directory: require the caller to lock the db_mutex
Reduce the number of lock/unlock cycles, and make database handling safer.
This commit is contained in:
parent
837bd79b20
commit
ef5cf40fa6
@ -45,6 +45,7 @@
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#include "db_error.h"
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#include "db_print.h"
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#include "db_selection.h"
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#include "db_lock.h"
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#include "tag.h"
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#include "client.h"
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#include "client_idle.h"
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@ -1892,8 +1893,10 @@ handle_sticker_song(struct client *client, int argc, char *argv[])
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.name = argv[4],
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};
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db_lock();
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directory = db_get_directory(argv[3]);
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if (directory == NULL) {
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db_unlock();
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command_error(client, ACK_ERROR_NO_EXIST,
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"no such directory");
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return COMMAND_RETURN_ERROR;
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@ -1901,6 +1904,7 @@ handle_sticker_song(struct client *client, int argc, char *argv[])
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success = sticker_song_find(directory, data.name,
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sticker_song_find_print_cb, &data);
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db_unlock();
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if (!success) {
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command_error(client, ACK_ERROR_SYSTEM,
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"failed to set search sticker database");
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@ -92,7 +92,9 @@ db_get_directory(const char *name)
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if (name == NULL)
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return music_root;
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return directory_lookup_directory(music_root, name);
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struct directory *directory =
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directory_lookup_directory(music_root, name);
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return directory;
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}
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struct song *
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@ -50,6 +50,9 @@ db_finish(void);
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struct directory *
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db_get_root(void);
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/**
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* Caller must lock the #db_mutex.
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*/
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gcc_nonnull(1)
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struct directory *
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db_get_directory(const char *name);
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@ -59,7 +59,11 @@ simple_db_lookup_directory(const struct simple_db *db, const char *uri)
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assert(db->root != NULL);
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assert(uri != NULL);
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return directory_lookup_directory(db->root, uri);
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db_lock();
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struct directory *directory =
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directory_lookup_directory(db->root, uri);
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db_unlock();
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return directory;
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}
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static struct db *
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@ -236,7 +240,9 @@ simple_db_get_song(struct db *_db, const char *uri, GError **error_r)
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assert(db->root != NULL);
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db_lock();
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struct song *song = directory_lookup_song(db->root, uri);
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db_unlock();
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if (song == NULL)
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g_set_error(error_r, db_quark(), DB_NOT_FOUND,
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"No such song: %s", uri);
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@ -301,13 +307,16 @@ simple_db_save(struct db *_db, GError **error_r)
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struct simple_db *db = (struct simple_db *)_db;
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struct directory *music_root = db->root;
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db_lock();
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g_debug("removing empty directories from DB");
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directory_prune_empty(music_root);
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g_debug("sorting DB");
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directory_sort(music_root);
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db_unlock();
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g_debug("writing DB");
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FILE *fp = fopen(db->path, "w");
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@ -19,6 +19,7 @@
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#include "config.h"
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#include "db_save.h"
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#include "db_lock.h"
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#include "directory.h"
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#include "directory_save.h"
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#include "song.h"
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@ -169,7 +170,9 @@ db_load_internal(FILE *fp, struct directory *music_root, GError **error)
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g_debug("reading DB");
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db_lock();
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success = directory_load(fp, music_root, buffer, error);
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db_unlock();
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g_string_free(buffer, true);
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return success;
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@ -74,13 +74,11 @@ directory_free(struct directory *directory)
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void
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directory_delete(struct directory *directory)
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{
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assert(holding_db_lock());
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assert(directory != NULL);
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assert(directory->parent != NULL);
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db_lock();
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list_del(&directory->siblings);
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db_unlock();
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directory_free(directory);
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}
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@ -93,6 +91,7 @@ directory_get_name(const struct directory *directory)
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struct directory *
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directory_new_child(struct directory *parent, const char *name_utf8)
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{
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assert(holding_db_lock());
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assert(parent != NULL);
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assert(name_utf8 != NULL);
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assert(*name_utf8 != 0);
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@ -111,32 +110,28 @@ directory_new_child(struct directory *parent, const char *name_utf8)
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struct directory *directory = directory_new(path_utf8, parent);
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g_free(allocated);
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db_lock();
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list_add_tail(&directory->siblings, &parent->children);
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db_unlock();
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list_add(&directory->siblings, &parent->children);
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return directory;
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}
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struct directory *
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directory_get_child(const struct directory *directory, const char *name)
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{
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db_lock();
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assert(holding_db_lock());
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struct directory *child;
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directory_for_each_child(child, directory) {
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if (strcmp(directory_get_name(child), name) == 0) {
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db_unlock();
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directory_for_each_child(child, directory)
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if (strcmp(directory_get_name(child), name) == 0)
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return child;
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}
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}
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db_unlock();
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return NULL;
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}
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void
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directory_prune_empty(struct directory *directory)
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{
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assert(holding_db_lock());
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struct directory *child, *n;
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directory_for_each_child_safe(child, n, directory) {
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directory_prune_empty(child);
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@ -149,12 +144,14 @@ directory_prune_empty(struct directory *directory)
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struct directory *
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directory_lookup_directory(struct directory *directory, const char *uri)
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{
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assert(holding_db_lock());
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assert(uri != NULL);
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if (isRootDirectory(uri))
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return directory;
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char *duplicated = g_strdup(uri), *name = duplicated;
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while (1) {
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char *slash = strchr(name, '/');
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if (slash == name) {
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@ -201,21 +198,18 @@ directory_remove_song(G_GNUC_UNUSED struct directory *directory,
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struct song *
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directory_get_song(const struct directory *directory, const char *name_utf8)
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{
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assert(holding_db_lock());
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assert(directory != NULL);
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assert(name_utf8 != NULL);
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db_lock();
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struct song *song;
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directory_for_each_song(song, directory) {
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assert(song->parent == directory);
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if (strcmp(song->uri, name_utf8) == 0) {
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db_unlock();
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if (strcmp(song->uri, name_utf8) == 0)
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return song;
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}
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}
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db_unlock();
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return NULL;
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}
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@ -224,6 +218,7 @@ directory_lookup_song(struct directory *directory, const char *uri)
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{
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char *duplicated, *base;
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assert(holding_db_lock());
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assert(directory != NULL);
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assert(uri != NULL);
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@ -260,10 +255,10 @@ directory_cmp(G_GNUC_UNUSED void *priv,
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void
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directory_sort(struct directory *directory)
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{
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db_lock();
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assert(holding_db_lock());
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list_sort(NULL, &directory->children, directory_cmp);
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song_list_sort(&directory->songs);
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db_unlock();
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struct directory *child;
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directory_for_each_child(child, directory)
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@ -118,6 +118,8 @@ directory_free(struct directory *directory);
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/**
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* Remove this #directory object from its parent and free it. This
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* must not be called with the root directory.
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*
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* Caller must lock the #db_mutex.
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*/
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void
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directory_delete(struct directory *directory);
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@ -152,6 +154,9 @@ G_GNUC_PURE
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const char *
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directory_get_name(const struct directory *directory);
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/**
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* Caller must lock the #db_mutex.
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*/
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G_GNUC_PURE
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struct directory *
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directory_get_child(const struct directory *directory, const char *name);
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@ -159,6 +164,8 @@ directory_get_child(const struct directory *directory, const char *name);
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/**
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* Create a new #directory object as a child of the given one.
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*
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* Caller must lock the #db_mutex.
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*
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* @param parent the parent directory the new one will be added to
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* @param name_utf8 the UTF-8 encoded name of the new sub directory
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*/
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@ -169,6 +176,8 @@ directory_new_child(struct directory *parent, const char *name_utf8);
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/**
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* Look up a sub directory, and create the object if it does not
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* exist.
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*
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* Caller must lock the #db_mutex.
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*/
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static inline struct directory *
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directory_make_child(struct directory *directory, const char *name_utf8)
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@ -179,6 +188,9 @@ directory_make_child(struct directory *directory, const char *name_utf8)
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return child;
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}
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/**
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* Caller must lock the #db_mutex.
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*/
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void
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directory_prune_empty(struct directory *directory);
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@ -209,6 +221,8 @@ directory_remove_song(struct directory *directory, struct song *song);
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/**
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* Look up a song in this directory by its name.
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*
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* Caller must lock the #db_mutex.
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*/
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G_GNUC_PURE
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struct song *
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@ -217,6 +231,8 @@ directory_get_song(const struct directory *directory, const char *name_utf8);
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/**
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* Looks up a song by its relative URI.
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*
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* Caller must lock the #db_mutex.
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*
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* @param directory the parent (or grandparent, ...) directory
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* @param uri the relative URI
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* @return the song, or NULL if none was found
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@ -224,6 +240,11 @@ directory_get_song(const struct directory *directory, const char *name_utf8);
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struct song *
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directory_lookup_song(struct directory *directory, const char *uri);
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/**
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* Sort all directory entries recursively.
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*
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* Caller must lock the #db_mutex.
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*/
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void
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directory_sort(struct directory *directory);
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@ -68,6 +68,8 @@ sticker_song_get(const struct song *song);
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* Finds stickers with the specified name below the specified
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* directory.
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*
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* Caller must lock the #db_mutex.
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*
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* @param directory the base directory to search in
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* @param name the name of the sticker
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* @return true on success (even if no sticker was found), false on
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@ -20,6 +20,7 @@
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#include "config.h" /* must be first for large file support */
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#include "update_internal.h"
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#include "database.h"
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#include "db_lock.h"
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#include "exclude.h"
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#include "directory.h"
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#include "song.h"
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@ -89,6 +90,9 @@ directory_set_stat(struct directory *dir, const struct stat *st)
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dir->have_stat = true;
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}
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/**
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* Caller must lock the #db_mutex.
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*/
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static void
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delete_song(struct directory *dir, struct song *del)
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{
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@ -97,11 +101,15 @@ delete_song(struct directory *dir, struct song *del)
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/* first, prevent traversers in main task from getting this */
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directory_remove_song(dir, del);
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db_unlock(); /* temporary unlock, because update_remove_song() blocks */
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/* now take it out of the playlist (in the main_task) */
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update_remove_song(del);
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/* finally, all possible references gone, free it */
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song_free(del);
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db_lock();
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}
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static void
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@ -110,6 +118,8 @@ delete_directory(struct directory *directory);
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/**
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* Recursively remove all sub directories and songs from a directory,
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* leaving an empty directory.
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*
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* Caller must lock the #db_mutex.
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*/
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static void
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clear_directory(struct directory *directory)
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@ -127,6 +137,8 @@ clear_directory(struct directory *directory)
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/**
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* Recursively free a directory and all its contents.
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*
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* Caller must lock the #db_mutex.
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*/
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static void
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delete_directory(struct directory *directory)
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@ -134,12 +146,14 @@ delete_directory(struct directory *directory)
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assert(directory->parent != NULL);
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clear_directory(directory);
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directory_delete(directory);
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}
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static void
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delete_name_in(struct directory *parent, const char *name)
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{
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db_lock();
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struct directory *directory = directory_get_child(parent, name);
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if (directory != NULL) {
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@ -153,6 +167,8 @@ delete_name_in(struct directory *parent, const char *name)
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modified = true;
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}
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db_unlock();
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playlist_vector_remove(&parent->playlists, name);
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}
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@ -160,6 +176,8 @@ static void
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remove_excluded_from_directory(struct directory *directory,
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GSList *exclude_list)
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{
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db_lock();
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struct directory *child, *n;
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directory_for_each_child_safe(child, n, directory) {
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char *name_fs = utf8_to_fs_charset(directory_get_name(child));
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@ -184,6 +202,8 @@ remove_excluded_from_directory(struct directory *directory,
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g_free(name_fs);
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}
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db_unlock();
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}
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static bool
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@ -232,7 +252,10 @@ removeDeletedFromDirectory(struct directory *directory)
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if (directory_exists(child))
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continue;
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db_lock();
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delete_directory(child);
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db_unlock();
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modified = true;
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}
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@ -242,7 +265,10 @@ removeDeletedFromDirectory(struct directory *directory)
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struct stat st;
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if ((path = map_song_fs(song)) == NULL ||
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stat(path, &st) < 0 || !S_ISREG(st.st_mode)) {
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db_lock();
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delete_song(directory, song);
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db_unlock();
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modified = true;
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}
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@ -344,8 +370,10 @@ update_archive_tree(struct directory *directory, char *name)
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if (tmp) {
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*tmp = 0;
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//add dir is not there already
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db_lock();
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subdir = directory_make_child(directory, name);
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subdir->device = DEVICE_INARCHIVE;
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db_unlock();
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//create directories first
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update_archive_tree(subdir, tmp+1);
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} else {
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@ -354,7 +382,9 @@ update_archive_tree(struct directory *directory, char *name)
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return;
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}
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//add file
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db_lock();
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struct song *song = directory_get_song(directory, name);
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db_unlock();
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if (song == NULL) {
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song = song_file_load(name, directory);
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if (song != NULL) {
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@ -386,7 +416,9 @@ update_archive_file(struct directory *parent, const char *name,
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struct directory *directory;
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char *filepath;
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db_lock();
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directory = directory_get_child(parent, name);
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db_unlock();
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if (directory != NULL && directory->mtime == st->st_mtime &&
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!walk_discard)
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/* MPD has already scanned the archive, and it hasn't
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@ -409,10 +441,12 @@ update_archive_file(struct directory *parent, const char *name,
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if (directory == NULL) {
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g_debug("creating archive directory: %s", name);
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db_lock();
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directory = directory_new_child(parent, name);
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/* mark this directory as archive (we use device for
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this) */
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directory->device = DEVICE_INARCHIVE;
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db_unlock();
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}
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directory->mtime = st->st_mtime;
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@ -438,6 +472,8 @@ update_container_file( struct directory* directory,
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char* vtrack = NULL;
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unsigned int tnum = 0;
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char* pathname = map_directory_child_fs(directory, name);
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db_lock();
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struct directory *contdir = directory_get_child(directory, name);
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// directory exists already
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@ -454,6 +490,7 @@ update_container_file( struct directory* directory,
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modified = true;
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}
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else {
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db_unlock();
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g_free(pathname);
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return true;
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}
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@ -462,6 +499,7 @@ update_container_file( struct directory* directory,
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contdir = directory_make_child(directory, name);
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contdir->mtime = st->st_mtime;
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contdir->device = DEVICE_CONTAINER;
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db_unlock();
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while ((vtrack = plugin->container_scan(pathname, ++tnum)) != NULL)
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{
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@ -489,7 +527,9 @@ update_container_file( struct directory* directory,
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if (tnum == 1)
|
||||
{
|
||||
db_lock();
|
||||
delete_directory(contdir);
|
||||
db_unlock();
|
||||
return false;
|
||||
}
|
||||
else
|
||||
@ -536,13 +576,19 @@ update_regular_file(struct directory *directory,
|
||||
|
||||
if ((plugin = decoder_plugin_from_suffix(suffix, false)) != NULL)
|
||||
{
|
||||
db_lock();
|
||||
struct song *song = directory_get_song(directory, name);
|
||||
db_unlock();
|
||||
|
||||
if (!directory_child_access(directory, name, R_OK)) {
|
||||
g_warning("no read permissions on %s/%s",
|
||||
directory_get_path(directory), name);
|
||||
if (song != NULL)
|
||||
if (song != NULL) {
|
||||
db_lock();
|
||||
delete_song(directory, song);
|
||||
db_unlock();
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@ -552,8 +598,11 @@ update_regular_file(struct directory *directory,
|
||||
{
|
||||
if (update_container_file(directory, name, st, plugin))
|
||||
{
|
||||
if (song != NULL)
|
||||
if (song != NULL) {
|
||||
db_lock();
|
||||
delete_song(directory, song);
|
||||
db_unlock();
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
@ -579,7 +628,9 @@ update_regular_file(struct directory *directory,
|
||||
if (!song_file_update(song)) {
|
||||
g_debug("deleting unrecognized file %s/%s",
|
||||
directory_get_path(directory), name);
|
||||
db_lock();
|
||||
delete_song(directory, song);
|
||||
db_unlock();
|
||||
}
|
||||
|
||||
modified = true;
|
||||
@ -614,12 +665,18 @@ updateInDirectory(struct directory *directory,
|
||||
if (inodeFoundInParent(directory, st->st_ino, st->st_dev))
|
||||
return;
|
||||
|
||||
db_lock();
|
||||
subdir = directory_make_child(directory, name);
|
||||
db_unlock();
|
||||
|
||||
assert(directory == subdir->parent);
|
||||
|
||||
ret = updateDirectory(subdir, st);
|
||||
if (!ret)
|
||||
if (!ret) {
|
||||
db_lock();
|
||||
delete_directory(subdir);
|
||||
db_unlock();
|
||||
}
|
||||
} else {
|
||||
g_debug("update: %s is not a directory, archive or music", name);
|
||||
}
|
||||
@ -778,7 +835,9 @@ directory_make_child_checked(struct directory *parent, const char *name_utf8)
|
||||
struct directory *directory;
|
||||
struct stat st;
|
||||
|
||||
db_lock();
|
||||
directory = directory_get_child(parent, name_utf8);
|
||||
db_unlock();
|
||||
if (directory != NULL)
|
||||
return directory;
|
||||
|
||||
@ -788,11 +847,14 @@ directory_make_child_checked(struct directory *parent, const char *name_utf8)
|
||||
|
||||
/* if we're adding directory paths, make sure to delete filenames
|
||||
with potentially the same name */
|
||||
db_lock();
|
||||
struct song *conflicting = directory_get_song(parent, name_utf8);
|
||||
if (conflicting)
|
||||
delete_song(parent, conflicting);
|
||||
|
||||
directory = directory_new_child(parent, name_utf8);
|
||||
db_unlock();
|
||||
|
||||
directory_set_stat(directory, &st);
|
||||
return directory;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user