ReplayGain filter: allow gain > 100 %

The ReplayGain filter clamped the gain to max. 100 % even if the
algorithm determined the signal needed a boost. That would result in any
such tracks being played with too low volume, effectively defeating the
purpose of the filter.
This commit is contained in:
Johan Kiviniemi 2010-08-23 15:19:16 +03:00
parent 92b6ba9eff
commit ed5d297301
1 changed files with 11 additions and 3 deletions

View File

@ -55,8 +55,16 @@ struct replay_gain_filter {
struct replay_gain_info info;
/**
* The current volume, between 0 and #PCM_VOLUME_1 (both
* including).
* The current volume, between 0 and a value that may or may not exceed
* #PCM_VOLUME_1.
*
* If the default value of true is used for replaygain_limit, the
* application of the volume to the signal will never cause clipping.
*
* On the other hand, if the user has set replaygain_limit to false,
* the chance of clipping is explicitly preferred if that's required to
* maintain a consistent audio level. Whether clipping will actually
* occur depends on what value the user is using for replaygain_preamp.
*/
unsigned volume;
@ -171,7 +179,7 @@ replay_gain_filter_filter(struct filter *_filter,
*dest_size_r = src_size;
if (filter->volume >= PCM_VOLUME_1)
if (filter->volume == PCM_VOLUME_1)
/* optimized special case: 100% volume = no-op */
return src;