fluidsynth: new decoder plugin for MIDI files

There are a few problems left in this plugin:

- fluidsynth decodes in real time, while MPD prefers to buffer as
  quickly as possible; as a workaround, this plugin uses a timer
  object to synchronize with real-time playback

- I don't know yet how fluidsynth tells me when the song has ended

- the "soundfont" configuration setting is not yet documented, and it
  will likely change soon (in favor of a per-decoder configuration
  block)
This commit is contained in:
Max Kellermann 2009-02-12 08:43:26 +01:00
parent de2e13cafe
commit e56a90f3b3
6 changed files with 268 additions and 1 deletions

View File

@ -98,6 +98,9 @@ Multi-codec library.
libsidplay2 - http://sidplay2.sourceforge.net/
For C64 SID support.
libfluidsynth - http://fluidsynth.resonance.org/
For MIDI support.
Optional Miscellaneous Dependencies
-----------------------------------

1
NEWS
View File

@ -11,6 +11,7 @@ ver 0.15 - (200?/??/??)
- modplug: another MOD plugin, based on libmodplug
- mikmod disabled by default, due to severe security issues in libmikmod
- sidplay: new decoder plugin for C64 SID (using libsidplay2)
- fluidsynth: new decoder plugin for MIDI files (using libfluidsynth)
* audio outputs:
- shout: enlarged buffer size to 32 kB
- null: allow disabling synchronization

View File

@ -417,6 +417,11 @@ AC_ARG_ENABLE(sidplay,
[enable C64 SID support via libsidplay2 (default: disable)]),,
enable_sidplay=no)
AC_ARG_ENABLE(fluidsynth,
AS_HELP_STRING([--enable-fluidsynth],
[enable MIDI support via fluidsynth (default: disable)]),,
enable_fluidsynth=no)
AC_ARG_ENABLE(wavpack,
AS_HELP_STRING([--disable-wavpack],
[disable WavPack support (default: enable)]),
@ -1018,13 +1023,21 @@ if test x$enable_sidplay = xyes; then
AC_SUBST(SIDPLAY_LIBS,"-lsidplay2 -lresid-builder")
AC_SUBST(SIDPLAY_CFLAGS,)
AC_DEFINE(ENABLE_SIDPLAY, 1, [Define for libsidplay2 support]),
AC_DEFINE(ENABLE_SIDPLAY, 1, [Define for libsidplay2 support])
else
AM_CONDITIONAL(am__fastdepCXX, false)
fi
AM_CONDITIONAL(ENABLE_SIDPLAY, test x$enable_sidplay = xyes)
if test x$enable_fluidsynth = xyes; then
PKG_CHECK_MODULES(FLUIDSYNTH, [fluidsynth],
AC_DEFINE(ENABLE_FLUIDSYNTH, 1, [Define for fluidsynth support]),
enable_fluidsynth=no)
fi
AM_CONDITIONAL(ENABLE_FLUIDSYNTH, test x$enable_fluidsynth = xyes)
dnl
dnl Documentation
@ -1310,6 +1323,12 @@ else
echo " C64 SID support ...............disabled"
fi
if test x$enable_fluidsynth = xyes; then
echo " fluidsynth MIDI support .......enabled"
else
echo " fluidsynth MIDI support .......disabled"
fi
if test x$enable_ffmpeg = xyes; then
echo " FFMPEG support ................enabled"
else
@ -1328,6 +1347,7 @@ if
test x$enable_ffmpeg = xno &&
test x$enable_modplug = xno &&
test x$enable_sidplay = xno &&
test x$enable_fluidsynth = xno &&
test x$enable_mod = xno; then
AC_MSG_ERROR([No input plugins supported!])
fi

View File

@ -12,6 +12,7 @@ mpd_CPPFLAGS = \
$(AUDIOFILE_CFLAGS) $(LIBMIKMOD_CFLAGS) \
$(MODPLUG_CFLAGS) \
$(SIDPLAY_CFLAGS) \
$(FLUIDSYNTH_CFLAGS) \
$(ID3TAG_CFLAGS) \
$(MAD_CFLAGS) \
$(FFMPEG_CFLAGS) \
@ -26,6 +27,7 @@ mpd_LDADD = $(MPD_LIBS) \
$(AUDIOFILE_LIBS) $(LIBMIKMOD_LIBS) \
$(MODPLUG_LIBS) \
$(SIDPLAY_LIBS) \
$(FLUIDSYNTH_LIBS) \
$(ID3TAG_LIBS) \
$(MAD_LIBS) \
$(MP4FF_LIBS) \
@ -317,6 +319,10 @@ if ENABLE_SIDPLAY
mpd_SOURCES += decoder/sidplay_plugin.cxx
endif
if ENABLE_FLUIDSYNTH
mpd_SOURCES += decoder/fluidsynth_plugin.c
endif
if HAVE_FFMPEG
mpd_SOURCES += decoder/ffmpeg_plugin.c
endif

View File

@ -0,0 +1,233 @@
/*
* Copyright (C) 2003-2009 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../decoder_api.h"
#include "../timer.h"
#include "../conf.h"
#include <glib.h>
#include <fluidsynth.h>
#undef G_LOG_DOMAIN
#define G_LOG_DOMAIN "fluidsynth"
/**
* Convert a fluidsynth log level to a GLib log level.
*/
static GLogLevelFlags
fluidsynth_level_to_glib(enum fluid_log_level level)
{
switch (level) {
case FLUID_PANIC:
case FLUID_ERR:
return G_LOG_LEVEL_CRITICAL;
case FLUID_WARN:
return G_LOG_LEVEL_WARNING;
case FLUID_INFO:
return G_LOG_LEVEL_INFO;
case FLUID_DBG:
case LAST_LOG_LEVEL:
return G_LOG_LEVEL_DEBUG;
}
/* invalid fluidsynth log level */
return G_LOG_LEVEL_MESSAGE;
}
/**
* The fluidsynth logging callback. It forwards messages to the GLib
* logging library.
*/
static void
fluidsynth_mpd_log_function(int level, char *message, G_GNUC_UNUSED void *data)
{
g_log(G_LOG_DOMAIN, fluidsynth_level_to_glib(level), "%s", message);
}
static bool
fluidsynth_init(void)
{
fluid_set_log_function(LAST_LOG_LEVEL,
fluidsynth_mpd_log_function, NULL);
return true;
}
static void
fluidsynth_file_decode(struct decoder *decoder, const char *path_fs)
{
static const struct audio_format audio_format = {
.sample_rate = 48000,
.bits = 16,
.channels = 2,
};
char setting_sample_rate[] = "synth.sample-rate";
/*
char setting_verbose[] = "synth.verbose";
char setting_yes[] = "yes";
*/
const char *soundfont_path;
fluid_settings_t *settings;
fluid_synth_t *synth;
fluid_player_t *player;
char *path_dup;
int ret;
Timer *timer;
enum decoder_command cmd;
soundfont_path =
config_get_string("soundfont",
"/usr/share/sounds/sf2/FluidR3_GM.sf2");
/* set up fluid settings */
settings = new_fluid_settings();
if (settings == NULL)
return;
fluid_settings_setnum(settings, setting_sample_rate, 48000);
/*
fluid_settings_setstr(settings, setting_verbose, setting_yes);
*/
/* create the fluid synth */
synth = new_fluid_synth(settings);
if (synth == NULL) {
delete_fluid_settings(settings);
return;
}
ret = fluid_synth_sfload(synth, soundfont_path, true);
if (ret < 0) {
g_warning("fluid_synth_sfload() failed");
delete_fluid_synth(synth);
delete_fluid_settings(settings);
return;
}
/* create the fluid player */
player = new_fluid_player(synth);
if (player == NULL) {
delete_fluid_synth(synth);
delete_fluid_settings(settings);
return;
}
/* temporarily duplicate the path_fs string, because
fluidsynth wants a writable string */
path_dup = g_strdup(path_fs);
ret = fluid_player_add(player, path_dup);
g_free(path_dup);
if (ret != 0) {
g_warning("fluid_player_add() failed");
delete_fluid_player(player);
delete_fluid_synth(synth);
delete_fluid_settings(settings);
return;
}
/* start the player */
ret = fluid_player_play(player);
if (ret != 0) {
g_warning("fluid_player_play() failed");
delete_fluid_player(player);
delete_fluid_synth(synth);
delete_fluid_settings(settings);
return;
}
/* set up a timer for synchronization; fluidsynth always
decodes in real time, which forces us to synchronize */
/* XXX is there any way to switch off real-time decoding? */
timer = timer_new(&audio_format);
timer_start(timer);
/* initialization complete - announce the audio format to the
MPD core */
decoder_initialized(decoder, &audio_format, false, -1);
do {
int16_t buffer[2048];
const unsigned max_frames = G_N_ELEMENTS(buffer) / 2;
/* synchronize with the fluid player */
timer_add(timer, sizeof(buffer));
timer_sync(timer);
/* read samples from fluidsynth and send them to the
MPD core */
ret = fluid_synth_write_s16(synth, max_frames,
buffer, 0, 2,
buffer, 1, 2);
/* XXX how do we see whether the player is done? We
can't access the private attribute
player->status */
if (ret != 0)
break;
cmd = decoder_data(decoder, NULL, buffer, sizeof(buffer),
0, 0, NULL);
} while (cmd == DECODE_COMMAND_NONE);
/* clean up */
timer_free(timer);
fluid_player_stop(player);
fluid_player_join(player);
delete_fluid_player(player);
delete_fluid_synth(synth);
delete_fluid_settings(settings);
}
static struct tag *
fluidsynth_tag_dup(const char *file)
{
struct tag *tag = tag_new();
/* to be implemented */
(void)file;
return tag;
}
static const char *const fluidsynth_suffixes[] = {
"mid",
NULL
};
const struct decoder_plugin fluidsynth_decoder_plugin = {
.name = "fluidsynth",
.init = fluidsynth_init,
.file_decode = fluidsynth_file_decode,
.tag_dup = fluidsynth_tag_dup,
.suffixes = fluidsynth_suffixes,
};

View File

@ -35,6 +35,7 @@ extern const struct decoder_plugin wavpack_plugin;
extern const struct decoder_plugin modplug_plugin;
extern const struct decoder_plugin mikmod_decoder_plugin;
extern const struct decoder_plugin sidplay_decoder_plugin;
extern const struct decoder_plugin fluidsynth_decoder_plugin;
extern const struct decoder_plugin ffmpeg_plugin;
static const struct decoder_plugin *const decoder_plugins[] = {
@ -74,6 +75,9 @@ static const struct decoder_plugin *const decoder_plugins[] = {
#ifdef ENABLE_SIDPLAY
&sidplay_decoder_plugin,
#endif
#ifdef ENABLE_FLUIDSYNTH
&fluidsynth_decoder_plugin,
#endif
#ifdef HAVE_FFMPEG
&ffmpeg_plugin,
#endif