As unfortunate as it is to remove such useful debugging messages, it's
necessary to fix a potential deadlock with signal handling. A bunch of
functions the debug functions call aren't safe to call from a signal
handler. There are some alternate solutions, but they're neither pretty
nor simple. So just remove them entirely for now.
git-svn-id: https://svn.musicpd.org/mpd/trunk@6828 09075e82-0dd4-0310-85a5-a0d7c8717e4f
db file is written. So don't try to set directory_dbModTime to the mtime
of the db file, since it will be incorrect.
git-svn-id: https://svn.musicpd.org/mpd/trunk@5945 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Some compilers and linkers aren't smart enough to optimize this,
as global variables are implictly initialized to zero. As a
result, binaries are a bit smaller as more goes in the .bss and
less in the text section.
git-svn-id: https://svn.musicpd.org/mpd/trunk@5254 09075e82-0dd4-0310-85a5-a0d7c8717e4f
I'm checking for zero-size allocations and assert()-ing them,
so we can more easily get backtraces and debug problems, but we'll
also allow -DNDEBUG people to live on the edge if they wish.
We do not rely on errno when checking for OOM errors because
some implementations of malloc do not set it, and malloc
is commonly overridden by userspace wrappers.
I've spent some time looking through the source and didn't find any
obvious places where we would explicitly allocate 0 bytes, so we
shouldn't trip any of those assertions.
We also avoid allocating zero bytes because C libraries don't
handle this consistently (some return NULL, some not); and it's
dangerous either way.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4690 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Add -Wmissing-prototypes if compiling with gcc
Static where possible
git-svn-id: https://svn.musicpd.org/mpd/trunk@4657 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* less-commonly compiled things like ao/mvp outputs
* Adding -Wno-transparent-union to SPARSE_FLAGS makes it check
inside decode.c, directory.c, player.c, and sig_handlers.c
* remove unused variables leftover from the master process
in sig_handlers.c
git-svn-id: https://svn.musicpd.org/mpd/trunk@4598 09075e82-0dd4-0310-85a5-a0d7c8717e4f
playerData.c:
proper error checking
directory.c:
properly check myFgets() for errors
(it returns NULL on error)
inputPlugins/mp3_plugin.c
get rid of commas at the end of enums
interface.c:
we weren't using long long, so strtoll isn't needed
get rid of void-pointer arithmetic
sllist.c:
get rid of void-pointer arithmetic
compress.c:
get rid of C++ comments, some compilers don't accept them
Note that I personally like void pointer arithmetic, but some
ancient compilers don't support them :(
git-svn-id: https://svn.musicpd.org/mpd/trunk@4510 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This shaves another 5-6k because we've removed the paranoid
fflush() calls after every fprintf. Now we only fflush()
when we need to
git-svn-id: https://svn.musicpd.org/mpd/trunk@4493 09075e82-0dd4-0310-85a5-a0d7c8717e4f
stripped binary size reduced by 9k on my machine from making
commandError a function. We'll print out error messages slightly
slower before, but the smaller binary is more than worth it.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4488 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This patch massively reduces the amount of heap allocations at
the interface/command layer. Most commands with minimal output
should not allocate memory from the heap at all. Things like
repeatedly polling status, currentsong, and volume changes
should be faster as a result, and more importantly, not a source
of memory fragmentation.
These changes should be safe in that there's no way for a
remote-client to corrupt memory or otherwise do bad stuff to
MPD, but an extra set of eyes to review would be good. Of
course there's never any warranty :)
No longer do we use FILE * structures in the interface, which means
we don't have to allocate any new memory for most connections.
Now, before you go on about losing the buffering that FILE *
+implies+, remember that myfprintf() never took advantage of
any of the stdio buffering features.
To reduce the diff and make bugs easier to spot in the diff,
I've kept myfprintf in places where we write to files (and not
network interfaces). Expect myfprintf to go away entirely soon
(we'll use fprintf for writing regular files).
git-svn-id: https://svn.musicpd.org/mpd/trunk@4483 09075e82-0dd4-0310-85a5-a0d7c8717e4f
We never used many features from it, so there's no point in
keeping it and forcing people to install a non-standard library.
It may be standard on many GNU/Linux distributions, but there
are many other UNIXes out there. This makes life much easier
for people cross-compiling (like me :)
git-svn-id: https://svn.musicpd.org/mpd/trunk@4361 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Remove unused functions from the header,
static where possible
Cleanup whitespace->tabs
git-svn-id: https://svn.musicpd.org/mpd/trunk@4341 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Convert some spaces to tabs
Static what makes sense
Remove unused includes
git-svn-id: https://svn.musicpd.org/mpd/trunk@4328 09075e82-0dd4-0310-85a5-a0d7c8717e4f
also, should have better error reporting when failing to open playlist or
music directory's, or writing the db, etc
git-svn-id: https://svn.musicpd.org/mpd/trunk@3027 09075e82-0dd4-0310-85a5-a0d7c8717e4f
intelligently use memmove, when inserting nodes in a sorted list
git-svn-id: https://svn.musicpd.org/mpd/trunk@2677 09075e82-0dd4-0310-85a5-a0d7c8717e4f
this code needs some serious testing:
Note:
The song name optimization i think is worth it, saves about 200k of ram on my syste, however, having to create directory names iteratively each time we print probably isn't worth the cpu. We only save about 10k of ram for the computer todo alot more work, and the code maybe a little messier
git-svn-id: https://svn.musicpd.org/mpd/trunk@2604 09075e82-0dd4-0310-85a5-a0d7c8717e4f
also, recursive directory checking for updating on a particular song path now work
git-svn-id: https://svn.musicpd.org/mpd/trunk@1624 09075e82-0dd4-0310-85a5-a0d7c8717e4f
also some slight optimizations to interfacePrintWithFD() and myfprintf()
git-svn-id: https://svn.musicpd.org/mpd/trunk@1503 09075e82-0dd4-0310-85a5-a0d7c8717e4f
warnings are buffered until the error log is opened, and then flushed to the
error log.
git-svn-id: https://svn.musicpd.org/mpd/trunk@1442 09075e82-0dd4-0310-85a5-a0d7c8717e4f
also, only reReadDB and write DB on update if something was actually updated
git-svn-id: https://svn.musicpd.org/mpd/trunk@780 09075e82-0dd4-0310-85a5-a0d7c8717e4f
print functions. this way we can always know wtf is going on!
also, remove some places where we were using fprintf and printf instead of
myfprintf
git-svn-id: https://svn.musicpd.org/mpd/trunk@734 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Also, if fsCharsetToUtf8 can't convert to valid UTF-8, then don't add
it to the db, this way clients don't have to worry about weirdness and it
will force ppl to convert it.
git-svn-id: https://svn.musicpd.org/mpd/trunk@711 09075e82-0dd4-0310-85a5-a0d7c8717e4f
even assign pid, thus we need to block CHLD signal around fork();
git-svn-id: https://svn.musicpd.org/mpd/trunk@694 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Here, i've made readDirectoryDB detect when stuff is deleted, added and updated.
So after a update, and we call redDirectoryDB, we update the db instead of
just adding stuff w/o "updating" and "deleting" stuff as neccessary.
git-svn-id: https://svn.musicpd.org/mpd/trunk@659 09075e82-0dd4-0310-85a5-a0d7c8717e4f