output/Client: new interface to replace direct access to class PlayerControl

This commit is contained in:
Max Kellermann
2016-12-14 12:14:57 +01:00
parent d2e47e014a
commit ccb45b6f6e
9 changed files with 93 additions and 42 deletions

47
src/output/Client.hxx Normal file
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@@ -0,0 +1,47 @@
/*
* Copyright 2003-2016 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_OUTPUT_CLIENT_HXX
#define MPD_OUTPUT_CLIENT_HXX
#include "check.h"
/**
* An interface between the #AudioOutput and the #Player.
*/
class AudioOutputClient {
public:
/**
* Notify the client that we have consumed a few chunks. This
* is called from within the output thread. The client may
* perform actions to refill the #MusicPipe.
*/
virtual void ChunksConsumed() = 0;
/**
* The #AudioOutput has modified the "enabled" flag, and the
* client shall make the #AudioOutput apply this new setting.
* This is called from any thread, one which can't send an
* AudioOutput::Command to the output thread; only the client
* can do that safely.
*/
virtual void ApplyEnabled() = 0;
};
#endif

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@@ -275,7 +275,7 @@ audio_output_new(EventLoop &event_loop,
const ReplayGainConfig &replay_gain_config,
const ConfigBlock &block,
MixerListener &mixer_listener,
PlayerControl &pc)
AudioOutputClient &client)
{
const AudioOutputPlugin *plugin;
@@ -311,6 +311,6 @@ audio_output_new(EventLoop &event_loop,
throw;
}
ao->player_control = &pc;
ao->client = &client;
return ao;
}

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@@ -37,9 +37,9 @@ class MusicPipe;
class EventLoop;
class Mixer;
class MixerListener;
class AudioOutputClient;
struct MusicChunk;
struct ConfigBlock;
struct PlayerControl;
struct AudioOutputPlugin;
struct ReplayGainConfig;
@@ -261,7 +261,7 @@ struct AudioOutput {
* The PlayerControl object which "owns" this output. This
* object is needed to signal command completion.
*/
PlayerControl *player_control;
AudioOutputClient *client;
/**
* A reference to the #MusicPipe and the current position.
@@ -510,7 +510,7 @@ audio_output_new(EventLoop &event_loop,
const ReplayGainConfig &replay_gain_config,
const ConfigBlock &block,
MixerListener &mixer_listener,
PlayerControl &pc);
AudioOutputClient &client);
void
audio_output_free(AudioOutput *ao);

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@@ -53,11 +53,11 @@ static AudioOutput *
LoadOutput(EventLoop &event_loop,
const ReplayGainConfig &replay_gain_config,
MixerListener &mixer_listener,
PlayerControl &pc, const ConfigBlock &block)
AudioOutputClient &client, const ConfigBlock &block)
try {
return audio_output_new(event_loop, replay_gain_config, block,
mixer_listener,
pc);
client);
} catch (const std::runtime_error &e) {
if (block.line > 0)
std::throw_with_nested(FormatRuntimeError("Failed to configure output in line %i",
@@ -69,13 +69,13 @@ try {
void
MultipleOutputs::Configure(EventLoop &event_loop,
const ReplayGainConfig &replay_gain_config,
PlayerControl &pc)
AudioOutputClient &client)
{
for (const auto *param = config_get_block(ConfigBlockOption::AUDIO_OUTPUT);
param != nullptr; param = param->next) {
auto output = LoadOutput(event_loop, replay_gain_config,
mixer_listener,
pc, *param);
client, *param);
if (FindByName(output->name) != nullptr)
throw FormatRuntimeError("output devices with identical "
"names: %s", output->name);
@@ -88,7 +88,7 @@ MultipleOutputs::Configure(EventLoop &event_loop,
const ConfigBlock empty;
auto output = LoadOutput(event_loop, replay_gain_config,
mixer_listener,
pc, empty);
client, empty);
outputs.push_back(output);
}
}

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@@ -39,8 +39,8 @@ class MusicBuffer;
class MusicPipe;
class EventLoop;
class MixerListener;
class AudioOutputClient;
struct MusicChunk;
struct PlayerControl;
struct AudioOutput;
struct ReplayGainConfig;
@@ -78,7 +78,7 @@ public:
void Configure(EventLoop &event_loop,
const ReplayGainConfig &replay_gain_config,
PlayerControl &pc);
AudioOutputClient &client);
/**
* Returns the total number of audio output devices, including

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@@ -28,6 +28,7 @@
#include "OutputCommand.hxx"
#include "MultipleOutputs.hxx"
#include "Internal.hxx"
#include "Client.hxx"
#include "player/Control.hxx"
#include "mixer/MixerControl.hxx"
#include "mixer/Volume.hxx"
@@ -53,7 +54,7 @@ audio_output_enable_index(MultipleOutputs &outputs, unsigned idx)
idle_add(IDLE_MIXER);
}
ao.player_control->LockUpdateAudio();
ao.client->ApplyEnabled();
++audio_output_state_version;
@@ -80,7 +81,7 @@ audio_output_disable_index(MultipleOutputs &outputs, unsigned idx)
idle_add(IDLE_MIXER);
}
ao.player_control->LockUpdateAudio();
ao.client->ApplyEnabled();
++audio_output_state_version;
@@ -106,7 +107,7 @@ audio_output_toggle_index(MultipleOutputs &outputs, unsigned idx)
}
}
ao.player_control->LockUpdateAudio();
ao.client->ApplyEnabled();
++audio_output_state_version;

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@@ -19,6 +19,7 @@
#include "config.h"
#include "Internal.hxx"
#include "Client.hxx"
#include "OutputAPI.hxx"
#include "Domain.hxx"
#include "pcm/PcmMix.hxx"
@@ -28,7 +29,6 @@
#include "filter/plugins/ReplayGainFilterPlugin.hxx"
#include "mixer/MixerInternal.hxx"
#include "mixer/plugins/SoftwareMixerPlugin.hxx"
#include "player/Control.hxx"
#include "MusicPipe.hxx"
#include "MusicChunk.hxx"
#include "thread/Util.hxx"
@@ -504,7 +504,7 @@ AudioOutput::Play()
give it a chance to refill the pipe before
it runs empty */
const ScopeUnlock unlock(mutex);
player_control->LockSignal();
client->ChunksConsumed();
n = 0;
}
@@ -516,7 +516,7 @@ AudioOutput::Play()
} while (chunk != nullptr);
const ScopeUnlock unlock(mutex);
player_control->LockSignal();
client->ChunksConsumed();
return true;
}

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@@ -20,6 +20,7 @@
#ifndef MPD_PLAYER_CONTROL_HXX
#define MPD_PLAYER_CONTROL_HXX
#include "output/Client.hxx"
#include "AudioFormat.hxx"
#include "thread/Mutex.hxx"
#include "thread/Cond.hxx"
@@ -96,7 +97,7 @@ struct player_status {
SongTime elapsed_time;
};
struct PlayerControl {
struct PlayerControl final : AudioOutputClient {
PlayerListener &listener;
MultipleOutputs &outputs;
@@ -527,6 +528,15 @@ public:
double GetTotalPlayTime() const {
return total_play_time;
}
/* virtual methods from AudioOutputClient */
void ChunksConsumed() override {
LockSignal();
}
void ApplyEnabled() override {
LockUpdateAudio();
}
};
#endif