decoder/wildmidi: use NarrowPath, fixing the Windows build
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NEWS
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NEWS
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@ -5,6 +5,7 @@ ver 0.21.24 (not yet released)
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- simple: fix crash when mounting twice
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* decoder
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- wildmidi: attempt to detect WildMidi using pkg-config
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- wildmidi: fix Windows build failure
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* Android
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- fix build failure with Android NDK r21
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* Windows
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@ -25,6 +25,7 @@
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#include "fs/AllocatedPath.hxx"
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#include "fs/FileSystem.hxx"
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#include "fs/Path.hxx"
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#include "fs/NarrowPath.hxx"
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#include "Log.hxx"
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#include "PluginUnavailable.hxx"
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@ -53,7 +54,8 @@ wildmidi_init(const ConfigBlock &block)
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AtScopeExit() { WildMidi_ClearError(); };
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#endif
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if (WildMidi_Init(path.c_str(), wildmidi_audio_format.sample_rate,
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if (WildMidi_Init(NarrowPath(path),
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wildmidi_audio_format.sample_rate,
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0) != 0) {
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#ifdef LIBWILDMIDI_VERSION
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/* WildMidi_GetError() requires libwildmidi 0.4 */
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@ -96,7 +98,7 @@ wildmidi_file_decode(DecoderClient &client, Path path_fs)
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midi *wm;
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const struct _WM_Info *info;
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wm = WildMidi_Open(path_fs.c_str());
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wm = WildMidi_Open(NarrowPath(path_fs));
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if (wm == nullptr)
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return;
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@ -136,7 +138,7 @@ wildmidi_file_decode(DecoderClient &client, Path path_fs)
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static bool
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wildmidi_scan_file(Path path_fs, TagHandler &handler) noexcept
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{
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midi *wm = WildMidi_Open(path_fs.c_str());
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midi *wm = WildMidi_Open(NarrowPath(path_fs));
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if (wm == nullptr)
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return false;
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