MusicChunk: rename struct to MusicChunk

This commit is contained in:
Max Kellermann
2014-08-12 15:56:41 +02:00
parent 61f9e79ec9
commit c94b4466d5
16 changed files with 75 additions and 74 deletions

View File

@@ -21,7 +21,7 @@
*
* The player thread controls the playback. It acts as a bridge
* between the decoder thread and the output thread(s): it receives
* #music_chunk objects from the decoder, optionally mixes them
* #MusicChunk objects from the decoder, optionally mixes them
* (cross-fading), applies software volume, and sends them to the
* audio outputs via audio_output_all_play().
*
@@ -31,7 +31,7 @@
*
* The player thread itself does not do any I/O. It synchronizes with
* other threads via #GMutex and #GCond objects, and passes
* #music_chunk instances around in #MusicPipe objects.
* #MusicChunk instances around in #MusicPipe objects.
*/
#ifndef MPD_PLAYER_THREAD_HXX