StateFile: convert to a class
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parent
43a9928537
commit
92fb0e829a
22
src/Main.cxx
22
src/Main.cxx
@ -101,6 +101,8 @@ EventLoop *main_loop;
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Partition *global_partition;
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static StateFile *state_file;
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static bool
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glue_daemonize_init(const struct options *options, GError **error_r)
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{
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@ -225,14 +227,18 @@ glue_state_file_init(GError **error_r)
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GError *error = NULL;
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char *path = config_dup_path(CONF_STATE_FILE, &error);
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if (path == NULL && error != NULL) {
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g_propagate_error(error_r, error);
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return false;
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if (path == nullptr) {
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if (error != nullptr) {
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g_propagate_error(error_r, error);
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return false;
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}
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return true;
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}
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state_file_init(path, *global_partition);
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state_file = new StateFile(path, *global_partition, *main_loop);
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g_free(path);
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state_file->Read();
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return true;
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}
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@ -519,7 +525,11 @@ int mpd_main(int argc, char *argv[])
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mpd_inotify_finish();
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#endif
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state_file_finish(*global_partition);
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if (state_file != nullptr) {
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state_file->Write();
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delete state_file;
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}
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pc_kill(&global_partition->pc);
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finishZeroconf();
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client_manager_deinit();
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@ -24,7 +24,6 @@
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#include "TextFile.hxx"
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#include "Partition.hxx"
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#include "Volume.hxx"
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#include "Main.hxx"
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#include "event/Loop.hxx"
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#include <glib.h>
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@ -35,31 +34,29 @@
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#undef G_LOG_DOMAIN
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#define G_LOG_DOMAIN "state_file"
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static char *state_file_path;
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/** the GLib source id for the save timer */
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static guint save_state_source_id;
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/**
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* These version numbers determine whether we need to save the state
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* file. If nothing has changed, we won't let the hard drive spin up.
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*/
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static unsigned prev_volume_version, prev_output_version,
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prev_playlist_version;
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static void
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state_file_write(Partition &partition)
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StateFile::StateFile(const char *_path, Partition &_partition, EventLoop &_loop)
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:path(_path), partition(_partition), loop(_loop),
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source_id(0),
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prev_volume_version(0), prev_output_version(0),
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prev_playlist_version(0)
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{
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FILE *fp;
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source_id = loop.AddTimeoutSeconds(5 * 60, TimerCallback, this);
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}
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assert(state_file_path != NULL);
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StateFile::~StateFile()
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{
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g_source_remove(source_id);
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}
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g_debug("Saving state file %s", state_file_path);
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void
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StateFile::Write()
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{
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g_debug("Saving state file %s", path.c_str());
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fp = fopen(state_file_path, "w");
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FILE *fp = fopen(path.c_str(), "w");
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if (G_UNLIKELY(!fp)) {
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g_warning("failed to create %s: %s",
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state_file_path, g_strerror(errno));
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path.c_str(), g_strerror(errno));
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return;
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}
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@ -75,19 +72,17 @@ state_file_write(Partition &partition)
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&partition.pc);
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}
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static void
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state_file_read(Partition &partition)
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void
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StateFile::Read()
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{
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bool success;
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assert(state_file_path != NULL);
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g_debug("Loading state file %s", path.c_str());
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g_debug("Loading state file %s", state_file_path);
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TextFile file(state_file_path);
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TextFile file(path.c_str());
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if (file.HasFailed()) {
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g_warning("failed to open %s: %s",
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state_file_path, g_strerror(errno));
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path.c_str(), g_strerror(errno));
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return;
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}
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@ -107,54 +102,29 @@ state_file_read(Partition &partition)
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&partition.pc);
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}
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/**
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* This function is called every 5 minutes by the GLib main loop, and
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* saves the state file.
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*/
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static gboolean
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timer_save_state_file(gpointer data)
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inline void
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StateFile::AutoWrite()
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{
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Partition &partition = *(Partition *)data;
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if (prev_volume_version == sw_volume_state_get_hash() &&
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prev_output_version == audio_output_state_get_version() &&
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prev_playlist_version == playlist_state_get_hash(&partition.playlist,
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&partition.pc))
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/* nothing has changed - don't save the state file,
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don't spin up the hard disk */
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return true;
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return;
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state_file_write(partition);
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Write();
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}
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/**
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* This function is called every 5 minutes by the GLib main loop, and
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* saves the state file.
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*/
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gboolean
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StateFile::TimerCallback(gpointer data)
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{
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StateFile &state_file = *(StateFile *)data;
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state_file.AutoWrite();
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return true;
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}
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void
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state_file_init(const char *path, Partition &partition)
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{
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assert(state_file_path == NULL);
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if (path == NULL)
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return;
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state_file_path = g_strdup(path);
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state_file_read(partition);
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save_state_source_id =
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main_loop->AddTimeoutSeconds(5 * 60, timer_save_state_file,
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&partition);
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}
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void
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state_file_finish(Partition &partition)
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{
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if (state_file_path == NULL)
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/* no state file configured, no cleanup required */
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return;
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if (save_state_source_id != 0)
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g_source_remove(save_state_source_id);
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state_file_write(partition);
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g_free(state_file_path);
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}
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@ -20,14 +20,39 @@
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#ifndef MPD_STATE_FILE_HXX
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#define MPD_STATE_FILE_HXX
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#include <glib.h>
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#include <string>
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struct Partition;
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class EventLoop;
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void
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state_file_init(const char *path, Partition &partition);
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class StateFile {
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std::string path;
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void
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state_file_finish(Partition &partition);
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Partition &partition;
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EventLoop &loop;
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void write_state_file(void);
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/** the GLib source id for the save timer */
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guint source_id;
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/**
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* These version numbers determine whether we need to save the state
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* file. If nothing has changed, we won't let the hard drive spin up.
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*/
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unsigned prev_volume_version, prev_output_version,
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prev_playlist_version;
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public:
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StateFile(const char *path, Partition &partition, EventLoop &loop);
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~StateFile();
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void Read();
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void Write();
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void AutoWrite();
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private:
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static gboolean TimerCallback(gpointer data);
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};
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#endif /* STATE_FILE_H */
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