directory: serialize song deletes from playlist during update

This makes the update code thread-safe and doesn't penalize
the playlist code by complicating it with complicated and
error-prone locks (and the associated overhead, not everybody
has a thread-implementation as good as NPTL).

The update task blocks during the delete; but the update task is
a slow task anyways so we can block w/o people caring too much.

This was also our only freeSong call site, so remove that
function.

Note that deleting entire directories is not fully thread-safe,
yet; as their traversals are not yet locked.
This commit is contained in:
Eric Wong 2008-10-07 22:11:16 +02:00 committed by Max Kellermann
parent 2b965a5424
commit 7d8c9cc7e3
3 changed files with 28 additions and 11 deletions

View File

@ -31,6 +31,7 @@
#include "song_save.h"
#include "main_notify.h"
#include "dirvec.h"
#include "condition.h"
#define DIRECTORY_DIR "directory: "
#define DIRECTORY_MTIME "mtime: " /* DEPRECATED, noop-read-only */
@ -64,8 +65,13 @@ static time_t directory_dbModTime;
static pthread_t update_thr;
static const int update_task_id_max = 1 << 15;
static int update_task_id;
static Song *delete;
static struct condition delete_cond;
static enum update_return
addToDirectory(Directory * directory, const char *name);
@ -146,6 +152,16 @@ void reap_update_task(void)
assert(pthread_equal(pthread_self(), main_task));
cond_enter(&delete_cond);
if (delete) {
char tmp[MPD_PATH_MAX];
LOG("removing: %s\n", get_song_url(tmp, delete));
deleteASongFromPlaylist(delete);
delete = NULL;
cond_signal_async(&delete_cond);
}
cond_leave(&delete_cond);
if (progress != UPDATE_PROGRESS_DONE)
return;
if (pthread_join(update_thr, (void **)&ret))
@ -217,10 +233,19 @@ static void freeDirectory(Directory * directory)
static void delete_song(Directory *dir, Song *del)
{
char path_max_tmp[MPD_PATH_MAX]; /* wasteful */
LOG("removing: %s\n", get_song_url(path_max_tmp, del));
/* first, prevent traversers in main task from getting this */
songvec_delete(&dir->songs, del);
freeSong(del); /* FIXME racy */
/* now take it out of the playlist (in the main_task) */
cond_enter(&delete_cond);
assert(!delete);
delete = del;
wakeup_main_task();
do { cond_wait(&delete_cond); } while (delete);
cond_leave(&delete_cond);
/* finally, all possible references gone, free it */
freeJustSong(del);
}
static void deleteEmptyDirectoriesInDirectory(Directory * directory)

View File

@ -79,12 +79,6 @@ Song *newSong(const char *url, Directory * parentDir)
return song;
}
void freeSong(Song * song)
{
deleteASongFromPlaylist(song);
freeJustSong(song);
}
void freeJustSong(Song * song)
{
if (song->tag)

View File

@ -42,8 +42,6 @@ song_alloc(const char *url, struct _Directory *parent);
Song *newSong(const char *url, struct _Directory *parentDir);
void freeSong(Song *);
void freeJustSong(Song *);
int updateSongInfo(Song * song);