Use audio_output { name } for the stream name in PulseAudio, but do it The Right Way
git-svn-id: https://svn.musicpd.org/mpd/trunk@4342 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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@ -33,7 +33,6 @@
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typedef struct _PulseData {
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char * server;
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char * sink;
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char * name;
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pa_simple * s;
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} PulseData;
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@ -44,7 +43,6 @@ static PulseData * newPulseData()
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ret = malloc(sizeof(PulseData));
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ret->server = NULL;
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ret->sink = NULL;
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ret->name = NULL;
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ret->s = NULL;
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return ret;
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}
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@ -53,7 +51,6 @@ static void freePulseData(PulseData * ad)
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{
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if (ad->server) free(ad->server);
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if (ad->sink) free(ad->sink);
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if (ad->name) free(ad->name);
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free(ad);
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}
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@ -61,19 +58,16 @@ static int pulse_initDriver(AudioOutput * audioOutput, ConfigParam * param)
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{
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BlockParam * server = NULL;
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BlockParam * sink = NULL;
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BlockParam * name = NULL;
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PulseData * ad;
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if (param) {
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server = getBlockParam(param, "server");
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sink = getBlockParam(param, "sink");
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name = getBlockParam(param, "name");
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}
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ad = newPulseData();
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ad->server = server ? strdup(server->value) : NULL;
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ad->sink = sink ? strdup(sink->value) : NULL;
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ad->name = strdup(name->value);
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audioOutput->data = ad;
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return 0;
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@ -128,7 +122,8 @@ static int pulse_openDevice(AudioOutput * audioOutput)
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ss.channels = audioFormat->channels;
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ad->s = pa_simple_new(ad->server, MPD_PULSE_NAME, PA_STREAM_PLAYBACK,
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ad->sink, ad->name, &ss, NULL, NULL, &error);
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ad->sink, audioOutput->name, &ss, NULL, NULL,
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&error);
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if (!ad->s) {
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ERROR("Cannot connect to server in PulseAudio output " \
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"\"%s\": %s\n", audioOutput->name, pa_strerror(error));
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