ReplayGain filter: allow gain > 100 %
The ReplayGain filter clamped the gain to max. 100 % even if the algorithm determined the signal needed a boost. That would result in any such tracks being played with too low volume, effectively defeating the purpose of the filter.
This commit is contained in:
parent
92b6ba9eff
commit
ed5d297301
|
@ -55,8 +55,16 @@ struct replay_gain_filter {
|
|||
struct replay_gain_info info;
|
||||
|
||||
/**
|
||||
* The current volume, between 0 and #PCM_VOLUME_1 (both
|
||||
* including).
|
||||
* The current volume, between 0 and a value that may or may not exceed
|
||||
* #PCM_VOLUME_1.
|
||||
*
|
||||
* If the default value of true is used for replaygain_limit, the
|
||||
* application of the volume to the signal will never cause clipping.
|
||||
*
|
||||
* On the other hand, if the user has set replaygain_limit to false,
|
||||
* the chance of clipping is explicitly preferred if that's required to
|
||||
* maintain a consistent audio level. Whether clipping will actually
|
||||
* occur depends on what value the user is using for replaygain_preamp.
|
||||
*/
|
||||
unsigned volume;
|
||||
|
||||
|
@ -171,7 +179,7 @@ replay_gain_filter_filter(struct filter *_filter,
|
|||
|
||||
*dest_size_r = src_size;
|
||||
|
||||
if (filter->volume >= PCM_VOLUME_1)
|
||||
if (filter->volume == PCM_VOLUME_1)
|
||||
/* optimized special case: 100% volume = no-op */
|
||||
return src;
|
||||
|
||||
|
|
Loading…
Reference in New Issue