oggflac: adapt to new API
Again, I forgot to adapt oggflac to the new API (struct input_stream, bool return values).
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@@ -256,7 +256,7 @@ fail:
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/* public functions: */
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/* public functions: */
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static struct tag *oggflac_TagDup(char *file)
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static struct tag *oggflac_TagDup(char *file)
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{
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{
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InputStream inStream;
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struct input_stream inStream;
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OggFLAC__SeekableStreamDecoder *decoder;
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OggFLAC__SeekableStreamDecoder *decoder;
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FlacData data;
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FlacData data;
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@@ -279,7 +279,7 @@ static struct tag *oggflac_TagDup(char *file)
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return data.tag;
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return data.tag;
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}
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}
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static bool oggflac_try_decode(InputStream * inStream)
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static bool oggflac_try_decode(struct input_stream *inStream)
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{
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{
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if (!inStream->seekable)
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if (!inStream->seekable)
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/* we cannot seek after the detection, so don't bother
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/* we cannot seek after the detection, so don't bother
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@@ -289,16 +289,17 @@ static bool oggflac_try_decode(InputStream * inStream)
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return ogg_stream_type_detect(inStream) == FLAC;
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return ogg_stream_type_detect(inStream) == FLAC;
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}
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}
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static int oggflac_decode(struct decoder * mpd_decoder, InputStream * inStream)
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static bool
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oggflac_decode(struct decoder * mpd_decoder, struct input_stream *inStream)
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{
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{
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OggFLAC__SeekableStreamDecoder *decoder = NULL;
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OggFLAC__SeekableStreamDecoder *decoder = NULL;
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FlacData data;
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FlacData data;
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int ret = 0;
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bool ret = true;
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init_FlacData(&data, mpd_decoder, inStream);
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init_FlacData(&data, mpd_decoder, inStream);
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if (!(decoder = full_decoder_init_and_read_metadata(&data, 0))) {
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if (!(decoder = full_decoder_init_and_read_metadata(&data, 0))) {
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ret = -1;
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ret = false;
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goto fail;
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goto fail;
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}
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}
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@@ -315,7 +316,6 @@ static int oggflac_decode(struct decoder * mpd_decoder, InputStream * inStream)
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data.audio_format.sample_rate + 0.5;
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data.audio_format.sample_rate + 0.5;
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if (OggFLAC__seekable_stream_decoder_seek_absolute
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if (OggFLAC__seekable_stream_decoder_seek_absolute
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(decoder, sampleToSeek)) {
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(decoder, sampleToSeek)) {
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decoder_clear(mpd_decoder);
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data.time = ((float)sampleToSeek) /
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data.time = ((float)sampleToSeek) /
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data.audio_format.sample_rate;
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data.audio_format.sample_rate;
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data.position = 0;
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data.position = 0;
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