output/osx: add started
flag
This will keep track of AudioOutputUnitStart() and AudioOutputUnitStop(). This will provide some separation between "not (yet) (re)started" and "paused".
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@ -73,7 +73,14 @@ struct OSXOutput final : AudioOutput {
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const char *device_name;
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const char *const channel_map;
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const bool hog_device;
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bool pause;
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/**
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* Is the audio unit "started", i.e. was AudioOutputUnitStart() called?
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*/
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bool started;
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#ifdef ENABLE_DSD
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/**
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* Enable DSD over PCM according to the DoP standard?
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@ -755,18 +762,22 @@ OSXOutput::Open(AudioFormat &audio_format)
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Apple::ThrowOSStatus(status, "Unable to start audio output");
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pause = false;
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started = true;
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}
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size_t
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OSXOutput::Play(const void *chunk, size_t size)
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{
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assert(size > 0);
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if (pause) {
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pause = false;
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if (!started) {
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OSStatus status = AudioOutputUnitStart(au);
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if (status != noErr)
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throw std::runtime_error("Unable to restart audio output after pause");
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pause = false;
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started = true;
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}
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#ifdef ENABLE_DSD
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if (dop_enabled) {
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@ -797,10 +808,13 @@ OSXOutput::Delay() const noexcept
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bool OSXOutput::Pause()
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{
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if (!pause) {
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pause = true;
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pause = true;
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if (started) {
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AudioOutputUnitStop(au);
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started = false;
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}
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return true;
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}
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