IOThread: move code to class EventThread
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/*
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* Copyright 2003-2017 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_EVENT_THREAD_HXX
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#define MPD_EVENT_THREAD_HXX
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#include "check.h"
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#include "Loop.hxx"
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#include "thread/Thread.hxx"
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#include "thread/Mutex.hxx"
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/**
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* A thread which runs an #EventLoop.
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*/
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class EventThread final {
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Mutex mutex;
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EventLoop event_loop;
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Thread thread;
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public:
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EventLoop &GetEventLoop() {
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return event_loop;
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}
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void Start();
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/**
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* Ask the thread to stop, but does not wait for it. Usually,
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* you don't need to call this function, because Stop()
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* includes this.
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*/
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void StopAsync() {
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event_loop.Break();
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}
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void Stop();
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private:
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void ThreadFunc();
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static void ThreadFunc(void *arg);
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};
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#endif /* MAIN_NOTIFY_H */
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