player/CrossFade: use C++11 initializers
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		| @@ -29,22 +29,15 @@ struct CrossFadeSettings { | ||||
| 	/** | ||||
| 	 * The configured cross fade duration [s]. | ||||
| 	 */ | ||||
| 	FloatDuration duration; | ||||
| 	FloatDuration duration{0}; | ||||
|  | ||||
| 	float mixramp_db; | ||||
| 	float mixramp_db{0}; | ||||
|  | ||||
| 	/** | ||||
| 	 * The configured MixRapm delay [s].  A non-positive value | ||||
| 	 * disables MixRamp. | ||||
| 	 */ | ||||
| 	FloatDuration mixramp_delay; | ||||
|  | ||||
| 	CrossFadeSettings() | ||||
| 		:duration(0), | ||||
| 		 mixramp_db(0), | ||||
| 		 mixramp_delay(-1) | ||||
| 	{} | ||||
|  | ||||
| 	FloatDuration mixramp_delay{-1}; | ||||
|  | ||||
| 	/** | ||||
| 	 * Calculate how many music pipe chunks should be used for crossfading. | ||||
|   | ||||
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	 Max Kellermann
					Max Kellermann