rewrite outputBuffer'ing abstraction a bit to be more effecient and easier
to interface. Also, use outputBuffer abstraction for ogg git-svn-id: https://svn.musicpd.org/mpd/trunk@941 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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@ -468,21 +468,15 @@ int mp3Read(mp3DecodeData * data, OutputBuffer * cb, DecoderControl * dc) {
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if(data->outputPtr==data->outputBufferEnd) {
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ret = sendDataToOutputBuffer(cb,dc,
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0,data->outputBuffer,
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data->outputBuffer,
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MP3_DATA_OUTPUT_BUFFER_SIZE,
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data->elapsedTime,
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data->bitRate/1000);
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if(ret == OUTPUT_BUFFER_DC_STOP) {
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return DECODE_BREAK;
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}
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if(ret >= 0) {
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memmove(data->outputBuffer,
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data->outputBuffer+ret,
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MP3_DATA_OUTPUT_BUFFER_SIZE-
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ret);
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data->outputPtr-=ret;
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}
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else data->outputPtr = data->outputBuffer;
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data->outputPtr = data->outputBuffer;
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if(ret == OUTPUT_BUFFER_DC_SEEK) break;
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}
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@ -545,9 +539,12 @@ int mp3_decode(OutputBuffer * cb, AudioFormat * af, DecoderControl * dc) {
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while(mp3Read(&data,cb,dc)!=DECODE_BREAK);
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/* send last little bit if not dc->stop */
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if(data.outputPtr!=data.outputBuffer && data.flush) {
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sendDataToOutputBuffer(cb,dc,1,data.outputBuffer,
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if(sendDataToOutputBuffer(cb,dc,data.outputBuffer,
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data.outputPtr-data.outputBuffer,
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data.elapsedTime,data.bitRate/1000);
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data.elapsedTime,data.bitRate/1000) == 0)
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{
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flushOutputBuffer(cb);
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}
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}
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mp3DecodeDataFinalize(&data);
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@ -26,6 +26,7 @@
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#include "log.h"
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#include "pcm_utils.h"
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#include "inputStream.h"
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#include "outputBuffer.h"
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#include <stdio.h>
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#include <unistd.h>
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@ -132,41 +133,24 @@ int ogg_decode(OutputBuffer * cb, AudioFormat * af, DecoderControl * dc)
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ov_time_seek_page(&vf,dc->seekWhere);
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dc->seek = 0;
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}
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ret = ov_read(&vf,chunk+chunkpos,
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CHUNK_SIZE-chunkpos,
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ret = ov_read(&vf, chunk, CHUNK_SIZE,
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OGG_DECODE_USE_BIGENDIAN,
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2,1,
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¤t_section);
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2, 1, ¤t_section);
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if(ret<=0) eof = 1;
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else chunkpos+=ret;
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if(chunkpos>=CHUNK_SIZE || eof) {
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while(cb->begin==cb->end && cb->wrap &&
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!dc->stop && !dc->seek)
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{
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my_usleep(10000);
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}
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if(dc->stop) break;
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else if(dc->seek) continue;
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memcpy(cb->chunks+cb->end*CHUNK_SIZE,
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chunk,chunkpos);
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cb->chunkSize[cb->end] = chunkpos;
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chunkpos = 0;
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cb->times[cb->end] = ov_time_tell(&vf);
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else {
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if((test = ov_bitrate_instant(&vf))>0) {
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bitRate = test/1000;
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}
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cb->bitRate[cb->end] = bitRate;
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cb->end++;
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if(cb->end>=buffered_chunks) {
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cb->end = 0;
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cb->wrap = 1;
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}
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sendDataToOutputBuffer(cb,dc,chunk,ret,
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ov_time_tell(&vf),bitRate);
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if(dc->stop) break;
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}
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}
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ov_clear(&vf);
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flushOutputBuffer(cb);
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if(dc->seek) dc->seek = 0;
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if(dc->stop) {
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@ -24,39 +24,57 @@
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#include <string.h>
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long sendDataToOutputBuffer(OutputBuffer * cb, DecoderControl * dc,
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int flushAllData, char * data, long datalen, float time,
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mpd_uint16 bitRate)
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{
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long dataSent = 0;
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long dataToSend;
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while(datalen >= CHUNK_SIZE || (flushAllData && datalen)) {
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dataToSend = datalen > CHUNK_SIZE ? CHUNK_SIZE : datalen;
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while(cb->begin==cb->end && cb->wrap && !dc->stop && !dc->seek)
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my_usleep(10000);
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if(dc->stop) return OUTPUT_BUFFER_DC_STOP;
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/* just for now, so it doesn't hang */
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if(dc->seek) return OUTPUT_BUFFER_DC_SEEK;
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/* be sure to remove this! */
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memcpy(cb->chunks+cb->end*CHUNK_SIZE,data,dataToSend);
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cb->chunkSize[cb->end] = dataToSend;
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cb->bitRate[cb->end] = bitRate;
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cb->times[cb->end] = time;
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static mpd_sint16 currentChunk = -1;
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void flushOutputBuffer(OutputBuffer * cb) {
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if(currentChunk == cb->end) {
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cb->end++;
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if(cb->end>=buffered_chunks) {
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cb->end = 0;
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cb->wrap = 1;
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cb->end = 0;
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cb->wrap = 1;
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}
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currentChunk = -1;
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}
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}
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int sendDataToOutputBuffer(OutputBuffer * cb, DecoderControl * dc,
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char * data, long datalen, float time, mpd_uint16 bitRate)
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{
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mpd_uint16 dataToSend;
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mpd_uint16 chunkLeft;
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while(datalen) {
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if(currentChunk != cb->end) {
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while(cb->begin==cb->end && cb->wrap && !dc->stop &&
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!dc->seek)
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{
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my_usleep(10000);
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}
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if(dc->stop) return OUTPUT_BUFFER_DC_STOP;
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if(dc->seek) return OUTPUT_BUFFER_DC_SEEK;
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currentChunk = cb->end;
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cb->chunkSize[currentChunk] = 0;
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}
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chunkLeft = CHUNK_SIZE-cb->chunkSize[currentChunk];
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dataToSend = datalen > chunkLeft ? chunkLeft : datalen;
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memcpy(cb->chunks+currentChunk*CHUNK_SIZE+
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cb->chunkSize[currentChunk],
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data, dataToSend);
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cb->chunkSize[currentChunk]+= dataToSend;
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cb->bitRate[currentChunk] = bitRate;
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cb->times[currentChunk] = time;
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datalen-= dataToSend;
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dataSent+= dataToSend;
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data+= dataToSend;
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if(cb->chunkSize[currentChunk] == CHUNK_SIZE) {
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flushOutputBuffer(cb);
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}
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}
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return dataSent;
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return 0;
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}
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/* vim:set shiftwidth=4 tabstop=8 expandtab: */
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@ -37,9 +37,10 @@ typedef struct _OutputBuffer {
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float totalTime;
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} OutputBuffer;
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long sendDataToOutputBuffer(OutputBuffer * cb, DecoderControl * dc,
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int flushAllData, char * data, long datalen, float time,
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mpd_uint16 bitRate);
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void flushOutputBuffer(OutputBuffer * cb);
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int sendDataToOutputBuffer(OutputBuffer * cb, DecoderControl * dc,
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char * data, long datalen, float time, mpd_uint16 bitRate);
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#endif
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/* vim:set shiftwidth=4 tabstop=8 expandtab: */
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