decoder/Client: new interface which wraps struct Decoder
Prepare for a Decoder API redesign based on an abstract class with virtual methods.
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@@ -49,7 +49,7 @@ adplug_init(const ConfigBlock &block)
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}
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static void
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adplug_file_decode(Decoder &decoder, Path path_fs)
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adplug_file_decode(DecoderClient &client, Path path_fs)
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{
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CEmuopl opl(sample_rate, true, true);
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opl.init();
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@@ -61,7 +61,7 @@ adplug_file_decode(Decoder &decoder, Path path_fs)
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const AudioFormat audio_format(sample_rate, SampleFormat::S16, 2);
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assert(audio_format.IsValid());
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decoder_initialized(decoder, audio_format, false,
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decoder_initialized(client, audio_format, false,
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SongTime::FromMS(player->songlength()));
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DecoderCommand cmd;
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@@ -73,7 +73,7 @@ adplug_file_decode(Decoder &decoder, Path path_fs)
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int16_t buffer[2048];
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constexpr unsigned frames_per_buffer = ARRAY_SIZE(buffer) / 2;
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opl.update(buffer, frames_per_buffer);
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cmd = decoder_data(decoder, nullptr,
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cmd = decoder_data(client, nullptr,
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buffer, sizeof(buffer),
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0);
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} while (cmd == DecoderCommand::NONE);
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