output/snapcast: calculate the latency for TIME responses
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@ -22,6 +22,7 @@
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#include "Timestamp.hxx"
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#include "Internal.hxx"
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#include "tag/RiffFormat.hxx"
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#include "event/Loop.hxx"
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#include "net/SocketError.hxx"
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#include "net/UniqueSocketDescriptor.hxx"
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#include "util/StringView.hxx"
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@ -146,7 +147,8 @@ SendTime(SocketDescriptor s, const PackedBE16 id,
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const SnapcastBase &request_header,
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const SnapcastTime &request_payload) noexcept
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{
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SnapcastTime payload = request_payload; // TODO
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SnapcastTime payload = request_payload;
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payload.latency = request_header.received - request_header.sent;
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SnapcastBase base{};
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base.type = uint16_t(SnapcastMessageType::TIME);
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@ -196,12 +198,14 @@ SnapcastClient::SendWireChunk(ConstBuffer<void> payload,
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BufferedSocket::InputResult
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SnapcastClient::OnSocketInput(void *data, size_t length) noexcept
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{
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const auto &base = *(const SnapcastBase *)data;
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auto &base = *(SnapcastBase *)data;
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if (length < sizeof(base) ||
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length < sizeof(base) + base.size)
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return InputResult::MORE;
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base.received = ToSnapcastTimestamp(GetEventLoop().SteadyNow());
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ConsumeInput(sizeof(base) + base.size);
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const ConstBuffer<void> payload{&base + 1, base.size};
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@ -35,6 +35,21 @@ enum class SnapcastMessageType : uint16_t {
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struct SnapcastTimestamp {
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PackedLE32 sec, usec;
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constexpr SnapcastTimestamp operator-(SnapcastTimestamp other) const noexcept {
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const uint32_t a_sec = sec, a_usec = usec;
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const uint32_t b_sec = other.sec, b_usec = other.usec;
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uint32_t result_sec = a_sec - b_sec;
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uint32_t result_usec = a_usec - b_usec;
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if (a_usec < b_usec) {
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--result_sec;
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result_usec += 1'000'0000;
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}
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return {result_sec, result_usec};
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}
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};
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struct SnapcastBase {
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