I'm not using __FUNCTION__ or __func__ because compiler support
for these is still a bit iffy as far as I know...
git-svn-id: https://svn.musicpd.org/mpd/trunk@4662 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Unfortunately there doesn't seem to be an indent switch for this,
but we have find + perl:
find src -name '*.[ch]' | xargs perl -i -p -e \
's/^\s+(\w+):/$1:/g unless /^\s+default:/'
This is a followup to r4605, and there are no actual code
changes in this.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4661 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Add -Wmissing-prototypes if compiling with gcc
Static where possible
git-svn-id: https://svn.musicpd.org/mpd/trunk@4657 09075e82-0dd4-0310-85a5-a0d7c8717e4f
size_t is bigger than int on most 64-bit machines, so cast
size_t to long when passing them to printf-like functions.
Ideally we'd use %z, but many compilers don't support it.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4656 09075e82-0dd4-0310-85a5-a0d7c8717e4f
First, make sure we call finishPlaylist() before
closeMp3Directory() since the latter will free non-SONG_TYPE_URL
songs in playlist, which causes an invalid read when we try to
look for SONG_TYPE_URL songs to free in finishPlaylist.
Secondly, make sure our children have all exited before freeing
the playerData. If we do not, slowly-delivered signals can
trigger a race condition in the signal handlers of the decode
and player processes which rely on getPlayerData. To avoid
waitpid-ing too long (or at all), move the freePlayerData() call
farther down in main() (this won't affect anything else)
to give the OS a better chance to deliver signals and finish running
sig handlers for terminated children.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4640 09075e82-0dd4-0310-85a5-a0d7c8717e4f
utf8ToFsCharset() and fsCharsetToUtf8() got very broken in r4311, and
resulted in several commits to fix those leaks. Unfortunately, not all
of those newly introduced leaks were fixed, nor was the result pretty.
Also, fixed a double-free in lsPlaylists(). This is very hard
to trigger (and therefore exploit) at the moment because we
check printDirectoryInfo() beforehand.
Intended behavior for utf8ToFsCharset() and fsCharsetToUtf8() as
God^H^H^Hshank originally intended is now documented in path.h
to prevent future errors like this.
mpd could still use some good valgrind testing before the 0.12.0
release.
<plug>In addition to reducing heap fragmentation, malloc
reductions from mpd-ke greatly reduces the chance of leaks from
happening due to programming errors.</plug>
git-svn-id: https://svn.musicpd.org/mpd/trunk@4639 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Passing a ref to snd_pcm_hw_params_set_{buffer,period}_time_near
can modify our internal {period,buffer}_time members inside the
AlsaData structure, making re-initializing the device across
sample/bit rate and channel changes non-idempotent.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4616 09075e82-0dd4-0310-85a5-a0d7c8717e4f
So we can have VERSION=0.12.0rc1 and keep the
clients seeing 0.12.0
git-svn-id: https://svn.musicpd.org/mpd/trunk@4608 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* less-commonly compiled things like ao/mvp outputs
* Adding -Wno-transparent-union to SPARSE_FLAGS makes it check
inside decode.c, directory.c, player.c, and sig_handlers.c
* remove unused variables leftover from the master process
in sig_handlers.c
git-svn-id: https://svn.musicpd.org/mpd/trunk@4598 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Also added a unit test to check for errors/bugs to make sure we
don't have regressions.
Bug found by Qball.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4569 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Any escaped instances of \ must already be inside an already
quoted string, though.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4539 09075e82-0dd4-0310-85a5-a0d7c8717e4f
(and fdprintf was never meant to be reentrant, either)
A huge thanks to welshbyte for reporting the bug and being very
helpful in helping me fix it.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4537 09075e82-0dd4-0310-85a5-a0d7c8717e4f