Queue: move GenerateId() and others into the class

This commit is contained in:
Max Kellermann 2013-01-08 15:31:39 +01:00
parent 620ae7790b
commit d81a9029db
2 changed files with 81 additions and 82 deletions

View File

@ -51,17 +51,17 @@ queue::~queue()
/**
* Generate a non-existing id number.
*/
static unsigned
queue_generate_id(const struct queue *queue)
unsigned
queue::GenerateId() const
{
static unsigned cur = (unsigned)-1;
do {
cur++;
if (cur >= queue->max_length * QUEUE_HASH_MULT)
if (cur >= max_length * QUEUE_HASH_MULT)
cur = 0;
} while (queue->id_to_position[cur] != -1);
} while (id_to_position[cur] != -1);
return cur;
}
@ -121,7 +121,7 @@ queue::ModifyAll()
unsigned
queue::Append(struct song *song, uint8_t priority)
{
unsigned id = queue_generate_id(this);
const unsigned id = GenerateId();
assert(!IsFull());
@ -154,16 +154,6 @@ queue::SwapPositions(unsigned position1, unsigned position2)
id_to_position[id2] = position1;
}
static void
queue_move_song_to(struct queue *queue, unsigned from, unsigned to)
{
unsigned from_id = queue->items[from].id;
queue->items[to] = queue->items[from];
queue->items[to].version = queue->version;
queue->id_to_position[from_id] = to;
}
void
queue::MovePostion(unsigned from, unsigned to)
{
@ -172,12 +162,12 @@ queue::MovePostion(unsigned from, unsigned to)
/* move songs to one less in from->to */
for (unsigned i = from; i < to; i++)
queue_move_song_to(this, i + 1, i);
MoveItemTo(i + 1, i);
/* move songs to one more in to->from */
for (unsigned i = from; i > to; i--)
queue_move_song_to(this, i - 1, i);
MoveItemTo(i - 1, i);
/* put song at _to_ */
@ -210,13 +200,13 @@ queue::MoveRange(unsigned start, unsigned end, unsigned to)
// If to > start, we need to move to-start items to start, starting from end
for (unsigned i = end; i < end + to - start; i++)
queue_move_song_to(this, i, start + i - end);
MoveItemTo(i, start + i - end);
// If to < start, we need to move start-to items to newend (= end + to - start), starting from to
// This is the same as moving items from start-1 to to (decreasing), with start-1 going to end-1
// We have to iterate in this order to avoid writing over something we haven't yet moved
for (unsigned i = start - 1; i >= to && i != G_MAXUINT; i--)
queue_move_song_to(this, i, i + end - start);
MoveItemTo(i, i + end - start);
// Copy the original block back in, starting at to.
for (unsigned i = start; i< end; i++)
@ -242,27 +232,23 @@ queue::MoveRange(unsigned start, unsigned end, unsigned to)
}
}
/**
* Moves a song to a new position in the "order" list.
*/
static void
queue_move_order(struct queue *queue, unsigned from_order, unsigned to_order)
void
queue::MoveOrder(unsigned from_order, unsigned to_order)
{
assert(queue != NULL);
assert(from_order < queue->length);
assert(to_order <= queue->length);
assert(from_order < length);
assert(to_order <= length);
const unsigned from_position = queue->OrderToPosition(from_order);
const unsigned from_position = OrderToPosition(from_order);
if (from_order < to_order) {
for (unsigned i = from_order; i < to_order; ++i)
queue->order[i] = queue->order[i + 1];
order[i] = order[i + 1];
} else {
for (unsigned i = from_order; i > to_order; --i)
queue->order[i] = queue->order[i - 1];
order[i] = order[i - 1];
}
queue->order[to_order] = from_position;
order[to_order] = from_position;
}
void
@ -286,7 +272,7 @@ queue::DeletePosition(unsigned position)
/* delete song from songs array */
for (unsigned i = position; i < length; i++)
queue_move_song_to(this, i + 1, i);
MoveItemTo(i + 1, i);
/* delete the entry from the order array */
@ -316,21 +302,6 @@ queue::Clear()
length = 0;
}
static const struct queue_item *
queue_get_order_item_const(const struct queue *queue, unsigned order)
{
assert(queue != NULL);
assert(order < queue->length);
return &queue->items[queue->order[order]];
}
static uint8_t
queue_get_order_priority(const struct queue *queue, unsigned order)
{
return queue_get_order_item_const(queue, order)->priority;
}
static gint
queue_item_compare_order_priority(gconstpointer av, gconstpointer bv,
gpointer user_data)
@ -395,10 +366,10 @@ queue::ShuffleOrderRangeWithPriority(unsigned start, unsigned end)
/* now shuffle each priority group */
unsigned group_start = start;
uint8_t group_priority = queue_get_order_priority(this, start);
uint8_t group_priority = GetOrderPriority(start);
for (unsigned i = start + 1; i < end; ++i) {
uint8_t priority = queue_get_order_priority(this, i);
const uint8_t priority = GetOrderPriority(i);
assert(priority <= group_priority);
if (priority != group_priority) {
@ -454,45 +425,37 @@ queue::ShuffleRange(unsigned start, unsigned end)
}
}
/**
* Find the first item that has this specified priority or higher.
*/
G_GNUC_PURE
static unsigned
queue_find_priority_order(const struct queue *queue, unsigned start_order,
uint8_t priority, unsigned exclude_order)
unsigned
queue::FindPriorityOrder(unsigned start_order, uint8_t priority,
unsigned exclude_order) const
{
assert(queue != NULL);
assert(queue->random);
assert(start_order <= queue->length);
assert(random);
assert(start_order <= length);
for (unsigned order = start_order; order < queue->length; ++order) {
const unsigned position = queue->OrderToPosition(order);
const struct queue_item *item = &queue->items[position];
if (item->priority <= priority && order != exclude_order)
return order;
for (unsigned i = start_order; i < length; ++i) {
const unsigned position = OrderToPosition(i);
const struct queue_item *item = &items[position];
if (item->priority <= priority && i != exclude_order)
return i;
}
return queue->length;
return length;
}
G_GNUC_PURE
static unsigned
queue_count_same_priority(const struct queue *queue, unsigned start_order,
uint8_t priority)
unsigned
queue::CountSamePriority(unsigned start_order, uint8_t priority) const
{
assert(queue != NULL);
assert(queue->random);
assert(start_order <= queue->length);
assert(random);
assert(start_order <= length);
for (unsigned order = start_order; order < queue->length; ++order) {
const unsigned position = queue->OrderToPosition(order);
const struct queue_item *item = &queue->items[position];
for (unsigned i = start_order; i < length; ++i) {
const unsigned position = OrderToPosition(i);
const struct queue_item *item = &items[position];
if (item->priority != priority)
return order - start_order;
return i - start_order;
}
return queue->length - start_order;
return length - start_order;
}
bool
@ -538,17 +501,15 @@ queue::SetPriority(unsigned position, uint8_t priority, int after_order)
create a new priority group) */
const unsigned before_order =
queue_find_priority_order(this, after_order + 1, priority,
_order);
FindPriorityOrder(after_order + 1, priority, _order);
const unsigned new_order = before_order > _order
? before_order - 1
: before_order;
queue_move_order(this, _order, new_order);
MoveOrder(_order, new_order);
/* shuffle the song within that priority group */
const unsigned priority_count =
queue_count_same_priority(this, new_order, priority);
const unsigned priority_count = CountSamePriority(new_order, priority);
assert(priority_count >= 1);
ShuffleOrderFirst(new_order, new_order + priority_count);

View File

@ -192,6 +192,16 @@ struct queue {
return items[position].priority;
}
const queue_item &GetOrderItem(unsigned i) const {
assert(IsValidOrder(i));
return items[OrderToPosition(i)];
}
uint8_t GetOrderPriority(unsigned i) const {
return GetOrderItem(i).priority;
}
/**
* Returns the song at the specified position.
*/
@ -334,6 +344,34 @@ struct queue {
bool SetPriorityRange(unsigned start_position, unsigned end_position,
uint8_t priority, int after_order);
private:
unsigned GenerateId() const;
/**
* Moves a song to a new position in the "order" list.
*/
void MoveOrder(unsigned from_order, unsigned to_order);
void MoveItemTo(unsigned from, unsigned to) {
unsigned from_id = items[from].id;
items[to] = items[from];
items[to].version = version;
id_to_position[from_id] = to;
}
/**
* Find the first item that has this specified priority or
* higher.
*/
gcc_pure
unsigned FindPriorityOrder(unsigned start_order, uint8_t priority,
unsigned exclude_order) const;
gcc_pure
unsigned CountSamePriority(unsigned start_order,
uint8_t priority) const;
};
#endif