Provide separate constructors for creating a remote song, a local
song, and one for loading data from a song file. This way, we can add
more assertions.
This makes the update code thread-safe and doesn't penalize
the playlist code by complicating it with complicated and
error-prone locks (and the associated overhead, not everybody
has a thread-implementation as good as NPTL).
The update task blocks during the delete; but the update task is
a slow task anyways so we can block w/o people caring too much.
This was also our only freeSong call site, so remove that
function.
Note that deleting entire directories is not fully thread-safe,
yet; as their traversals are not yet locked.
We already know if a song is a URL or not based on whether it
has parentDir defined or not. Hopefully one day in the future
we can drop HTTP support from MPD entirely when an HTTP
filesystem comes along and we can access streams via open(2).
The "packed" attribute may have negative side effects on performance.
Remove the "packed" attribute, and increase the size of "song.url" to
a multiple of the machine word size.
Since we use a C99 compiler now, we can assert that the C99 standard
headers are available, no need for complicated compile time checks.
Kill mpd_types.h.
Having an enum type is much nicer than an anonymous integer plus CPP
macros. Note that the old code didn't save any space by declaring the
variable 8 bit, due to padding.
Don't pass the raw file descriptor around. This migration patch is
rather large, because all of the sources have inter dependencies - we
have to change all of them at the same time.
Move everything which dumps song information (via tag_print.c) to a
separate source file. song_print.c gets code which writes song data
to the client; song_save.c is responsible for serializing songs from
the tag cache.
[ew: cleaned up the dirty union hack a bit]
Signed-off-by: Eric Wong <normalperson@yhbt.net>
git-svn-id: https://svn.musicpd.org/mpd/trunk@7180 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This will make refactoring features easier, especially now that
pthreads support and larger refactorings are on the horizon.
Hopefully, this will make porting to other platforms (even
non-UNIX-like ones for masochists) easier, too.
os_compat.h will house all the #includes for system headers
considered to be the "core" of MPD. Headers for optional
features will be left to individual source files.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7130 09075e82-0dd4-0310-85a5-a0d7c8717e4f
thread-safety work in preparation for rewrite to use pthreads
Expect no regressions against trunk (r7078), possibly minor
performance improvements in update (due to fewer heap
allocations), but increased stack usage.
Applied the following patches:
* maxpath_str for reentrancy (temporary fix, reverted)
* path: start working on thread-safe variants of these methods
* Re-entrancy work on path/character-set conversions
* directory.c: exploreDirectory() use reentrant functions here
* directory/update: more use of reentrant functions + cleanups
* string_toupper: a strdup-less version of strDupToUpper
* get_song_url: a static-variable-free version of getSongUrl()
* Use reentrant/thread-safe get_song_url everywhere
* replace rmp2amp with the reentrant version, rmp2amp_r
* Get rid of the non-reentrant/non-thread-safe rpp2app, too.
* buffer2array: assert strdup() returns a usable value in unit tests
* replace utf8ToFsCharset and fsCharsetToUtf8 with thread-safe variants
* fix storing playlists w/o absolute paths
* parent_path(), a reentrant version of parentPath()
* parentPath => parent_path for reentrancy and thread-safety
* allow "make test" to automatically run embedded unit tests
* remove convStrDup() and maxpath_str()
* use MPD_PATH_MAX everywhere instead of MAXPATHLEN
* path: get rid of appendSlash, pfx_path and just use pfx_dir
* get_song_url: fix the ability to play songs in the top-level music_directory
git-svn-id: https://svn.musicpd.org/mpd/trunk@7106 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Add -Wmissing-prototypes if compiling with gcc
Static where possible
git-svn-id: https://svn.musicpd.org/mpd/trunk@4657 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This patch massively reduces the amount of heap allocations at
the interface/command layer. Most commands with minimal output
should not allocate memory from the heap at all. Things like
repeatedly polling status, currentsong, and volume changes
should be faster as a result, and more importantly, not a source
of memory fragmentation.
These changes should be safe in that there's no way for a
remote-client to corrupt memory or otherwise do bad stuff to
MPD, but an extra set of eyes to review would be good. Of
course there's never any warranty :)
No longer do we use FILE * structures in the interface, which means
we don't have to allocate any new memory for most connections.
Now, before you go on about losing the buffering that FILE *
+implies+, remember that myfprintf() never took advantage of
any of the stdio buffering features.
To reduce the diff and make bugs easier to spot in the diff,
I've kept myfprintf in places where we write to files (and not
network interfaces). Expect myfprintf to go away entirely soon
(we'll use fprintf for writing regular files).
git-svn-id: https://svn.musicpd.org/mpd/trunk@4483 09075e82-0dd4-0310-85a5-a0d7c8717e4f
also, if we can't get the time, then don't add the song to the db!
git-svn-id: https://svn.musicpd.org/mpd/trunk@236 09075e82-0dd4-0310-85a5-a0d7c8717e4f