Client: move "idle" functions into the class
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@ -25,43 +25,36 @@
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#include <assert.h>
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/**
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* Send "idle" response to this client.
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*/
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static void
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client_idle_notify(Client *client)
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void
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Client::IdleNotify()
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{
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unsigned flags, i;
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const char *const* idle_names;
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assert(idle_waiting);
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assert(idle_flags != 0);
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assert(client->idle_waiting);
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assert(client->idle_flags != 0);
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unsigned flags = idle_flags;
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idle_flags = 0;
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idle_waiting = false;
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flags = client->idle_flags;
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client->idle_flags = 0;
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client->idle_waiting = false;
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idle_names = idle_get_names();
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for (i = 0; idle_names[i]; ++i) {
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if (flags & (1 << i) & client->idle_subscriptions)
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client_printf(client, "changed: %s\n",
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const char *const*idle_names = idle_get_names();
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for (unsigned i = 0; idle_names[i]; ++i) {
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if (flags & (1 << i) & idle_subscriptions)
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client_printf(this, "changed: %s\n",
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idle_names[i]);
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}
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client_puts(client, "OK\n");
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g_timer_start(client->last_activity);
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client_puts(this, "OK\n");
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g_timer_start(last_activity);
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}
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void
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client_idle_add(Client *client, unsigned flags)
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Client::IdleAdd(unsigned flags)
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{
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if (client->IsExpired())
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if (IsExpired())
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return;
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client->idle_flags |= flags;
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if (client->idle_waiting
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&& (client->idle_flags & client->idle_subscriptions))
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client_idle_notify(client);
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idle_flags |= flags;
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if (idle_waiting && (idle_flags & idle_subscriptions))
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IdleNotify();
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}
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static void
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@ -69,7 +62,7 @@ client_idle_callback(Client *client, gpointer user_data)
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{
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unsigned flags = GPOINTER_TO_UINT(user_data);
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client_idle_add(client, flags);
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client->IdleAdd(flags);
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}
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void client_manager_idle_add(unsigned flags)
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@ -79,15 +72,16 @@ void client_manager_idle_add(unsigned flags)
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client_list_foreach(client_idle_callback, GUINT_TO_POINTER(flags));
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}
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bool client_idle_wait(Client *client, unsigned flags)
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bool
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Client::IdleWait(unsigned flags)
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{
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assert(!client->idle_waiting);
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assert(!idle_waiting);
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client->idle_waiting = true;
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client->idle_subscriptions = flags;
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idle_waiting = true;
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idle_subscriptions = flags;
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if (client->idle_flags & client->idle_subscriptions) {
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client_idle_notify(client);
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if (idle_flags & idle_subscriptions) {
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IdleNotify();
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return true;
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} else
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return false;
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@ -20,11 +20,6 @@
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#ifndef MPD_CLIENT_IDLE_HXX
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#define MPD_CLIENT_IDLE_HXX
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class Client;
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void
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client_idle_add(Client *client, unsigned flags);
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/**
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* Adds the specified idle flags to all clients and immediately sends
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* notifications to all waiting clients.
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@ -32,12 +27,4 @@ client_idle_add(Client *client, unsigned flags);
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void
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client_manager_idle_add(unsigned flags);
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/**
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* Checks whether the client has pending idle flags. If yes, they are
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* sent immediately and "true" is returned". If no, it puts the
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* client into waiting mode and returns false.
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*/
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bool
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client_idle_wait(Client *client, unsigned flags);
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#endif
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@ -112,6 +112,13 @@ public:
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using BufferedSocket::Write;
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/**
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* Send "idle" response to this client.
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*/
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void IdleNotify();
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void IdleAdd(unsigned flags);
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bool IdleWait(unsigned flags);
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private:
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/* virtual methods from class BufferedSocket */
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virtual InputResult OnSocketInput(const void *data,
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@ -86,7 +86,7 @@ client_push_message(Client *client, const ClientMessage &msg)
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return false;
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if (client->messages.empty())
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client_idle_add(client, IDLE_MESSAGE);
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client->IdleAdd(IDLE_MESSAGE);
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client->messages.push_back(msg);
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return true;
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@ -41,9 +41,8 @@ extern "C" {
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#include "Permission.hxx"
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#include "PlaylistFile.hxx"
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#include "ClientIdle.hxx"
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#include "ClientFile.hxx"
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#include "Client.hxx"
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#include "ClientInternal.hxx"
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#include "Idle.hxx"
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#ifdef ENABLE_SQLITE
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@ -302,7 +301,7 @@ handle_idle(Client *client,
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flags = ~0;
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/* enable "idle" mode on this client */
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client_idle_wait(client, flags);
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client->IdleWait(flags);
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return COMMAND_RETURN_IDLE;
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}
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