decoder/{Thread,Control,...}: rename source files, drop prefix
This commit is contained in:
565
src/decoder/Thread.cxx
Normal file
565
src/decoder/Thread.cxx
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@@ -0,0 +1,565 @@
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/*
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* Copyright 2003-2017 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "Control.hxx"
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#include "Bridge.hxx"
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#include "DecoderPlugin.hxx"
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#include "song/DetachedSong.hxx"
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#include "MusicPipe.hxx"
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#include "fs/Traits.hxx"
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#include "fs/AllocatedPath.hxx"
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#include "DecoderAPI.hxx"
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#include "input/InputStream.hxx"
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#include "input/LocalOpen.hxx"
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#include "DecoderList.hxx"
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#include "system/Error.hxx"
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#include "util/MimeType.hxx"
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#include "util/UriUtil.hxx"
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#include "util/RuntimeError.hxx"
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#include "util/Domain.hxx"
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#include "util/ScopeExit.hxx"
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#include "thread/Name.hxx"
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#include "tag/ApeReplayGain.hxx"
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#include "Log.hxx"
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#include <stdexcept>
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#include <functional>
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#include <memory>
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static constexpr Domain decoder_thread_domain("decoder_thread");
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/**
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* Opens the input stream with InputStream::Open(), and waits until
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* the stream gets ready.
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*
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* Unlock the decoder before calling this function.
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*/
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static InputStreamPtr
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decoder_input_stream_open(DecoderControl &dc, const char *uri)
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{
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auto is = InputStream::Open(uri, dc.mutex);
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is->SetHandler(&dc);
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/* wait for the input stream to become ready; its metadata
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will be available then */
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const std::lock_guard<Mutex> protect(dc.mutex);
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is->Update();
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while (!is->IsReady()) {
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if (dc.command == DecoderCommand::STOP)
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throw StopDecoder();
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dc.Wait();
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is->Update();
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}
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is->Check();
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return is;
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}
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static InputStreamPtr
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decoder_input_stream_open(DecoderControl &dc, Path path)
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{
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auto is = OpenLocalInputStream(path, dc.mutex);
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assert(is->IsReady());
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return is;
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}
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/**
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* Decode a stream with the given decoder plugin.
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*
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* Caller holds DecoderControl::mutex.
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*/
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static bool
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decoder_stream_decode(const DecoderPlugin &plugin,
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DecoderBridge &bridge,
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InputStream &input_stream)
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{
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assert(plugin.stream_decode != nullptr);
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assert(bridge.stream_tag == nullptr);
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assert(bridge.decoder_tag == nullptr);
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assert(input_stream.IsReady());
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assert(bridge.dc.state == DecoderState::START);
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FormatDebug(decoder_thread_domain, "probing plugin %s", plugin.name);
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if (bridge.dc.command == DecoderCommand::STOP)
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throw StopDecoder();
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/* rewind the stream, so each plugin gets a fresh start */
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try {
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input_stream.Rewind();
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} catch (...) {
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}
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{
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const ScopeUnlock unlock(bridge.dc.mutex);
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FormatThreadName("decoder:%s", plugin.name);
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plugin.StreamDecode(bridge, input_stream);
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SetThreadName("decoder");
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}
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assert(bridge.dc.state == DecoderState::START ||
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bridge.dc.state == DecoderState::DECODE);
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return bridge.dc.state != DecoderState::START;
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}
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/**
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* Decode a file with the given decoder plugin.
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*
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* Caller holds DecoderControl::mutex.
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*/
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static bool
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decoder_file_decode(const DecoderPlugin &plugin,
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DecoderBridge &bridge, Path path)
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{
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assert(plugin.file_decode != nullptr);
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assert(bridge.stream_tag == nullptr);
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assert(bridge.decoder_tag == nullptr);
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assert(!path.IsNull());
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assert(path.IsAbsolute());
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assert(bridge.dc.state == DecoderState::START);
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FormatDebug(decoder_thread_domain, "probing plugin %s", plugin.name);
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if (bridge.dc.command == DecoderCommand::STOP)
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throw StopDecoder();
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{
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const ScopeUnlock unlock(bridge.dc.mutex);
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FormatThreadName("decoder:%s", plugin.name);
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plugin.FileDecode(bridge, path);
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SetThreadName("decoder");
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}
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assert(bridge.dc.state == DecoderState::START ||
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bridge.dc.state == DecoderState::DECODE);
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return bridge.dc.state != DecoderState::START;
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}
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gcc_pure
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static bool
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decoder_check_plugin_mime(const DecoderPlugin &plugin,
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const InputStream &is) noexcept
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{
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assert(plugin.stream_decode != nullptr);
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const char *mime_type = is.GetMimeType();
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return mime_type != nullptr &&
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plugin.SupportsMimeType(GetMimeTypeBase(mime_type).c_str());
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}
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gcc_pure
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static bool
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decoder_check_plugin_suffix(const DecoderPlugin &plugin,
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const char *suffix) noexcept
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{
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assert(plugin.stream_decode != nullptr);
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return suffix != nullptr && plugin.SupportsSuffix(suffix);
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}
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gcc_pure
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static bool
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decoder_check_plugin(const DecoderPlugin &plugin, const InputStream &is,
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const char *suffix) noexcept
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{
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return plugin.stream_decode != nullptr &&
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(decoder_check_plugin_mime(plugin, is) ||
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decoder_check_plugin_suffix(plugin, suffix));
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}
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static bool
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decoder_run_stream_plugin(DecoderBridge &bridge, InputStream &is,
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const char *suffix,
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const DecoderPlugin &plugin,
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bool &tried_r)
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{
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if (!decoder_check_plugin(plugin, is, suffix))
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return false;
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bridge.error = std::exception_ptr();
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tried_r = true;
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return decoder_stream_decode(plugin, bridge, is);
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}
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static bool
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decoder_run_stream_locked(DecoderBridge &bridge, InputStream &is,
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const char *uri, bool &tried_r)
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{
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UriSuffixBuffer suffix_buffer;
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const char *const suffix = uri_get_suffix(uri, suffix_buffer);
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using namespace std::placeholders;
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const auto f = std::bind(decoder_run_stream_plugin,
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std::ref(bridge), std::ref(is), suffix,
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_1, std::ref(tried_r));
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return decoder_plugins_try(f);
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}
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/**
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* Try decoding a stream, using the fallback plugin.
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*/
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static bool
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decoder_run_stream_fallback(DecoderBridge &bridge, InputStream &is)
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{
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const struct DecoderPlugin *plugin;
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#ifdef ENABLE_FFMPEG
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plugin = decoder_plugin_from_name("ffmpeg");
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#else
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plugin = decoder_plugin_from_name("mad");
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#endif
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return plugin != nullptr && plugin->stream_decode != nullptr &&
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decoder_stream_decode(*plugin, bridge, is);
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}
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/**
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* Attempt to load replay gain data, and pass it to
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* DecoderClient::SubmitReplayGain().
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*/
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static void
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LoadReplayGain(DecoderClient &client, InputStream &is)
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{
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ReplayGainInfo info;
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if (replay_gain_ape_read(is, info))
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client.SubmitReplayGain(&info);
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}
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/**
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* Call LoadReplayGain() unless ReplayGain is disabled. This saves
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* the I/O overhead when the user is not interested in the feature.
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*/
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static void
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MaybeLoadReplayGain(DecoderBridge &bridge, InputStream &is)
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{
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{
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const std::lock_guard<Mutex> protect(bridge.dc.mutex);
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if (bridge.dc.replay_gain_mode == ReplayGainMode::OFF)
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/* ReplayGain is disabled */
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return;
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}
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LoadReplayGain(bridge, is);
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}
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/**
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* Try decoding a stream.
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*
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* DecoderControl::mutex is not locked by caller.
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*/
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static bool
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decoder_run_stream(DecoderBridge &bridge, const char *uri)
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{
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DecoderControl &dc = bridge.dc;
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auto input_stream = decoder_input_stream_open(dc, uri);
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assert(input_stream);
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MaybeLoadReplayGain(bridge, *input_stream);
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const std::lock_guard<Mutex> protect(dc.mutex);
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bool tried = false;
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return dc.command == DecoderCommand::STOP ||
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decoder_run_stream_locked(bridge, *input_stream, uri,
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tried) ||
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/* fallback to mp3: this is needed for bastard streams
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that don't have a suffix or set the mimeType */
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(!tried &&
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decoder_run_stream_fallback(bridge, *input_stream));
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}
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/**
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* Decode a file with the given decoder plugin.
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*
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* DecoderControl::mutex is not locked by caller.
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*/
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static bool
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TryDecoderFile(DecoderBridge &bridge, Path path_fs, const char *suffix,
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InputStream &input_stream,
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const DecoderPlugin &plugin)
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{
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if (!plugin.SupportsSuffix(suffix))
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return false;
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bridge.error = std::exception_ptr();
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DecoderControl &dc = bridge.dc;
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if (plugin.file_decode != nullptr) {
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const std::lock_guard<Mutex> protect(dc.mutex);
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return decoder_file_decode(plugin, bridge, path_fs);
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} else if (plugin.stream_decode != nullptr) {
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const std::lock_guard<Mutex> protect(dc.mutex);
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return decoder_stream_decode(plugin, bridge, input_stream);
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} else
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return false;
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}
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/**
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* Decode a container file with the given decoder plugin.
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*
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* DecoderControl::mutex is not locked by caller.
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*/
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static bool
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TryContainerDecoder(DecoderBridge &bridge, Path path_fs, const char *suffix,
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const DecoderPlugin &plugin)
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{
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if (plugin.container_scan == nullptr ||
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plugin.file_decode == nullptr ||
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!plugin.SupportsSuffix(suffix))
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return false;
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bridge.error = nullptr;
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DecoderControl &dc = bridge.dc;
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const std::lock_guard<Mutex> protect(dc.mutex);
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return decoder_file_decode(plugin, bridge, path_fs);
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}
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/**
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* Decode a container file.
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*
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* DecoderControl::mutex is not locked by caller.
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*/
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static bool
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TryContainerDecoder(DecoderBridge &bridge, Path path_fs, const char *suffix)
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{
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return decoder_plugins_try([&bridge, path_fs,
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suffix](const DecoderPlugin &plugin){
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return TryContainerDecoder(bridge,
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path_fs,
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suffix,
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plugin);
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});
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}
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/**
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* Try decoding a file.
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*
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* DecoderControl::mutex is not locked by caller.
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*/
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static bool
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decoder_run_file(DecoderBridge &bridge, const char *uri_utf8, Path path_fs)
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{
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const char *suffix = uri_get_suffix(uri_utf8);
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if (suffix == nullptr)
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return false;
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InputStreamPtr input_stream;
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try {
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input_stream = decoder_input_stream_open(bridge.dc, path_fs);
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} catch (const std::system_error &e) {
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if (IsPathNotFound(e) &&
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/* ENOTDIR means this may be a path inside a
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"container" file */
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TryContainerDecoder(bridge, path_fs, suffix))
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return true;
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throw;
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}
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assert(input_stream);
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MaybeLoadReplayGain(bridge, *input_stream);
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auto &is = *input_stream;
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return decoder_plugins_try([&bridge, path_fs, suffix,
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&is](const DecoderPlugin &plugin){
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return TryDecoderFile(bridge,
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path_fs,
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suffix,
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is,
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plugin);
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});
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}
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/**
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* Decode a song.
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*
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* DecoderControl::mutex is not locked.
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*/
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static bool
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DecoderUnlockedRunUri(DecoderBridge &bridge,
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const char *real_uri, Path path_fs)
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try {
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return !path_fs.IsNull()
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? decoder_run_file(bridge, real_uri, path_fs)
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: decoder_run_stream(bridge, real_uri);
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} catch (StopDecoder) {
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return true;
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} catch (...) {
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const char *error_uri = real_uri;
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const std::string allocated = uri_remove_auth(error_uri);
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if (!allocated.empty())
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error_uri = allocated.c_str();
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std::throw_with_nested(FormatRuntimeError("Failed to decode %s",
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error_uri));
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}
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/**
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* Decode a song addressed by a #DetachedSong.
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*
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* Caller holds DecoderControl::mutex.
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*/
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static void
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decoder_run_song(DecoderControl &dc,
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const DetachedSong &song, const char *uri, Path path_fs)
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{
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DecoderBridge bridge(dc, dc.start_time.IsPositive(),
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/* pass the song tag only if it's
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authoritative, i.e. if it's a local
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file - tags on "stream" songs are just
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remembered from the last time we
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played it*/
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song.IsFile() ? std::make_unique<Tag>(song.GetTag()) : nullptr);
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dc.state = DecoderState::START;
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dc.CommandFinishedLocked();
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bool success;
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{
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const ScopeUnlock unlock(dc.mutex);
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AtScopeExit(&bridge) {
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/* flush the last chunk */
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if (bridge.current_chunk != nullptr)
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bridge.FlushChunk();
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};
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success = DecoderUnlockedRunUri(bridge, uri, path_fs);
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}
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if (bridge.error) {
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/* copy the Error from struct Decoder to
|
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DecoderControl */
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std::rethrow_exception(bridge.error);
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} else if (success)
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dc.state = DecoderState::STOP;
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else {
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const char *error_uri = song.GetURI();
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const std::string allocated = uri_remove_auth(error_uri);
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if (!allocated.empty())
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error_uri = allocated.c_str();
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throw FormatRuntimeError("Failed to decode %s", error_uri);
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}
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dc.client_cond.signal();
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}
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/**
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*
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* Caller holds DecoderControl::mutex.
|
||||
*/
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static void
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decoder_run(DecoderControl &dc)
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try {
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dc.ClearError();
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||||
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||||
assert(dc.song != nullptr);
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const DetachedSong &song = *dc.song;
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const char *const uri_utf8 = song.GetRealURI();
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Path path_fs = nullptr;
|
||||
AllocatedPath path_buffer = nullptr;
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if (PathTraitsUTF8::IsAbsolute(uri_utf8)) {
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path_buffer = AllocatedPath::FromUTF8Throw(uri_utf8);
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path_fs = path_buffer;
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||||
}
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||||
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||||
decoder_run_song(dc, song, uri_utf8, path_fs);
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} catch (...) {
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dc.state = DecoderState::ERROR;
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||||
dc.command = DecoderCommand::NONE;
|
||||
dc.error = std::current_exception();
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dc.client_cond.signal();
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}
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||||
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||||
void
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||||
DecoderControl::RunThread() noexcept
|
||||
{
|
||||
SetThreadName("decoder");
|
||||
|
||||
const std::lock_guard<Mutex> protect(mutex);
|
||||
|
||||
do {
|
||||
assert(state == DecoderState::STOP ||
|
||||
state == DecoderState::ERROR);
|
||||
|
||||
switch (command) {
|
||||
case DecoderCommand::START:
|
||||
CycleMixRamp();
|
||||
replay_gain_prev_db = replay_gain_db;
|
||||
replay_gain_db = 0;
|
||||
|
||||
decoder_run(*this);
|
||||
|
||||
if (state == DecoderState::ERROR) {
|
||||
try {
|
||||
std::rethrow_exception(error);
|
||||
} catch (...) {
|
||||
LogError(std::current_exception());
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case DecoderCommand::SEEK:
|
||||
/* this seek was too late, and the decoder had
|
||||
already finished; start a new decoder */
|
||||
|
||||
/* we need to clear the pipe here; usually the
|
||||
PlayerThread is responsible, but it is not
|
||||
aware that the decoder has finished */
|
||||
pipe->Clear();
|
||||
|
||||
decoder_run(*this);
|
||||
break;
|
||||
|
||||
case DecoderCommand::STOP:
|
||||
CommandFinishedLocked();
|
||||
break;
|
||||
|
||||
case DecoderCommand::NONE:
|
||||
Wait();
|
||||
break;
|
||||
}
|
||||
} while (command != DecoderCommand::NONE || !quit);
|
||||
}
|
Reference in New Issue
Block a user