DecoderControl: use std::chrono::duration for start_ms and end_ms
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@ -296,7 +296,7 @@ Player::StartDecoder(MusicPipe &_pipe)
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start_time += pc.seek_time;
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dc.Start(new DetachedSong(*pc.next_song),
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start_time.ToMS(), pc.next_song->GetEndTime().ToMS(),
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start_time, pc.next_song->GetEndTime(),
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buffer, _pipe);
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}
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@ -179,7 +179,7 @@ decoder_command_finished(Decoder &decoder)
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assert(dc.pipe->IsEmpty());
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decoder.initial_seek_running = false;
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decoder.timestamp = dc.start_ms / 1000.;
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decoder.timestamp = dc.start_time.ToDoubleS();
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dc.Unlock();
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return;
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}
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@ -212,7 +212,7 @@ decoder_seek_time(Decoder &decoder)
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assert(dc.pipe != nullptr);
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if (decoder.initial_seek_running)
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return SongTime(dc.start_ms);
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return dc.start_time;
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assert(dc.command == DecoderCommand::SEEK);
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@ -226,17 +226,7 @@ decoder_seek_where_frame(Decoder &decoder)
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{
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const DecoderControl &dc = decoder.dc;
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assert(dc.pipe != nullptr);
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if (decoder.initial_seek_running)
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return uint64_t(dc.start_ms) * dc.in_audio_format.sample_rate
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/ 1000;
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assert(dc.command == DecoderCommand::SEEK);
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decoder.seeking = true;
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return dc.seek_time.ToScale<uint64_t>(dc.in_audio_format.sample_rate);
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return decoder_seek_time(decoder).ToScale<uint64_t>(dc.in_audio_format.sample_rate);
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}
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void decoder_seek_error(Decoder & decoder)
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@ -553,8 +543,8 @@ decoder_data(Decoder &decoder,
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decoder.timestamp += (double)nbytes /
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dc.out_audio_format.GetTimeToSize();
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if (dc.end_ms > 0 &&
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decoder.timestamp >= dc.end_ms / 1000.0)
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if (dc.end_time.IsPositive() &&
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decoder.timestamp >= dc.end_time.ToDoubleS())
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/* the end of this range has been reached:
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stop decoding */
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return DecoderCommand::STOP;
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@ -70,7 +70,7 @@ DecoderControl::IsCurrentSong(const DetachedSong &_song) const
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void
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DecoderControl::Start(DetachedSong *_song,
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unsigned _start_ms, unsigned _end_ms,
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SongTime _start_time, SongTime _end_time,
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MusicBuffer &_buffer, MusicPipe &_pipe)
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{
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assert(_song != nullptr);
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@ -78,8 +78,8 @@ DecoderControl::Start(DetachedSong *_song,
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delete song;
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song = _song;
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start_ms = _start_ms;
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end_ms = _end_ms;
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start_time = _start_time;
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end_time = _end_time;
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buffer = &_buffer;
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pipe = &_pipe;
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@ -127,21 +127,20 @@ struct DecoderControl {
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DetachedSong *song;
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/**
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* The initial seek position (in milliseconds), e.g. to the
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* start of a sub-track described by a CUE file.
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* The initial seek position, e.g. to the start of a sub-track
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* described by a CUE file.
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*
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* This attribute is set by Start().
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*/
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unsigned start_ms;
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SongTime start_time;
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/**
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* The decoder will stop when it reaches this position (in
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* milliseconds). 0 means don't stop before the end of the
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* file.
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* The decoder will stop when it reaches this position. 0
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* means don't stop before the end of the file.
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*
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* This attribute is set by Start().
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*/
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unsigned end_ms;
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SongTime end_time;
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float total_time;
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@ -356,12 +355,12 @@ public:
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*
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* @param song the song to be decoded; the given instance will be
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* owned and freed by the decoder
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* @param start_ms see #DecoderControl
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* @param end_ms see #DecoderControl
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* @param start_time see #DecoderControl
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* @param end_time see #DecoderControl
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* @param pipe the pipe which receives the decoded chunks (owned by
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* the caller)
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*/
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void Start(DetachedSong *song, unsigned start_ms, unsigned end_ms,
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void Start(DetachedSong *song, SongTime start_time, SongTime end_time,
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MusicBuffer &buffer, MusicPipe &pipe);
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void Stop();
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@ -360,7 +360,7 @@ static void
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decoder_run_song(DecoderControl &dc,
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const DetachedSong &song, const char *uri, Path path_fs)
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{
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Decoder decoder(dc, dc.start_ms > 0,
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Decoder decoder(dc, dc.start_time.IsPositive(),
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new Tag(song.GetTag()));
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int ret;
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