CueParser: use std::string
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@ -31,7 +31,6 @@
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CueParser::CueParser()
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:state(HEADER), tag(new Tag()),
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filename(nullptr),
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current(nullptr),
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previous(nullptr),
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finished(nullptr),
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@ -40,7 +39,6 @@ CueParser::CueParser()
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CueParser::~CueParser()
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{
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delete tag;
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g_free(filename);
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if (current != nullptr)
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current->Free();
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@ -230,8 +228,7 @@ CueParser::Feed2(char *p)
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}
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state = WAVE;
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g_free(filename);
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filename = g_strdup(new_filename);
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filename = new_filename;
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} else if (state == IGNORE_FILE) {
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return;
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} else if (strcmp(command, "TRACK") == 0) {
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@ -251,7 +248,7 @@ CueParser::Feed2(char *p)
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}
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state = TRACK;
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current = Song::NewRemote(filename);
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current = Song::NewRemote(filename.c_str());
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assert(current->tag == nullptr);
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current->tag = new Tag(*tag);
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current->tag->AddItem(TAG_TRACK, nr);
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@ -23,6 +23,8 @@
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#include "check.h"
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#include "Compiler.h"
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#include <string>
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struct Song;
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struct Tag;
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@ -56,7 +58,7 @@ class CueParser {
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Tag *tag;
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char *filename;
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std::string filename;
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/**
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* The song currently being edited.
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