ffmpeg: pass input_stream pointer to decoder_data()

decoder_data() uses wait times to let the input stream continue its
transfer.
This commit is contained in:
Max Kellermann 2008-10-30 19:09:20 +01:00
parent b15c4cdeb5
commit 5024f0b6cc
1 changed files with 5 additions and 3 deletions

View File

@ -214,7 +214,8 @@ ffmpeg_try_decode(struct input_stream *input)
}
static enum decoder_command
ffmpeg_send_packet(struct decoder *decoder, const AVPacket *packet,
ffmpeg_send_packet(struct decoder *decoder, struct input_stream *is,
const AVPacket *packet,
AVCodecContext *codec_context,
const AVRational *time_base)
{
@ -238,7 +239,7 @@ ffmpeg_send_packet(struct decoder *decoder, const AVPacket *packet,
assert(audio_size >= 0);
return decoder_data(decoder, NULL, 1,
return decoder_data(decoder, is, is->seekable,
audio_buf, audio_size,
position,
codec_context->bit_rate / 1000, NULL);
@ -278,7 +279,8 @@ ffmpeg_decode_internal(BasePtrs *base)
break;
if (packet.stream_index == base->audioStream)
cmd = ffmpeg_send_packet(decoder, &packet, aCodecCtx,
cmd = ffmpeg_send_packet(decoder, base->input,
&packet, aCodecCtx,
&pFormatCtx->streams[base->audioStream]->time_base);
else
cmd = decoder_get_command(decoder);