IOThread: move code to class EventThread

This commit is contained in:
Max Kellermann
2017-02-10 21:28:32 +01:00
parent b92bff2658
commit de80c270bd
5 changed files with 136 additions and 62 deletions

61
src/event/Thread.cxx Normal file
View File

@@ -0,0 +1,61 @@
/*
* Copyright 2003-2017 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "Thread.hxx"
#include "thread/Name.hxx"
void
EventThread::Start()
{
assert(!thread.IsDefined());
const std::lock_guard<Mutex> protect(mutex);
thread.Start(ThreadFunc, this);
}
void
EventThread::Stop()
{
if (thread.IsDefined()) {
event_loop.Break();
thread.Join();
}
}
void
EventThread::ThreadFunc()
{
SetThreadName("io");
/* lock+unlock to synchronize with io_thread_start(), to be
sure that io.thread is set */
mutex.lock();
mutex.unlock();
event_loop.Run();
};
void
EventThread::ThreadFunc(void *arg)
{
auto &et = *(EventThread *)arg;
et.ThreadFunc();
};