Commit Graph

94 Commits

Author SHA1 Message Date
Max Kellermann
23adf50194 queue/IdTable: make "data" pointer const 2017-11-26 12:24:24 +01:00
Max Kellermann
0691ecc052 queue/IdTable: add "noexcept" 2017-11-26 12:23:46 +01:00
Max Kellermann
d917f44b5b Queue: make configuration attributes const 2017-11-26 12:22:50 +01:00
Max Kellermann
602bb7170a Queue: use C++11 initializer 2017-11-26 12:21:36 +01:00
Max Kellermann
75582d47b9 SongSave: wrap DetachedSong* in std::unique_ptr 2017-11-26 12:18:31 +01:00
Max Kellermann
b13b023c6b player/Control: wrap DetachedSong* in std::unique_ptr 2017-11-26 12:06:38 +01:00
Max Kellermann
b652ad9568 queue/Playlist: cast next_song to bool, because that is all we need in SyncWithPlayer() 2017-11-26 12:06:29 +01:00
Max Kellermann
b4b468eb27 Merge tag 'v0.20.11'
release v0.20.11
2017-10-18 10:21:39 +02:00
Max Kellermann
10990a0684 queue/Playlist: call MoveOrderToCurrent() in SeekSongOrder() on song change
Applies the improvements from the previous commit to the "seek"
commands, which are also capable of switching songs.

Closes #119
2017-10-18 09:14:27 +02:00
Max Kellermann
91254e9211 queue/PlaylistControl: keep order list consistency in MoveOrderToCurrent()
Our previous use of Queue::SwapOrders() could cause surprising
results:

- sometimes, the old "current" song would be played again (if the
  newly selected song had not been played already)

- sometimes, the old "current" song would not be played again (if the
  newly selected song had already been played)

This is inconsistent, because it should not depend on whether the
newly selected song had already been played.

So instead of Queue::SwapOrders() we now use Queue::MoveOrderAfter()
and Queue::MoveOrderBefore(), which is more expensive, but also more
consistent.  It attempts to retain as much from the previous order
list as possible, and only moves the newly selected song around.
2017-10-18 09:05:47 +02:00
Max Kellermann
0f79287b04 queue/Playlist: move code to MoveOrderToCurrent() 2017-10-18 09:05:24 +02:00
Max Kellermann
f2fac77d8c queue/Queue: add methods MoveOrderBefore() and MoveOrderAfter() 2017-10-18 08:50:01 +02:00
Max Kellermann
81b7373637 queue/Queue: MoveOrder() returns to_order 2017-10-18 08:46:31 +02:00
Max Kellermann
979f1b6c39 Merge tag 'v0.20.9'
release v0.20.9
2017-06-04 12:57:05 +02:00
Max Kellermann
a057b4f6d8 *: add lost of "noexcept" specifications 2017-06-04 12:46:48 +02:00
Max Kellermann
4faef28cc5 Merge tag 'v0.20.7'
release v0.20.7
2017-05-15 23:01:49 +02:00
Max Kellermann
71f0ed8b74 *: add "noexcept" to many, many function prototypes
This eliminates some overhead, because the compiler doesn't need to
consider these functions throwing.
2017-05-08 14:44:49 +02:00
Max Kellermann
71ce1a25dd SongPrint: remove Storage::MapToRelativeUTF8() call
This code (added 7 years ago with commit b233c145f) has been obsoleted
by the SongLoader class (added 3 years ago).
2017-02-24 13:56:13 +01:00
Max Kellermann
f689e28958 SongLoader: return instance, not pointer 2017-02-08 10:02:08 +01:00
Max Kellermann
7a185f1ead queue/PlaylistUpdate: assert Database::GetSong()!=nullptr 2017-02-08 09:53:14 +01:00
Max Kellermann
03a97d87ea tag/Tag*: rename several source files 2017-02-08 08:49:42 +01:00
Eugene Baklanov
bd14afe347 Fix for priority order bug if reordering in SetRandom()
Fix for the problem where order with priorities gets out of whack in case it's
reordered by SetRandom() while another song is currently playing.
What happens is, if some song is already playing and you have set some
priorities before switching on the random mode, and then turn the mode on, the
original code swaps position of the first song in the order (i.e., the highest
priority song) with current, so that current is 0 (which it should be). The
problem is, the "original" first song then goes to the place "current" song was
after reordering, wherever that is, instead of going after the "current" song.
This patch fixes the issue.
Also the fix makes MoveOrder() public, because why shouldn't it be, anyway.  It
certainly makes more sense than just having SwapOrders() public for some
reason.

Signed-off-by: Eugene Baklanov <miltenfiremage@gmail.com>
2017-01-04 10:10:27 +01:00
Max Kellermann
5900253b85 update copyright year 2017-01-03 20:48:59 +01:00
Max Kellermann
ae7e25ea65 Merge tag 'v0.19.20'
release v0.19.20
2016-12-09 20:18:54 +01:00
Max Kellermann
e7353ec7e7 Queue: "setprio" re-enqueues old song if priority has been raised
This commit changes a minor queue priority design to something which
makes a little bit more sense.

Previously, a song that had already been played would only be
re-enqueued if its priority had just been raised above the current
song's.  This means that if it was already above, it was not
re-enqueued.  That is a surprising behavior, because users expect a
song to be played when its priority is raised.

Now the song is always re-enqueued if its priority is raised (and
above the current song's - no matter if it has already been above
before).

 https://bugs.musicpd.org/view.php?id=4592
2016-12-09 13:02:26 +01:00
Max Kellermann
22dcca9832 util/Error: remove obsolete class 2016-11-10 12:58:26 +01:00
Max Kellermann
90a14e14f4 db/simple/Save: migrate from class Error to C++ exceptions 2016-10-29 09:45:34 +02:00
Max Kellermann
ed68fd4ab3 queue/PlaylistUpdate: include cleanup 2016-10-27 22:19:26 +02:00
Max Kellermann
6961bd61ca LocateUri: migrate from class Error to C++ exceptions 2016-10-27 22:04:41 +02:00
Max Kellermann
6e52ab285a player/Control: use class Error as C++ exception, throw it 2016-09-08 12:07:22 +02:00
Max Kellermann
aca081557a queue/PlaylistControl: use PlaylistError::NotPlaying() 2016-09-05 20:37:24 +02:00
Max Kellermann
a71efacd1e queue/PlaylistControl: fix return value in PlayNext(), PlayPrevious()
Failure must be indicated by returning false.
2016-09-05 19:21:23 +02:00
Max Kellermann
2fd5182608 db/Interface: GetSong() throws exception on error 2016-03-19 00:19:50 +01:00
Max Kellermann
7ad7caa2ae queue/PlaylistUpdate: extend catch clause 2016-03-19 00:19:47 +01:00
Max Kellermann
06c172838c queue/PlaylistUpdate: catch and ignore DatabaseError
Fixes regression by commit 42f7df96
2016-03-18 18:25:16 +01:00
Max Kellermann
1543dd85b5 queue/Playlist: don't let StaleSong() interrupt playback
http://bugs.musicpd.org/view.php?id=4470
2016-03-18 18:08:13 +01:00
Max Kellermann
f37a1026f9 queue/Playlist: rename DeleteSong() to StaleSong() 2016-03-18 18:01:01 +01:00
Max Kellermann
91fb7fa3d8 queue/Playlist: pass unsigned to PlayOrder() 2016-03-18 17:49:29 +01:00
Max Kellermann
7b70153068 queue/Playlist: document that current/queued are "order number" 2016-03-18 17:35:29 +01:00
Max Kellermann
9a9b6fa326 queue/Playlist: add interface QueueListener, replacing calls to idle_add() 2016-03-10 20:10:14 +01:00
Max Kellermann
ba43ec5759 queue/Playlist: remove redundant "struct" keyword 2016-03-10 20:03:45 +01:00
Max Kellermann
008a9560fe queue/Playlist: call OnModified(), eliminate duplicate code 2016-03-10 20:03:01 +01:00
Max Kellermann
1aee89f5ea *: include cleanup (using iwyu) 2016-03-01 22:08:13 +01:00
Max Kellermann
fb547260d1 player/Control: Play*() returns Error information 2016-02-28 13:31:41 +01:00
Max Kellermann
2065e32904 queue/PlaylistControl: clear "queued" before calling LockSeek()
This is necessary to avoid an assertion failure in UpdateQueuedSong()
after LockSeek() has failed.
2016-02-28 13:19:44 +01:00
Max Kellermann
9de984f7f8 queue/PlaylistControl: throw PlaylistError on error 2016-02-28 11:04:35 +01:00
Max Kellermann
b6cb9b853a queue/PlaylistEdit: throw PlaylistError on error 2016-02-28 11:02:36 +01:00
Max Kellermann
50b930f283 playlist/edit: use std::unique_ptr 2016-02-28 11:00:59 +01:00
Max Kellermann
c81747dd15 queue/PlaylistTag: throw PlaylistError on error 2016-02-28 10:40:31 +01:00
Max Kellermann
f8810d7caf PlaylistError: add NotPlaying() 2016-02-28 10:38:17 +01:00