output: one thread per audio output

To keep I/O nastiness and latencies away from the core, move the audio
output code to a separate thread, one per output.  The thread is
created on demand, and currently runs until mpd exits.
This commit is contained in:
Max Kellermann 2008-09-24 07:20:26 +02:00
parent 8f4ebf0caf
commit d32f49a90b
6 changed files with 218 additions and 38 deletions

View File

@ -37,6 +37,7 @@ mpd_headers = \
audioOutput.h \
output_api.h \
output_list.h \
output_thread.h \
output_control.h \
audioOutputs/audioOutput_shout.h \
buffer2array.h \
@ -114,6 +115,7 @@ mpd_SOURCES = \
audio.c \
audioOutput.c \
output_list.c \
output_thread.c \
output_control.c \
output_init.c \
buffer2array.c \

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@ -26,6 +26,7 @@
#include "tag.h"
#include "conf.h"
#include "log.h"
#include "notify.h"
#include "os_compat.h"
#define DISABLED_AUDIO_OUTPUT_PLUGIN(plugin) const struct audio_output_plugin plugin;
@ -54,6 +55,16 @@ struct audio_output_plugin {
const struct tag *tag);
};
enum audio_output_command {
AO_COMMAND_NONE = 0,
AO_COMMAND_OPEN,
AO_COMMAND_CLOSE,
AO_COMMAND_PLAY,
AO_COMMAND_CANCEL,
AO_COMMAND_SEND_TAG,
AO_COMMAND_KILL
};
struct audio_output {
int open;
const char *name;
@ -67,7 +78,22 @@ struct audio_output {
char *convBuffer;
size_t convBufferLen;
pthread_t thread;
struct notify notify;
enum audio_output_command command;
union {
struct {
const char *data;
size_t size;
} play;
const struct tag *tag;
} args;
int result;
void *data;
};
extern struct notify audio_output_client_notify;
#endif

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@ -18,8 +18,27 @@
#include "output_control.h"
#include "output_api.h"
#include "output_thread.h"
#include "pcm_utils.h"
#include "utils.h"
#include <pthread.h>
struct notify audio_output_client_notify = NOTIFY_INITIALIZER;
static void ao_command_wait(struct audio_output *ao)
{
while (ao->command != AO_COMMAND_NONE) {
notify_signal(&ao->notify);
notify_wait(&audio_output_client_notify);
}
}
static void ao_command(struct audio_output *ao, enum audio_output_command cmd)
{
assert(ao->command == AO_COMMAND_NONE);
ao->command = cmd;
ao_command_wait(ao);
}
int audio_output_open(struct audio_output *audioOutput,
const struct audio_format *audioFormat)
@ -47,67 +66,46 @@ int audio_output_open(struct audio_output *audioOutput,
audio_output_close(audioOutput);
}
if (!audioOutput->open)
ret = audioOutput->plugin->open(audioOutput);
if (audioOutput->thread == 0)
audio_output_thread_start(audioOutput);
return ret;
}
static void convertAudioFormat(struct audio_output *audioOutput,
const char **chunkArgPtr, size_t *sizeArgPtr)
{
size_t size = pcm_sizeOfConvBuffer(&(audioOutput->inAudioFormat),
*sizeArgPtr,
&(audioOutput->outAudioFormat));
if (size > audioOutput->convBufferLen) {
if (audioOutput->convBuffer != NULL)
free(audioOutput->convBuffer);
audioOutput->convBuffer = xmalloc(size);
audioOutput->convBufferLen = size;
if (!audioOutput->open) {
ao_command(audioOutput, AO_COMMAND_OPEN);
ret = audioOutput->result;
}
*sizeArgPtr = pcm_convertAudioFormat(&(audioOutput->inAudioFormat),
*chunkArgPtr, *sizeArgPtr,
&(audioOutput->outAudioFormat),
audioOutput->convBuffer,
&audioOutput->convState);
*chunkArgPtr = audioOutput->convBuffer;
return ret;
}
int audio_output_play(struct audio_output *audioOutput,
const char *playChunk, size_t size)
{
int ret;
if (!audioOutput->open)
return -1;
if (!audio_format_equals(&audioOutput->inAudioFormat,
&audioOutput->outAudioFormat))
convertAudioFormat(audioOutput, &playChunk, &size);
audioOutput->args.play.data = playChunk;
audioOutput->args.play.size = size;
ao_command(audioOutput, AO_COMMAND_PLAY);
ret = audioOutput->plugin->play(audioOutput, playChunk, size);
return ret;
return audioOutput->result;
}
void audio_output_cancel(struct audio_output *audioOutput)
{
if (audioOutput->open)
audioOutput->plugin->cancel(audioOutput);
ao_command(audioOutput, AO_COMMAND_CANCEL);
}
void audio_output_close(struct audio_output *audioOutput)
{
if (audioOutput->open)
audioOutput->plugin->close(audioOutput);
ao_command(audioOutput, AO_COMMAND_CLOSE);
}
void audio_output_finish(struct audio_output *audioOutput)
{
audio_output_close(audioOutput);
if (audioOutput->thread != 0)
ao_command(audioOutput, AO_COMMAND_KILL);
if (audioOutput->plugin->finish)
audioOutput->plugin->finish(audioOutput);
if (audioOutput->convBuffer)
@ -117,6 +115,9 @@ void audio_output_finish(struct audio_output *audioOutput)
void audio_output_send_tag(struct audio_output *audioOutput,
const struct tag *tag)
{
if (audioOutput->plugin->send_tag)
audioOutput->plugin->send_tag(audioOutput, tag);
if (audioOutput->plugin->send_tag == NULL)
return;
audioOutput->args.tag = tag;
ao_command(audioOutput, AO_COMMAND_SEND_TAG);
}

View File

@ -98,6 +98,10 @@ int audio_output_init(struct audio_output *ao, ConfigParam * param)
} else
audio_format_clear(&ao->reqAudioFormat);
ao->thread = 0;
notify_init(&ao->notify);
ao->command = AO_COMMAND_NONE;
if (plugin->init(ao, param) != 0)
return 0;

121
src/output_thread.c Normal file
View File

@ -0,0 +1,121 @@
/* the Music Player Daemon (MPD)
* Copyright (C) 2008 Max Kellermann <max@duempel.org>
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "output_thread.h"
#include "output_api.h"
#include "utils.h"
static void ao_command_finished(struct audio_output *ao)
{
assert(ao->command != AO_COMMAND_NONE);
ao->command = AO_COMMAND_NONE;
notify_signal(&audio_output_client_notify);
}
static void convertAudioFormat(struct audio_output *audioOutput,
const char **chunkArgPtr, size_t *sizeArgPtr)
{
size_t size = pcm_sizeOfConvBuffer(&(audioOutput->inAudioFormat),
*sizeArgPtr,
&(audioOutput->outAudioFormat));
if (size > audioOutput->convBufferLen) {
if (audioOutput->convBuffer != NULL)
free(audioOutput->convBuffer);
audioOutput->convBuffer = xmalloc(size);
audioOutput->convBufferLen = size;
}
*sizeArgPtr = pcm_convertAudioFormat(&(audioOutput->inAudioFormat),
*chunkArgPtr, *sizeArgPtr,
&(audioOutput->outAudioFormat),
audioOutput->convBuffer,
&audioOutput->convState);
*chunkArgPtr = audioOutput->convBuffer;
}
static void ao_play(struct audio_output *ao)
{
const char *data = ao->args.play.data;
size_t size = ao->args.play.size;
if (!audio_format_equals(&ao->inAudioFormat, &ao->outAudioFormat))
convertAudioFormat(ao, &data, &size);
ao->result = ao->plugin->play(ao, data, size);
ao_command_finished(ao);
}
static void *audio_output_task(void *arg)
{
struct audio_output *ao = arg;
notify_enter(&ao->notify);
while (1) {
switch (ao->command) {
case AO_COMMAND_NONE:
break;
case AO_COMMAND_OPEN:
assert(!ao->open);
ao->plugin->open(ao);
ao_command_finished(ao);
break;
case AO_COMMAND_CLOSE:
assert(ao->open);
ao->plugin->close(ao);
ao_command_finished(ao);
break;
case AO_COMMAND_PLAY:
ao_play(ao);
break;
case AO_COMMAND_CANCEL:
ao->plugin->cancel(ao);
ao_command_finished(ao);
break;
case AO_COMMAND_SEND_TAG:
ao->plugin->send_tag(ao, ao->args.tag);
ao_command_finished(ao);
break;
case AO_COMMAND_KILL:
ao_command_finished(ao);
return NULL;
}
notify_wait(&ao->notify);
}
}
void audio_output_thread_start(struct audio_output *ao)
{
pthread_attr_t attr;
assert(ao->command == AO_COMMAND_NONE);
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
if (pthread_create(&ao->thread, &attr, audio_output_task, ao))
FATAL("Failed to spawn output task: %s\n", strerror(errno));
}

26
src/output_thread.h Normal file
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@ -0,0 +1,26 @@
/* the Music Player Daemon (MPD)
* Copyright (C) 2008 Max Kellermann <max@duempel.org>
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef OUTPUT_THREAD_H
#define OUTPUT_THREAD_H
struct audio_output;
void audio_output_thread_start(struct audio_output *ao);
#endif