thread: Add `Future` implement for mingw32 without pthread
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/*
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* Copyright 2020-2021 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef THREAD_FUTURE_HXX
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#define THREAD_FUTURE_HXX
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#ifdef _WIN32
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#include "WindowsFuture.hxx"
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template <typename R>
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using Future = WinFuture<R>;
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template <typename R>
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using Promise = WinPromise<R>;
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#else
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#include <future>
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template <typename R>
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using Future = std::future<R>;
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template <typename R>
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using Promise = std::promise<R>;
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#endif
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#endif
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/*
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* Copyright 2020-2021 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef THREAD_WINDOWS_FUTURE_HXX
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#define THREAD_WINDOWS_FUTURE_HXX
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#include "CriticalSection.hxx"
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#include "WindowsCond.hxx"
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#include <atomic>
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#include <memory>
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#include <variant>
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enum class WinFutureErrc : int {
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future_already_retrieved = 1,
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promise_already_satisfied,
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no_state,
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broken_promise,
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};
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enum class WinFutureStatus { ready, timeout, deferred };
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static inline const std::error_category &win_future_category() noexcept;
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class WinFutureCategory : public std::error_category {
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public:
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const char *name() const noexcept override { return "win_future"; }
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std::string message(int Errcode) const override {
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using namespace std::literals;
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switch (static_cast<WinFutureErrc>(Errcode)) {
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case WinFutureErrc::broken_promise:
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return "Broken promise"s;
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case WinFutureErrc::future_already_retrieved:
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return "Future already retrieved"s;
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case WinFutureErrc::promise_already_satisfied:
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return "Promise already satisfied"s;
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case WinFutureErrc::no_state:
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return "No associated state"s;
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default:
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return "Unknown error"s;
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}
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}
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std::error_condition default_error_condition(int code) const noexcept override {
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return std::error_condition(code, win_future_category());
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}
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};
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static inline const std::error_category &win_future_category() noexcept {
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static const WinFutureCategory win_future_category_instance{};
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return win_future_category_instance;
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}
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class WinFutureError : public std::logic_error {
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public:
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WinFutureError(WinFutureErrc errcode)
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: WinFutureError(
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std::error_code(static_cast<int>(errcode), win_future_category())) {}
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private:
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explicit WinFutureError(std::error_code errcode)
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: std::logic_error("WinFutureError: " + errcode.message()), code(errcode) {}
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std::error_code code;
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};
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template <typename T>
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class WinFutureState {
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private:
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mutable CriticalSection mutex;
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WindowsCond condition;
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std::variant<std::monostate, T, std::exception_ptr> result;
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bool retrieved = false;
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bool ready = false;
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public:
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bool is_ready() const noexcept {
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std::unique_lock<CriticalSection> lock(mutex);
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return ready;
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}
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bool already_retrieved() const noexcept {
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std::unique_lock<CriticalSection> lock(mutex);
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return retrieved;
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}
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void wait() {
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std::unique_lock<CriticalSection> lock(mutex);
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condition.wait(lock, [this]() { return ready; });
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}
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template <class Rep, class Period>
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WinFutureStatus
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wait_for(const std::chrono::duration<Rep, Period> &timeout_duration) const {
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std::unique_lock<CriticalSection> lock(mutex);
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// deferred function not support yet
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if (condition.wait_for(lock, timeout_duration,
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[this]() { return ready; })) {
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return WinFutureStatus::ready;
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}
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return WinFutureStatus::timeout;
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}
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virtual T &get_value() {
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std::unique_lock<CriticalSection> lock(mutex);
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if (retrieved) {
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throw WinFutureError(WinFutureErrc::future_already_retrieved);
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}
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if (auto eptr = std::get_if<std::exception_ptr>(&result)) {
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std::rethrow_exception(*eptr);
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}
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retrieved = true;
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condition.wait(lock, [this]() { return ready; });
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if (auto eptr = std::get_if<std::exception_ptr>(&result)) {
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std::rethrow_exception(*eptr);
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}
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return *std::get_if<T>(&result);
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}
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void set_value(const T &value) {
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std::unique_lock<CriticalSection> lock(mutex);
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if (!std::holds_alternative<std::monostate>(&result)) {
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throw WinFutureError(WinFutureErrc::promise_already_satisfied);
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}
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result.template emplace<T>(value);
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ready = true;
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condition.notify_all();
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}
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void set_value(T &&value) {
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std::unique_lock<CriticalSection> lock(mutex);
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if (!std::holds_alternative<std::monostate>(result)) {
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throw WinFutureError(WinFutureErrc::promise_already_satisfied);
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}
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result.template emplace<T>(std::move(value));
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ready = true;
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condition.notify_all();
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}
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void set_exception(std::exception_ptr eptr) {
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std::unique_lock<CriticalSection> lock(mutex);
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if (!std::holds_alternative<std::monostate>(result)) {
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throw WinFutureError(WinFutureErrc::promise_already_satisfied);
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}
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result.template emplace<std::exception_ptr>(eptr);
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ready = true;
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condition.notify_all();
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}
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};
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template <typename T>
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class WinFutureStateManager {
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public:
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WinFutureStateManager() = default;
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WinFutureStateManager(std::shared_ptr<WinFutureState<T>> new_state)
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: state(std::move(new_state)) {}
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WinFutureStateManager(const WinFutureStateManager &) = default;
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WinFutureStateManager &operator=(const WinFutureStateManager &) = default;
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WinFutureStateManager(WinFutureStateManager &&) = default;
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WinFutureStateManager &operator=(WinFutureStateManager &&) = default;
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[[nodiscard]] bool valid() const noexcept { return static_cast<bool>(state); }
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void wait() const {
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if (!valid()) {
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throw WinFutureError(WinFutureErrc::no_state);
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}
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state->wait();
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}
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template <class Rep, class Period>
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WinFutureStatus
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wait_for(const std::chrono::duration<Rep, Period> &timeout_duration) const {
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if (!valid()) {
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throw WinFutureError(WinFutureErrc::no_state);
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}
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return state->wait_for(timeout_duration);
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}
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T &get_value() const {
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if (!valid()) {
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throw WinFutureError(WinFutureErrc::no_state);
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}
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return state->get_value();
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}
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void set_value(const T &value) {
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if (!valid()) {
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throw WinFutureError(WinFutureErrc::no_state);
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}
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state->set_value(value);
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}
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void set_value(T &&value) {
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if (!valid()) {
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throw WinFutureError(WinFutureErrc::no_state);
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}
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state->set_value(std::move(value));
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}
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void set_exception(std::exception_ptr eptr) {
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if (!valid()) {
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throw WinFutureError(WinFutureErrc::no_state);
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}
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state->set_exception(eptr);
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}
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private:
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std::shared_ptr<WinFutureState<T>> state;
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};
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template <typename T>
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class WinFuture : public WinFutureStateManager<T> {
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using Base = WinFutureStateManager<T>;
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static_assert(!std::is_array_v<T> && std::is_object_v<T> &&
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std::is_destructible_v<T>,
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"T in future<T> must meet the Cpp17Destructible requirements "
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"(N4878 [futures.unique.future]/4).");
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public:
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WinFuture() noexcept = default;
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WinFuture(WinFuture &&) noexcept = default;
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WinFuture &operator=(WinFuture &&) noexcept = default;
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WinFuture(const WinFuture &) noexcept = delete;
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WinFuture &operator=(const WinFuture &) noexcept = delete;
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WinFuture(const Base &base, std::monostate) : Base(base) {}
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~WinFuture() noexcept = default;
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T get() {
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WinFuture local(std::move(*this));
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return std::move(local.get_value());
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}
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private:
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using Base::get_value;
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using Base::set_exception;
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using Base::set_value;
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};
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template <typename T>
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class WinFuture<T &> : public WinFutureStateManager<T *> {
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using Base = WinFutureStateManager<T *>;
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public:
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WinFuture() noexcept = default;
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WinFuture(WinFuture &&) noexcept = default;
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WinFuture &operator=(WinFuture &&) noexcept = default;
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WinFuture(const WinFuture &) noexcept = delete;
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WinFuture &operator=(const WinFuture &) noexcept = delete;
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WinFuture(const Base &base, std::monostate) : Base(base) {}
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~WinFuture() noexcept = default;
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T &get() {
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WinFuture local(std::move(*this));
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return *local.get_value();
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}
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private:
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using Base::get_value;
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using Base::set_exception;
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using Base::set_value;
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};
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template <>
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class WinFuture<void> : public WinFutureStateManager<int> {
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using Base = WinFutureStateManager<int>;
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public:
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WinFuture() noexcept = default;
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WinFuture(WinFuture &&) noexcept = default;
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WinFuture &operator=(WinFuture &&) noexcept = default;
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WinFuture(const WinFuture &) noexcept = delete;
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WinFuture &operator=(const WinFuture &) noexcept = delete;
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WinFuture(const Base &base, std::monostate) : Base(base) {}
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~WinFuture() noexcept = default;
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void get() {
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WinFuture local(std::move(*this));
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local.get_value();
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}
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private:
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using Base::get_value;
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using Base::set_exception;
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using Base::set_value;
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};
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template <typename T>
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class WinPromiseBase {
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public:
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WinPromiseBase(std::shared_ptr<WinFutureState<T>> new_state)
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: state(std::move(new_state)) {}
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WinPromiseBase(WinPromiseBase &&) = default;
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WinPromiseBase &operator=(WinPromiseBase &&) = default;
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WinPromiseBase(const WinPromiseBase &) = delete;
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WinPromiseBase &operator=(const WinPromiseBase &) = delete;
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WinFutureStateManager<T> &get_state_for_set() {
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if (!state.valid()) {
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throw WinFutureError(WinFutureErrc::no_state);
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}
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return state;
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}
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WinFutureStateManager<T> &get_state_for_future() {
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if (!state.valid()) {
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throw WinFutureError(WinFutureErrc::no_state);
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}
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if (future_retrieved) {
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throw WinFutureError(WinFutureErrc::future_already_retrieved);
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}
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future_retrieved = true;
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return state;
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}
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private:
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WinFutureStateManager<T> state;
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bool future_retrieved = false;
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};
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template <typename T>
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class WinPromise {
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public:
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WinPromise() : base(std::make_shared<WinFutureState<T>>()) {}
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WinPromise(WinPromise &&) = default;
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WinPromise(const WinPromise &) = delete;
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~WinPromise() noexcept {}
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[[nodiscard]] WinFuture<T> get_future() {
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return WinFuture<T>(base.get_state_for_future(), std::monostate());
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}
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void set_value(const T &value) { base.get_state_for_set().set_value(value); }
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void set_value(T &&value) {
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base.get_state_for_set().set_value(std::forward<T>(value));
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}
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void set_exception(std::exception_ptr eptr) {
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base.get_state_for_set().set_exception(eptr);
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}
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private:
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WinPromiseBase<T> base;
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};
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template <typename T>
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class WinPromise<T &> {
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public:
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WinPromise() : base(std::make_shared<WinFutureState<T *>>()) {}
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WinPromise(WinPromise &&) = default;
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WinPromise(const WinPromise &) = delete;
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~WinPromise() noexcept {}
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[[nodiscard]] WinFuture<T &> get_future() {
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return WinFuture<T>(base.get_state_for_future(), std::monostate());
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}
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void set_value(T &value) {
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base.get_state_for_set().set_value(std::addressof(value));
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}
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void set_exception(std::exception_ptr eptr) {
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base.get_state_for_set().set_exception(eptr);
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}
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private:
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WinPromiseBase<T *> base;
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};
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template <>
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class WinPromise<void> {
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public:
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WinPromise() : base(std::make_shared<WinFutureState<int>>()) {}
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WinPromise(WinPromise &&) = default;
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WinPromise(const WinPromise &) = delete;
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~WinPromise() noexcept {}
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[[nodiscard]] WinFuture<void> get_future() {
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return WinFuture<void>(base.get_state_for_future(), std::monostate());
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}
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void set_value() { base.get_state_for_set().set_value(0); }
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void set_exception(std::exception_ptr eptr) {
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base.get_state_for_set().set_exception(eptr);
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}
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private:
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WinPromiseBase<int> base;
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};
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#endif
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