It was a nice way to double the memory needed to write the
playlist to a file.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7116 09075e82-0dd4-0310-85a5-a0d7c8717e4f
thread-safety work in preparation for rewrite to use pthreads
Expect no regressions against trunk (r7078), possibly minor
performance improvements in update (due to fewer heap
allocations), but increased stack usage.
Applied the following patches:
* maxpath_str for reentrancy (temporary fix, reverted)
* path: start working on thread-safe variants of these methods
* Re-entrancy work on path/character-set conversions
* directory.c: exploreDirectory() use reentrant functions here
* directory/update: more use of reentrant functions + cleanups
* string_toupper: a strdup-less version of strDupToUpper
* get_song_url: a static-variable-free version of getSongUrl()
* Use reentrant/thread-safe get_song_url everywhere
* replace rmp2amp with the reentrant version, rmp2amp_r
* Get rid of the non-reentrant/non-thread-safe rpp2app, too.
* buffer2array: assert strdup() returns a usable value in unit tests
* replace utf8ToFsCharset and fsCharsetToUtf8 with thread-safe variants
* fix storing playlists w/o absolute paths
* parent_path(), a reentrant version of parentPath()
* parentPath => parent_path for reentrancy and thread-safety
* allow "make test" to automatically run embedded unit tests
* remove convStrDup() and maxpath_str()
* use MPD_PATH_MAX everywhere instead of MAXPATHLEN
* path: get rid of appendSlash, pfx_path and just use pfx_dir
* get_song_url: fix the ability to play songs in the top-level music_directory
git-svn-id: https://svn.musicpd.org/mpd/trunk@7106 09075e82-0dd4-0310-85a5-a0d7c8717e4f
this was caused by always having the handleStoredPlaylist function return 0.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7105 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This adds the following commands:
* queueid <id> Add song <id> to the queue.
* dequeue <pos> Remove song from <pos> from the queue
* queueinfo List the queue
To the statusfield it adds the following entry:
playlistqueue: <uid> UID can be used by clients to track changes in the playlist queue.
git-svn-id: https://svn.musicpd.org/mpd/trunk@6927 09075e82-0dd4-0310-85a5-a0d7c8717e4f
the force flag will issue FATAL() if an invalid value is
specified
git-svn-id: https://svn.musicpd.org/mpd/trunk@6857 09075e82-0dd4-0310-85a5-a0d7c8717e4f
completely stopped. Instead, send them SIGSTOP to pause the process until
they're needed again. Then send them SIGCONT instead of re-spawning them.
git-svn-id: https://svn.musicpd.org/mpd/trunk@6485 09075e82-0dd4-0310-85a5-a0d7c8717e4f
playback is stopped completely. This means the player process will no
longer have to wake up 100 times per second to see if it's been told to
start playing (the main process will just spawn a new player process when
it needs to). On the downside, this means an extra pair of forks() and the
re-initializing of the player and decode processes each time playback is
restarted.
git-svn-id: https://svn.musicpd.org/mpd/trunk@6446 09075e82-0dd4-0310-85a5-a0d7c8717e4f
relative paths in the DB or URLs. The main functional difference is that
playlistmove and playlistdelete will rewrite playlists in the correct
encoding and remove invalid lines instead of potentially modifying them.
The specific changes are:
appendSongToStoredPlaylist:
* Don't convert to FS charset
* Don't prepend music_directory if saving absolute paths
writeStoredPlaylistToPath:
* Convert to FS charset
* Prepend music_directory if saving absolute paths
loadStoredPlaylist:
* Make sure each line is either in the DB or a URL
loadPlaylist:
* Don't bother checking paths, since it's done in loadStoredPlaylist now
git-svn-id: https://svn.musicpd.org/mpd/trunk@6266 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Some compilers and linkers aren't smart enough to optimize this,
as global variables are implictly initialized to zero. As a
result, binaries are a bit smaller as more goes in the .bss and
less in the text section.
git-svn-id: https://svn.musicpd.org/mpd/trunk@5254 09075e82-0dd4-0310-85a5-a0d7c8717e4f
I'm checking for zero-size allocations and assert()-ing them,
so we can more easily get backtraces and debug problems, but we'll
also allow -DNDEBUG people to live on the edge if they wish.
We do not rely on errno when checking for OOM errors because
some implementations of malloc do not set it, and malloc
is commonly overridden by userspace wrappers.
I've spent some time looking through the source and didn't find any
obvious places where we would explicitly allocate 0 bytes, so we
shouldn't trip any of those assertions.
We also avoid allocating zero bytes because C libraries don't
handle this consistently (some return NULL, some not); and it's
dangerous either way.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4690 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Add -Wmissing-prototypes if compiling with gcc
Static where possible
git-svn-id: https://svn.musicpd.org/mpd/trunk@4657 09075e82-0dd4-0310-85a5-a0d7c8717e4f
utf8ToFsCharset() and fsCharsetToUtf8() got very broken in r4311, and
resulted in several commits to fix those leaks. Unfortunately, not all
of those newly introduced leaks were fixed, nor was the result pretty.
Also, fixed a double-free in lsPlaylists(). This is very hard
to trigger (and therefore exploit) at the moment because we
check printDirectoryInfo() beforehand.
Intended behavior for utf8ToFsCharset() and fsCharsetToUtf8() as
God^H^H^Hshank originally intended is now documented in path.h
to prevent future errors like this.
mpd could still use some good valgrind testing before the 0.12.0
release.
<plug>In addition to reducing heap fragmentation, malloc
reductions from mpd-ke greatly reduces the chance of leaks from
happening due to programming errors.</plug>
git-svn-id: https://svn.musicpd.org/mpd/trunk@4639 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This shaves another 5-6k because we've removed the paranoid
fflush() calls after every fprintf. Now we only fflush()
when we need to
git-svn-id: https://svn.musicpd.org/mpd/trunk@4493 09075e82-0dd4-0310-85a5-a0d7c8717e4f
stripped binary size reduced by 9k on my machine from making
commandError a function. We'll print out error messages slightly
slower before, but the smaller binary is more than worth it.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4488 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This patch massively reduces the amount of heap allocations at
the interface/command layer. Most commands with minimal output
should not allocate memory from the heap at all. Things like
repeatedly polling status, currentsong, and volume changes
should be faster as a result, and more importantly, not a source
of memory fragmentation.
These changes should be safe in that there's no way for a
remote-client to corrupt memory or otherwise do bad stuff to
MPD, but an extra set of eyes to review would be good. Of
course there's never any warranty :)
No longer do we use FILE * structures in the interface, which means
we don't have to allocate any new memory for most connections.
Now, before you go on about losing the buffering that FILE *
+implies+, remember that myfprintf() never took advantage of
any of the stdio buffering features.
To reduce the diff and make bugs easier to spot in the diff,
I've kept myfprintf in places where we write to files (and not
network interfaces). Expect myfprintf to go away entirely soon
(we'll use fprintf for writing regular files).
git-svn-id: https://svn.musicpd.org/mpd/trunk@4483 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Add a few new options for indent to try to make
things a bit cleaner
git-svn-id: https://svn.musicpd.org/mpd/trunk@4411 09075e82-0dd4-0310-85a5-a0d7c8717e4f
These are just warnings from sparse, but it makes the output
easier to read. I ran this through a quick perl script, but
of course verified the output by looking at the diff and making
sure the thing still compiles.
here's the quick perl script I wrote to generate this patch:
----------- 8< -----------
use Tie::File;
defined(my $pid = open my $fh, '-|') or die $!;
if (!$pid) {
open STDERR, '>&STDOUT' or die $!;
exec 'sparse', @ARGV or die $!;
}
my $na = 'warning: non-ANSI function declaration of function';
while (<$fh>) {
print STDERR $_;
if (/^(.+?\.[ch]):(\d+):(\d+): $na '(\w+)'/o) {
my ($f, $l, $pos, $func) = ($1, $2, $3, $4);
$l--;
tie my @x, 'Tie::File', $f or die "$!: $f";
print '-', $x[$l], "\n";
$x[$l] =~ s/\b($func\s*)\(\s*\)/$1(void)/;
print '+', $x[$l], "\n";
untie @x;
}
}
git-svn-id: https://svn.musicpd.org/mpd/trunk@4378 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Yes, I know about what I said on IRC earlier, but this
is an allocation + free inside a loop.
git-svn-id: https://svn.musicpd.org/mpd/trunk@3953 09075e82-0dd4-0310-85a5-a0d7c8717e4f
#2) Fix qball's bug, basically when we try todo initial buffering in decodeStart(), sleep for a few seconds after each attempt to finish init'ing the connection and begin buffering.
git-svn-id: https://svn.musicpd.org/mpd/trunk@2236 09075e82-0dd4-0310-85a5-a0d7c8717e4f
also some slight optimizations to interfacePrintWithFD() and myfprintf()
git-svn-id: https://svn.musicpd.org/mpd/trunk@1503 09075e82-0dd4-0310-85a5-a0d7c8717e4f
not time played, for previous add a hack where we record the difference
in time between previous presses
git-svn-id: https://svn.musicpd.org/mpd/trunk@1440 09075e82-0dd4-0310-85a5-a0d7c8717e4f
vorbis comments are updated on the fly for streams
need to decode icy metadata
buffering of metadata needs to be hardened, to ensure that player has already read a particular metachunk or passed over it
git-svn-id: https://svn.musicpd.org/mpd/trunk@1358 09075e82-0dd4-0310-85a5-a0d7c8717e4f
only one thing in the playlist or playing the last song in the playlist
git-svn-id: https://svn.musicpd.org/mpd/trunk@1162 09075e82-0dd4-0310-85a5-a0d7c8717e4f
print functions. this way we can always know wtf is going on!
also, remove some places where we were using fprintf and printf instead of
myfprintf
git-svn-id: https://svn.musicpd.org/mpd/trunk@734 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Also, if fsCharsetToUtf8 can't convert to valid UTF-8, then don't add
it to the db, this way clients don't have to worry about weirdness and it
will force ppl to convert it.
git-svn-id: https://svn.musicpd.org/mpd/trunk@711 09075e82-0dd4-0310-85a5-a0d7c8717e4f
in queueNextSong() was doing randomizeOrder(0,playlist.length)
instead of playlist.length-1
git-svn-id: https://svn.musicpd.org/mpd/trunk@61 09075e82-0dd4-0310-85a5-a0d7c8717e4f