when doing signal functions (like sigaction) make sure it wasn't interrupted by a signal (errno==EINTR)

git-svn-id: https://svn.musicpd.org/mpd/trunk@729 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
Warren Dukes 2004-04-13 16:46:11 +00:00
parent 00c25b772e
commit acf0e147c2
6 changed files with 31 additions and 14 deletions

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@ -31,6 +31,7 @@
#include "volume.h"
#include "mpd_types.h"
#include "sig_handlers.h"
#include "player.h"
#include <string.h>
#include <sys/types.h>
@ -101,6 +102,10 @@ Directory * getDirectory(char * name);
Song * getSongDetails(char * file, char ** shortnameRet,
Directory ** directoryRet);
void clearUpdatePid() {
directory_updatePid = 0;
}
int isUpdatingDB() {
if(directory_updatePid>0 || directory_reReadDB) {
return directory_updateJobId;
@ -120,7 +125,7 @@ void directory_sigChldHandler(int pid, int status) {
"updated db succesffully\n");
directory_reReadDB = 1;
}
directory_updatePid = 0;
clearUpdatePid();
}
}
@ -144,8 +149,10 @@ int updateInit(FILE * fp, List * pathList) {
blockSignals();
directory_updatePid = fork();
if(directory_updatePid==0) {
unblockSignals();
/* child */
clearPlayerPid();
unblockSignals();
finishSigHandlers();
close(listenSocket);

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@ -31,6 +31,8 @@ extern char directorydb[MAXPATHLEN+1];
void readDirectoryDBIfUpdateIsFinished();
void clearUpdatePid();
int isUpdatingDB();
void directory_sigChldHandler(int pid, int status);

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@ -46,13 +46,15 @@
#include <fcntl.h>
volatile int player_pid = 0;
volatile int player_termSent = 0;
void clearPlayerPid() {
player_pid = 0;
}
void resetPlayer() {
int pid;
player_pid = 0;
player_termSent = 0;
clearPlayerPid();
getPlayerData()->playerControl.stop = 0;
getPlayerData()->playerControl.play = 0;
getPlayerData()->playerControl.pause = 0;
@ -97,6 +99,8 @@ int playerInit() {
PlayerControl * pc = &(getPlayerData()->playerControl);
struct sigaction sa;
clearUpdatePid();
unblockSignals();
sa.sa_flags = 0;
@ -104,11 +108,11 @@ int playerInit() {
finishSigHandlers();
sa.sa_handler = decodeSigHandler;
sigaction(SIGCHLD,&sa,NULL);
sigaction(SIGTERM,&sa,NULL);
sigaction(SIGINT,&sa,NULL);
while(sigaction(SIGCHLD,&sa,NULL)<0 && errno==EINTR);
while(sigaction(SIGTERM,&sa,NULL)<0 && errno==EINTR);
while(sigaction(SIGINT,&sa,NULL)<0 && errno==EINTR);
close(listenSocket);
while(close(listenSocket)<0 && errno==EINTR);
freeAllInterfaces();
closeMp3Directory();
finishPlaylist();

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@ -79,6 +79,8 @@ typedef struct _PlayerControl {
volatile int decode_pid;
} PlayerControl;
void clearPlayerPid();
void player_sigChldHandler(int pid, int status);
int playerPlay(FILE * fp, char * utf8file);

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@ -67,9 +67,9 @@ void initSigHandlers() {
sa.sa_flags = 0;
sigemptyset(&sa.sa_mask);
sa.sa_handler = SIG_IGN;
sigaction(SIGPIPE,&sa,NULL);
while(sigaction(SIGPIPE,&sa,NULL)<0 && errno==EINTR);
sa.sa_handler = chldSigHandler;
sigaction(SIGCHLD,&sa,NULL);
while(sigaction(SIGCHLD,&sa,NULL)<0 && errno==EINTR);
signal_handle(SIGUSR1);
signal_handle(SIGINT);
signal_handle(SIGTERM);
@ -90,7 +90,7 @@ void blockSignals() {
sigaddset(&sset,SIGCHLD);
sigaddset(&sset,SIGUSR1);
sigaddset(&sset,SIGHUP);
sigprocmask(SIG_BLOCK,&sset,NULL);
while(sigprocmask(SIG_BLOCK,&sset,NULL)<0 && errno==EINTR);
}
void unblockSignals() {
@ -100,5 +100,5 @@ void unblockSignals() {
sigaddset(&sset,SIGCHLD);
sigaddset(&sset,SIGUSR1);
sigaddset(&sset,SIGHUP);
sigprocmask(SIG_UNBLOCK,&sset,NULL);
while(sigprocmask(SIG_UNBLOCK,&sset,NULL)<0 && errno==EINTR);
}

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@ -1,5 +1,7 @@
#include "signal_check.h"
#include <errno.h>
volatile sig_atomic_t __caught_signals[NSIG];
static void __signal_handler(int sig)
@ -12,7 +14,7 @@ static void __set_signal_handler(int sig, void (* handler)(int))
struct sigaction act;
act.sa_flags = 0;
act.sa_handler = handler;
sigaction(sig, &act, 0);
while(sigaction(sig, &act, 0) && errno==EINTR);
}
void signal_handle(int sig)