queue/Playlist: rename DeleteSong() to StaleSong()
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@@ -91,14 +91,10 @@ struct Partition final : QueueListener, PlayerListener, MixerListener {
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playlist.DeleteRange(pc, start, end);
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}
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#ifdef ENABLE_DATABASE
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void DeleteSong(const char *uri) {
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playlist.DeleteSong(pc, uri);
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void StaleSong(const char *uri) {
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playlist.StaleSong(pc, uri);
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}
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#endif
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void Shuffle(unsigned start, unsigned end) {
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playlist.Shuffle(pc, start, end);
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}
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