IOThread: move code to class EventThread
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61
src/event/Thread.cxx
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61
src/event/Thread.cxx
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/*
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* Copyright 2003-2017 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "Thread.hxx"
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#include "thread/Name.hxx"
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void
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EventThread::Start()
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{
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assert(!thread.IsDefined());
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const std::lock_guard<Mutex> protect(mutex);
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thread.Start(ThreadFunc, this);
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}
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void
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EventThread::Stop()
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{
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if (thread.IsDefined()) {
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event_loop.Break();
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thread.Join();
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}
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}
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void
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EventThread::ThreadFunc()
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{
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SetThreadName("io");
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/* lock+unlock to synchronize with io_thread_start(), to be
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sure that io.thread is set */
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mutex.lock();
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mutex.unlock();
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event_loop.Run();
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};
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void
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EventThread::ThreadFunc(void *arg)
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{
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auto &et = *(EventThread *)arg;
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et.ThreadFunc();
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};
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