013-01-02 20:22:59 +01:00