{decoder,player}/Control: add ReplayGain{Config,Mode} attributes
Don't use the global variables in class DecoderBridge; instead, forward these values to the decoder thread via PlayerControl and DecoderControl.
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@@ -30,7 +30,6 @@
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#include "pcm/PcmConvert.hxx"
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#include "tag/Tag.hxx"
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#include "AudioConfig.hxx"
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#include "ReplayGainGlobal.hxx"
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#include "Log.hxx"
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#include "input/InputStream.hxx"
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#include "util/ConstBuffer.hxx"
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@@ -592,14 +591,14 @@ DecoderBridge::SubmitReplayGain(const ReplayGainInfo *new_replay_gain_info)
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if (++serial == 0)
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serial = 1;
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if (ReplayGainMode::OFF != replay_gain_mode) {
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ReplayGainMode rgm = replay_gain_mode;
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if (ReplayGainMode::OFF != dc.replay_gain_mode) {
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ReplayGainMode rgm = dc.replay_gain_mode;
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if (rgm != ReplayGainMode::ALBUM)
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rgm = ReplayGainMode::TRACK;
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const auto &tuple = new_replay_gain_info->Get(rgm);
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const auto scale =
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tuple.CalculateScale(replay_gain_config);
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tuple.CalculateScale(dc.replay_gain_config);
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dc.replay_gain_db = 20.0 * log10f(scale);
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}
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