Directory: don't allocate stat information dynamically
This should save a few thousand ops. Not worth it to malloc for such a small (3-words on 32-bit ARM and x86) structures. Signed-off-by: Eric Wong <normalperson@yhbt.net>
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3263dbe517
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@ -225,19 +225,11 @@ int updateInit(List * pathList)
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return (int)directory_updateJobId;
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}
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static DirectoryStat *newDirectoryStat(struct stat *st)
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static void directory_set_stat(Directory * dir, const struct stat *st)
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{
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DirectoryStat *ret = xmalloc(sizeof(DirectoryStat));
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ret->inode = st->st_ino;
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ret->device = st->st_dev;
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return ret;
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}
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static void freeDirectoryStatFromDirectory(Directory * dir)
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{
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if (dir->stat)
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free(dir->stat);
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dir->stat = NULL;
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dir->inode = st->st_ino;
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dir->device = st->st_dev;
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dir->stat = 1;
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}
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static DirectoryList *newDirectoryList(void)
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@ -257,7 +249,9 @@ static Directory *newDirectory(const char *dirname, Directory * parent)
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directory->path = NULL;
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directory->subDirectories = newDirectoryList();
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directory->songs = newSongList();
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directory->stat = NULL;
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directory->stat = 0;
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directory->inode = 0;
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directory->device = 0;
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directory->parent = parent;
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return directory;
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@ -269,7 +263,6 @@ static void freeDirectory(Directory * directory)
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freeSongList(directory->songs);
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if (directory->path)
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free(directory->path);
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freeDirectoryStatFromDirectory(directory);
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free(directory);
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/* this resets last dir returned */
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/*getDirectoryPath(NULL); */
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@ -339,8 +332,7 @@ static int updateInDirectory(Directory * directory,
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} else if (S_ISDIR(st.st_mode)) {
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if (findInList
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(directory->subDirectories, shortname, (void **)&subDir)) {
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freeDirectoryStatFromDirectory(subDir);
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((Directory *) subDir)->stat = newDirectoryStat(&st);
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directory_set_stat((Directory *)subDir, &st);
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return updateDirectory((Directory *) subDir);
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} else {
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return addSubDirectoryToDirectory(directory, shortname,
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@ -525,8 +517,8 @@ static int updatePath(const char *utf8path)
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}
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/* if this song update is successfull, we are done */
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else if (0 == inodeFoundInParent(parentDirectory->parent,
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parentDirectory->stat->inode,
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parentDirectory->stat->device)
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parentDirectory->inode,
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parentDirectory->device)
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&& song &&
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isMusic(get_song_url(path_max_tmp, song), &mtime, 0)) {
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free(path);
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@ -557,9 +549,8 @@ static int updatePath(const char *utf8path)
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if (!parentDirectory || (!parentDirectory->stat &&
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statDirectory(parentDirectory) < 0)) {
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} else if (0 == inodeFoundInParent(parentDirectory->parent,
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parentDirectory->stat->inode,
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parentDirectory->stat->
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device)
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parentDirectory->inode,
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parentDirectory->device)
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&& addToDirectory(parentDirectory, shortname, path)
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> 0) {
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ret = 1;
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@ -595,8 +586,8 @@ static int updateDirectory(Directory * directory)
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if (!directory->stat && statDirectory(directory) < 0)
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return -1;
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else if (inodeFoundInParent(directory->parent,
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directory->stat->inode,
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directory->stat->device))
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directory->inode,
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directory->device))
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return -1;
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dir = opendir(opendir_path(path_max_tmp, dirname));
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@ -678,7 +669,7 @@ static int statDirectory(Directory * dir)
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if (myStat(getDirectoryPath(dir), &st) < 0)
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return -1;
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dir->stat = newDirectoryStat(&st);
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directory_set_stat(dir, &st);
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return 0;
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}
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@ -686,12 +677,9 @@ static int statDirectory(Directory * dir)
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static int inodeFoundInParent(Directory * parent, ino_t inode, dev_t device)
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{
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while (parent) {
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if (!parent->stat) {
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if (statDirectory(parent) < 0)
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return -1;
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}
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if (parent->stat->inode == inode &&
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parent->stat->device == device) {
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if (!parent->stat && statDirectory(parent) < 0)
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return -1;
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if (parent->inode == inode && parent->device == device) {
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DEBUG("recursive directory found\n");
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return 1;
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}
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@ -711,7 +699,7 @@ static int addSubDirectoryToDirectory(Directory * directory,
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return 0;
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subDirectory = newDirectory(name, directory);
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subDirectory->stat = newDirectoryStat(st);
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directory_set_stat(subDirectory, st);
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if (exploreDirectory(subDirectory) < 1) {
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freeDirectory(subDirectory);
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@ -1228,23 +1216,10 @@ int traverseAllIn(const char *name,
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data);
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}
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static void freeAllDirectoryStats(Directory * directory)
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{
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ListNode *node = directory->subDirectories->firstNode;
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while (node != NULL) {
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freeAllDirectoryStats((Directory *) node->data);
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node = node->nextNode;
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}
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freeDirectoryStatFromDirectory(directory);
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}
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void initMp3Directory(void)
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{
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mp3rootDirectory = newDirectory(NULL, NULL);
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exploreDirectory(mp3rootDirectory);
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freeAllDirectoryStats(mp3rootDirectory);
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stats.numberOfSongs = countSongsIn(NULL);
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stats.dbPlayTime = sumSongTimesIn(NULL);
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}
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@ -23,17 +23,14 @@
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typedef List DirectoryList;
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typedef struct _DirectoryStat {
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ino_t inode;
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dev_t device;
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} DirectoryStat;
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typedef struct _Directory {
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char *path;
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DirectoryList *subDirectories;
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SongList *songs;
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struct _Directory *parent;
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DirectoryStat *stat;
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ino_t inode;
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dev_t device;
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unsigned stat; /* not needed if ino_t == dev_t == 0 is impossible */
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} Directory;
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void readDirectoryDBIfUpdateIsFinished(void);
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