Max Kellermann
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5de7521900
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player: added player_get_audio_format()
player_get_audio_format() replaces getPlayerSampleRate(),
getPlayerBits(), getPlayerChannels().
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2008-10-10 14:51:22 +02:00 |
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Max Kellermann
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0b4dfae22e
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player: added player_control.audio_format
This replaces the attributes bits, channels, sampleRate.
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2008-10-10 14:47:58 +02:00 |
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Max Kellermann
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5e7b18f874
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song: removed CamelCase
CamelCase is ugly... rename all functions.
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2008-10-08 11:05:34 +02:00 |
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Max Kellermann
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d562ba5fbb
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song: converted typedef Song to struct song
Again, a data type which can be forward-declared.
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2008-10-08 10:49:11 +02:00 |
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Max Kellermann
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a0272c2d61
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notify: added notify_deinit()
Destroy the mutex when it is not used anymore.
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2008-09-24 07:14:11 +02:00 |
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Max Kellermann
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a34e1d2b84
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include cleanup
As usual, include only headers which are really needed.
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2008-09-06 20:28:31 +02:00 |
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Max Kellermann
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f34f694ec3
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moved player_command_finished() to player_thread.c
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2008-08-26 08:45:15 +02:00 |
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Max Kellermann
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e2c8b960de
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moved code to pc_init(), dc_init()
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2008-08-26 08:45:14 +02:00 |
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Max Kellermann
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5e51fa020d
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renamed player.c to player_control.c
Give player.c a better name, meaning that the code is used to control
the player thread.
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2008-08-26 08:44:38 +02:00 |
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Max Kellermann
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4255bba0f7
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moved global variable "pc" to player.h
This is the last of the three variables. Now we don't need
playerData.h anymore in most sources.
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2008-08-26 08:41:05 +02:00 |
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